use crate::catch::PLAYFIELD_WIDTH;
pub struct PalpableObject {
pub x: f32,
pub x_offset: f32,
pub start_time: f64,
pub dist_to_hyper_dash: f32,
pub hyper_dash: bool,
}
impl PalpableObject {
pub const fn new(x: f32, x_offset: f32, start_time: f64) -> Self {
Self {
x,
x_offset,
start_time,
dist_to_hyper_dash: 0.0,
hyper_dash: false,
}
}
pub fn effective_x(&self) -> f32 {
(self.x + self.x_offset).clamp(0.0, PLAYFIELD_WIDTH)
}
}