routee-compass-core 0.7.0

The core routing algorithms and data structures of the RouteE-Compass energy-aware routing engine
Documentation
use allocative::Allocative;
use derive_more::{Add, Div, Mul, Neg, Sub, Sum};
use serde::{Deserialize, Serialize};
use std::{cmp::Ordering, fmt::Display};

use crate::model::traversal::state::state_variable::StateVar;

use super::{
    as_f64::AsF64, builders, internal_float::InternalFloat, Distance, DistanceUnit, Speed,
    SpeedUnit, TimeUnit, UnitError,
};

#[derive(
    Copy,
    Clone,
    Serialize,
    Deserialize,
    PartialEq,
    Eq,
    Hash,
    Debug,
    Default,
    Add,
    Sub,
    Mul,
    Div,
    Sum,
    Neg,
    Allocative,
)]
pub struct Time(pub InternalFloat);

impl AsF64 for Time {
    fn as_f64(&self) -> f64 {
        (self.0).0
    }
}

impl From<(Distance, Speed)> for Time {
    fn from(value: (Distance, Speed)) -> Self {
        let (distance, speed) = value;
        let time = distance.as_f64() / speed.as_f64();
        Time::new(time)
    }
}
impl From<StateVar> for Time {
    fn from(value: StateVar) -> Self {
        Time::new(value.0)
    }
}
impl PartialOrd for Time {
    fn partial_cmp(&self, other: &Self) -> Option<Ordering> {
        Some(self.0.cmp(&other.0))
    }
}

impl Ord for Time {
    fn cmp(&self, other: &Self) -> Ordering {
        self.0.cmp(&other.0)
    }
}

impl Display for Time {
    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
        write!(f, "{:?}", self.0)
    }
}

impl Time {
    pub fn new(value: f64) -> Time {
        Time(InternalFloat::new(value))
    }
    pub fn create(
        speed: &Speed,
        speed_unit: &SpeedUnit,
        distance: &Distance,
        distance_unit: &DistanceUnit,
        time_unit: &TimeUnit,
    ) -> Result<Time, UnitError> {
        builders::create_time(speed, speed_unit, distance, distance_unit, time_unit)
    }
    pub fn to_f64(&self) -> f64 {
        (self.0).0
    }
    pub const ZERO: Time = Time(InternalFloat::ZERO);
    pub const ONE: Time = Time(InternalFloat::ONE);
}