local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Roact = require(ReplicatedStorage.Roact)
return {
iterations = 100000,
step = function()
local hello = Roact.createElement("StringValue", {
Value = "Hello, world!",
})
local handle = Roact.mount(hello)
Roact.unmount(handle)
end,
}