rogalik_wgpu 0.3.0

A WGPU backend for the Rogalik engine
Documentation
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[package]
edition = "2021"
name = "rogalik_wgpu"
version = "0.3.0"
authors = ["Maciej Główka <mg@maciejglowka.com>"]
build = false
publish = true
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "A WGPU backend for the Rogalik engine"
readme = false
keywords = [
    "gamedev",
    "game",
    "wasm",
]
categories = [
    "games",
    "game-engines",
    "game-development",
]
license = "MIT"
repository = "https://github.com/maciekglowka/rogalik"

[lib]
name = "rogalik_wgpu"
path = "src/lib.rs"

[dependencies.bytemuck]
version = "1.12"
features = ["derive"]

[dependencies.image]
version = "0.24"
features = ["png"]
default-features = false

[dependencies.log]
version = "0.4"

[dependencies.pollster]
version = "0.3"

[dependencies.rogalik_assets]
version = "0.3.0"

[dependencies.rogalik_common]
version = "0.3.0"

[dependencies.rogalik_math]
version = "0.3.0"

[dependencies.wgpu]
version = "23.0"

[dependencies.winit]
version = "0.30"
features = [
    "android-native-activity",
    "rwh_05",
]

[target.'cfg(target_arch = "wasm32")'.dependencies.wasm-bindgen-futures]
version = "0.4"

[target.'cfg(target_arch = "wasm32")'.dependencies.wgpu]
version = "23.0"
features = ["webgl"]