rolldown 0.1.0

Fast JavaScript bundler in Rust, designed for the future of Vite
Documentation
use crate::types::generator::{GenerateContext, GenerateOutput, Generator};

use anyhow::Result;
use rolldown_common::{InstantiatedChunk, InstantiationKind};
use rolldown_error::BuildResult;
use rolldown_std_utils::OptionExt;

pub struct AssetGenerator;

impl Generator for AssetGenerator {
  async fn instantiate_chunk(ctx: &mut GenerateContext<'_>) -> Result<BuildResult<GenerateOutput>> {
    let asset_modules = ctx
      .chunk
      .modules
      .iter()
      .filter_map(|&id| ctx.link_output.module_table[id].as_normal())
      .filter(|m| m.asset_view.is_some())
      .collect::<Vec<_>>();

    let mut instantiated_chunks = Vec::with_capacity(asset_modules.len());

    for asset_module in asset_modules {
      let asset_view = asset_module.asset_view.unpack_ref();
      let preliminary_filename =
        ctx.chunk.asset_preliminary_filenames.get(&asset_module.idx).unpack();

      instantiated_chunks.push(InstantiatedChunk {
        originate_from: ctx.chunk_idx,
        content: asset_view.source.clone(),
        map: None,
        kind: InstantiationKind::None,
        augment_chunk_hash: None,
        preliminary_filename: preliminary_filename.clone(),
      });
    }

    Ok(Ok(GenerateOutput {
      chunks: instantiated_chunks,
      warnings: std::mem::take(&mut ctx.warnings),
    }))
  }
}