Roblox Slang
Type-safe internationalization (i18n) code generator for Roblox experiences. Write translations in JSON/YAML, generate type-safe Luau code with autocomplete support.
Why Roblox Slang?
Roblox's native localization system uses string literals for translation keys, leading to runtime errors from typos and no IDE support. Roblox Slang solves this by generating type-safe Luau code at build time.
Before (Roblox native):
local translator = LocalizationService:
local text = translator: -- Typo-prone, no autocomplete
-- Typo = runtime error
local text = translator: -- ERROR at runtime!
After (Roblox Slang):
local t = Translations.
local text = t... -- Autocomplete works, type-safe
-- Typo = build-time error
local text = t... -- ERROR: Property doesn't exist (caught at build time)
Features
- Type-safe translation access - Autocomplete and type checking in your IDE
- String interpolation -
{name},{count:int}with parameter validation - Pluralization - CLDR rules (zero/one/two/few/many/other)
- Nested namespaces - Clean syntax:
t.ui.buttons.buy() - Watch mode - Auto-rebuild on file changes
- CSV generation - Export to Roblox Cloud Localization format
- Zero runtime dependencies - Generated code is pure Luau
- Multiple input formats - JSON, YAML, or CSV
- Translation overrides - A/B testing and seasonal events support
Installation
Roblox Slang is a CLI tool that generates code. Choose your preferred installation method:
Via Rokit (Recommended)
Rokit is the fastest and most modern toolchain manager for Roblox projects.
# Add to your project
# Or install globally
rokit.toml:
[]
= "mathtechstudio/roblox-slang@1.0.0"
Via Aftman
Note: Aftman is no longer actively maintained. We recommend using Rokit or Foreman for new projects.
Aftman provides exact version dependencies and a trust-based security model.
# Add to your project
# Or install globally
aftman.toml:
[]
= "mathtechstudio/roblox-slang@1.0.0"
Via Foreman
Foreman is the original Roblox toolchain manager, battle-tested in production.
foreman.toml:
[]
= { = "mathtechstudio/roblox-slang", = "1.0.0" }
From GitHub Releases (Manual)
Download pre-built binaries for your platform:
roblox-slang-1.0.0-linux-x86_64.ziproblox-slang-1.0.0-linux-aarch64.ziproblox-slang-1.0.0-windows-x86_64.ziproblox-slang-1.0.0-windows-aarch64.ziproblox-slang-1.0.0-macos-x86_64.ziproblox-slang-1.0.0-macos-aarch64.zip
Extract and add to your PATH, or use a tool manager for automatic updates.
From Source (Cargo)
# Install from crates.io
# Or build from source
Verify Installation
# Output: roblox-slang 1.0.0
Quick Start
1. Initialize Project
Creates:
slang-roblox.yaml- Configuration filetranslations/- Translation files directory
2. Create Translations
translations/en.json:
translations/es.json:
3. Build
# One-time build
# Watch mode (auto-rebuild on changes)
Generates:
output/Translations.lua- Main moduleoutput/types/Translations.d.luau- Type definitions for LSPoutput/roblox_upload.csv- Roblox Cloud format
4. Add to Your Game
Option A: Manual (Roblox Studio)
- Copy
output/Translations.luatoReplicatedStoragein Roblox Studio - Rename to
Translations(ModuleScript) - Optionally copy
output/types/Translations.d.luaufor LSP autocomplete
Option B: Rojo (Automatic Sync)
Set output directory to match your Rojo project structure:
slang-roblox.yaml:
output_directory: src/ReplicatedStorage/Translations
default.project.json:
Run roblox-slang build and Rojo will automatically sync to Studio!
5. Use in Game
local Translations = require
-- Create instance for locale
local t = Translations.
-- Simple translations
print -- "Buy"
-- With parameters
print -- "Hello, Player123!"
-- Pluralization
print -- "No items"
print -- "1 item"
print -- "5 items"
-- Switch locale at runtime
t:
print -- "Comprar"
-- Auto-detect player locale
local
Configuration
slang-roblox.yaml:
# Base locale (fallback when translation missing)
base_locale: en
# Supported locales
supported_locales:
- en
- es
- id
# Input directory for translation files
input_directory: translations
# Output directory for generated code
# For Rojo users: Set to your Rojo-tracked folder (e.g., src/ReplicatedStorage/Translations)
# For manual users: Keep as "output" and copy to Studio manually
output_directory: output
# Optional: Translation overrides (for A/B testing, seasonal events)
overrides:
enabled: true
file: overrides.yaml
# Optional: Analytics tracking
analytics:
enabled: true
track_missing: true
track_usage: true
Main Features
String Interpolation
print -- "Welcome, Player!"
print -- "Score: 1234"
print -- "Price: $99.99"
Pluralization (CLDR Rules)
print -- "No items"
print -- "1 item"
print -- "5 items"
Locale Switching
local t = Translations.
print -- "Buy"
t:
print -- "Comprar"
Auto-Detect Player Locale
-- Automatically uses player's country/locale
local t = Translations.
Translation Overrides
For A/B testing or seasonal events:
overrides.yaml:
en:
ui.buttons.buy: "Purchase Now!" # Override for A/B test
es:
ui.buttons.buy: "¡Comprar Ahora!"
Priority: overrides.yaml > translations/*.json
Documentation
Quick links:
- Getting Started - Installation and first project
- Configuration - Config file reference
- String Interpolation - Parameter usage
- Pluralization - CLDR plural rules
- Roblox Cloud Integration - Upload to Roblox Cloud
- Rojo Integration - Use with Rojo for automatic syncing
- CLI Reference - Complete command reference
Commands
| Command | Description |
|---|---|
roblox-slang init |
Initialize new project |
roblox-slang init --with-overrides |
Initialize with overrides template |
roblox-slang build |
Build translations once |
roblox-slang build --watch |
Watch mode (auto-rebuild) |
roblox-slang import <CSV_FILE> |
Import from Roblox CSV file |
roblox-slang validate --all |
Check for missing/unused keys and conflicts |
roblox-slang migrate --from <format> |
Migrate from other formats |
See CLI Reference for complete command documentation.
Roblox Cloud Integration
Export to Roblox Cloud Localization format:
# Generates: output/roblox_upload.csv
Upload roblox_upload.csv to your game's Localization Table via:
Benefits of uploading to Roblox Cloud:
- Automatic Text Capture (ATC) - Roblox captures UI strings automatically
- Automatic translation - Roblox AI translates to supported languages
- Translator Portal - Collaborate with translators via Roblox
- Analytics - Track translation coverage via Roblox Dashboard
- Multi-game synchronization
Examples
See tests/basic/ for a complete example with 173 translation keys across 3 locales.
Development
For contributors:
# Clone repository
# Install Rust (1.88+)
# Build
# Run tests (103 tests)
# Run CLI
Contributing
Contributions are welcome! See CONTRIBUTING.md for guidelines.
License
MIT License - see LICENSE