Struct rog_anime::AnimeGrid[][src]

pub struct AnimeGrid(_, _);
Expand description

Helper structure for writing images.

See the examples for ways to write an image to AnimeMatrix format. Width = 33 height = 55

Note: the columns in each odd row are offset by half a pixel left

Implementations

Set a position in the grid with a brightness value

Fill the grid with a value

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

Do conversion from the nested Vec in AniMeMatrix to the two required packets suitable for sending over USB

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The none-equivalent value.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.