pub struct BufferEncode { /* private fields */ }Expand description
Using this struct we can force Roblox to JSONDecode this as a buffer. This is what Roblox’s serde APIs use, so it saves a step in the plugin.
Implementations§
Trait Implementations§
Source§impl Debug for BufferEncode
impl Debug for BufferEncode
Source§impl<'de> Deserialize<'de> for BufferEncode
impl<'de> Deserialize<'de> for BufferEncode
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for BufferEncode
impl RefUnwindSafe for BufferEncode
impl Send for BufferEncode
impl Sync for BufferEncode
impl Unpin for BufferEncode
impl UnwindSafe for BufferEncode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more