roundabout 0.1.0

An event oriented concurrent runtime
Documentation

Roundabout

<currently in an experimental state>

An event oriented concurrent runtime.

Roundabout uses a single event bus that is causal consistent for the whole program. This bus is then read in parallel by event handlers that can modify their internal state and send events.

Cargo

To use roundabout in your project add the following to your Cargo.toml:

[dependencies]
roundabout = "0.1.0"

Hello World

use roundabout::prelude::*;

#[derive(Debug)]
pub struct PingEvent(u64);

#[derive(Debug)]
pub struct PongEvent(u64);

#[derive(Default)]
pub struct PingState {
    count: u64,
}

fn ping_handler(builder: EventHandlerBuilder<PingState>) -> EventHandlerBlueprint<PingState> {
    builder
        .on::<PingEvent>(|state, context, ping| {
            println!("Ping: {:?}", ping);
            context.sender().send(PongEvent(state.count));
            state.count += 1;
        })
        .with_default()
}

#[derive(Default)]
pub struct PongState {
    count: u64,
}

fn pong_handler(builder: EventHandlerBuilder<PongState>) -> EventHandlerBlueprint<PongState> {
    builder
        .on::<PongEvent>(|state, context, pong| {
            println!("Pong: {:?}", pong);
            state.count += 1;
            context.sender().send(PingEvent(state.count));
        })
        .with_default()
}

fn main() {
    Runtime::builder(512)
        .register(ping_handler)
        .register(pong_handler)
        .finish()
        .start(PingEvent(0));
}

Further steps

Take a look at the examples and benches.

Licence

Roundabout is dual-licensed under Apache 2.0 and MIT.

See LICENSE_APACHE and LICENSE_MIT