use std::hash::{BuildHasher, Hasher};
#[derive(Clone, Default)]
pub(crate) struct IdentityBuildHasher;
pub(crate) struct IdentityHasher(u64);
impl Default for IdentityHasher {
#[inline]
fn default() -> Self {
Self(0)
}
}
impl Hasher for IdentityHasher {
#[inline]
fn finish(&self) -> u64 {
self.0
}
#[inline]
fn write_u64(&mut self, i: u64) {
self.0 = i;
}
#[inline]
fn write_usize(&mut self, i: usize) {
self.0 = i as u64;
}
#[inline]
fn write_u32(&mut self, i: u32) {
self.0 = i as u64;
}
#[inline]
fn write(&mut self, bytes: &[u8]) {
debug_assert!(false);
const FNV_OFFSET_BASIS: u64 = 0xcbf29ce484222325;
const FNV_PRIME: u64 = 0x100000001b3;
let mut hash = FNV_OFFSET_BASIS;
for &b in bytes {
hash ^= b as u64;
hash = hash.wrapping_mul(FNV_PRIME);
}
self.0 = hash;
}
}
impl BuildHasher for IdentityBuildHasher {
type Hasher = IdentityHasher;
#[inline]
fn build_hasher(&self) -> Self::Hasher {
IdentityHasher::default()
}
}