PrimitiveGroup

Struct PrimitiveGroup 

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pub struct PrimitiveGroup { /* private fields */ }
Expand description

A group of primitives that can be added to a canvas. This is usally the output of a single widget.

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impl PrimitiveGroup

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pub fn new() -> Self

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pub fn clear(&mut self)

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pub fn set_scissor_rect(&mut self, scissor_rect: RectI32)

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pub fn reset_scissor_rect(&mut self)

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pub fn scissor_rect(&self) -> &Option<RectI32>

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pub fn set_z_index(&mut self, z_index: u16)

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pub fn z_index(&self) -> u16

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pub fn add(&mut self, primitive: impl Into<Primitive>)

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pub fn add_solid_quad(&mut self, quad: impl Into<SolidQuadPrimitive>)

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pub fn add_gradient_quad(&mut self, quad: impl Into<GradientQuadPrimitive>)

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pub fn add_solid_mesh(&mut self, mesh: impl Into<SolidMeshPrimitive>)

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pub fn add_gradient_mesh(&mut self, mesh: impl Into<GradientMeshPrimitive>)

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pub fn add_mesh(&mut self, mesh: MeshPrimitive)

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pub fn add_text(&mut self, text: TextPrimitive)

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pub fn add_image(&mut self, image: impl Into<ImagePrimitive>)

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pub fn add_custom_primitive(&mut self, primitive: CustomPrimitive)

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pub fn add_solid_quad_batch( &mut self, quads: impl IntoIterator<Item = impl Into<SolidQuadPrimitive>>, )

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pub fn add_gradient_quad_batch( &mut self, quads: impl IntoIterator<Item = impl Into<GradientQuadPrimitive>>, )

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pub fn add_text_batch<'a>( &mut self, buffers: impl IntoIterator<Item = TextPrimitive>, )

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pub fn add_solid_mesh_batch( &mut self, meshes: impl IntoIterator<Item = SolidMeshPrimitive>, )

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pub fn add_gradient_mesh_batch( &mut self, meshes: impl IntoIterator<Item = GradientMeshPrimitive>, )

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pub fn add_mesh_batch( &mut self, meshes: impl IntoIterator<Item = MeshPrimitive>, )

Trait Implementations§

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impl Clone for PrimitiveGroup

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fn clone(&self) -> PrimitiveGroup

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl PartialEq for PrimitiveGroup

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fn eq(&self, other: &PrimitiveGroup) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for PrimitiveGroup

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>