Struct rog_anime::AnimeGrid[][src]

pub struct AnimeGrid(_, _);

Helper structure for writing images.

See the examples for ways to write an image to AnimeMatrix format. Width = 33 height = 55

Note: the columns in each odd row are offset by half a pixel left

Implementations

impl AnimeGrid[src]

pub fn new(duration: Option<Duration>) -> Self[src]

pub fn set(&mut self, x: usize, y: usize, b: u8)[src]

Set a position in the grid with a brightness value

pub fn get(&self) -> &[[u8; 33]; 55][src]

pub fn get_mut(&mut self) -> &mut [[u8; 33]; 55][src]

pub fn fill_with(&mut self, fill: u8)[src]

Fill the grid with a value

Trait Implementations

impl Clone for AnimeGrid[src]

impl Debug for AnimeGrid[src]

impl Default for AnimeGrid[src]

impl From<AnimeGrid> for AnimeDataBuffer[src]

fn from(anime: AnimeGrid) -> Self[src]

Do conversion from the nested Vec in AniMeMatrix to the two required packets suitable for sending over USB

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.