Struct round_based::dev::AsyncSimulation[][src]

pub struct AsyncSimulation<SM: StateMachine> { /* fields omitted */ }
This is supported on crate feature dev only.
Expand description

Emulates running protocol between local parties using AsyncProtocol

Takes parties (every party is instance of StateMachine) and executes protocol between them.

Compared to Simulation, AsyncSimulation requires tokio runtime and introduces parallelism, so it’s more suitable for writing tests (whereas Simulation is more suitable for writing benchmarks).

Limitations

  • Doesn’t log process of protocol execution (except for occurring non critical errors). Limited by ProtocolWatcher API (to be expanded).

Example

let results: Vec<Result<Party::Output, _>> = AsyncSimulation::new()
    .add_party(Party::new(1, 3))
    .add_party(Party::new(2, 3))
    .add_party(Party::new(3, 3))
    .run()
    .await;

Implementations

This is supported on crate feature async-runtime only.

Creates new simulation

This is supported on crate feature async-runtime only.

Adds protocol participant

This is supported on crate feature async-runtime only.

Runs a simulation

Returns

Returns Vec of execution results. Every party is executed independently, simulation will continue until each party finish protocol (either with success or error).

It’s an error to call this method twice. In this case, vec![Err(AsyncSimulationError::Exhausted); n] is returned

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.