use geo::point;
use std::ops::{Add, Mul};
use super::common::OsmEntryId;
use crate::osm;
use crate::primitive::{Entry, Node};
impl Node<OsmEntryId> {
#[inline]
pub fn from_dense(
value: &osm::DenseNodes,
granularity: i32,
) -> impl Iterator<Item = Self> + '_ {
let scaling_factor: f64 = (granularity as f64) * 1e-9f64;
value
.lon
.iter()
.map(|v| *v as f64)
.zip(value.lat.iter().map(|v| *v as f64))
.zip(value.id.iter())
.fold(vec![], |mut curr: Vec<Self>, ((lng, lat), id)| {
let new_node = match &curr.last() {
Some(prior_node) => Node::new(
prior_node
.position
.add(point! { x: lng, y: lat }.mul(scaling_factor)),
OsmEntryId::node(prior_node.id.identifier() + *id),
),
None => Node::new(
point! { x: lng, y: lat }.mul(scaling_factor),
OsmEntryId::from(*id),
),
};
curr.push(new_node);
curr
})
.into_iter()
}
}
impl From<&osm::Node> for Node<OsmEntryId> {
fn from(value: &osm::Node) -> Self {
Node {
id: OsmEntryId::node(value.id),
position: point! { x: value.lon as f64, y: value.lat as f64 },
}
}
}