mod closest_point_input;
mod gjk_pair_detector;
mod penetration;
mod solver;
mod subsimplex_convex_cast;
pub use closest_point_input::ClosestPointInput;
pub use gjk_pair_detector::GjkPairDetector;
pub use subsimplex_convex_cast::calc_time_of_impact;
pub trait GjkResult {
fn add_contact_point(
&mut self,
normal_on_b: glam::Vec3A,
point_on_b_world: glam::Vec3A,
depth: f32,
);
}