use super::{as_f64::AsF64, unit, Distance, DistanceUnit, SpeedUnit, Time, TimeUnit, UnitError};
use derive_more::{Add, Div, Mul, Neg, Sub, Sum};
use ordered_float::OrderedFloat;
use serde::{Deserialize, Serialize};
use std::{cmp::Ordering, fmt::Display, str::FromStr};
#[derive(
Copy,
Clone,
Serialize,
Deserialize,
PartialEq,
PartialOrd,
Eq,
Hash,
Debug,
Default,
Add,
Sub,
Mul,
Div,
Sum,
Neg,
)]
pub struct Speed(pub OrderedFloat<f64>);
impl AsF64 for Speed {
fn as_f64(&self) -> f64 {
(self.0).0
}
}
impl From<(Distance, Time)> for Speed {
fn from(value: (Distance, Time)) -> Self {
let (distance, time) = value;
let speed = distance.as_f64() / time.as_f64();
Speed::new(speed)
}
}
impl Ord for Speed {
fn cmp(&self, other: &Self) -> Ordering {
self.0.cmp(&other.0)
}
}
impl Display for Speed {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "{}", self.0)
}
}
impl FromStr for Speed {
type Err = String;
fn from_str(s: &str) -> Result<Self, Self::Err> {
let value = s
.parse::<f64>()
.map_err(|_| format!("could not parse {} as a number", s))?;
if value < 0.0 {
return Err(format!(
"speed value {} invalid, must be strictly positive (0, +inf]",
value
));
} else {
return Ok(Speed::new(value));
}
}
}
impl Speed {
pub fn new(value: f64) -> Speed {
Speed(OrderedFloat(value))
}
pub fn create(
time: Time,
time_unit: TimeUnit,
distance: Distance,
distance_unit: DistanceUnit,
speed_unit: SpeedUnit,
) -> Result<Speed, UnitError> {
unit::create_speed(time, time_unit, distance, distance_unit, speed_unit)
}
pub fn to_f64(&self) -> f64 {
(self.0).0
}
pub const ZERO: Speed = Speed(OrderedFloat(0.0));
pub const ONE: Speed = Speed(OrderedFloat(1.0));
}