use rand::Rng;
pub fn random_number(lower_bound: u16, upper_bound: u16) {
let number = rand::thread_rng().gen_range(lower_bound..=upper_bound);
println!("{}", number);
}
pub fn coin_toss(tosses: u8) {
(1..=tosses).for_each(|_| match rand::thread_rng().gen_range(0..=1) {
0 => println!("Heads"),
1 => println!("Tails"),
_ => println!("Something else"),
});
}
pub fn choose_from_list(items: &Vec<&str>, amount: u8) {
(1..=amount).for_each(|_| {
let chosen_index = rand::thread_rng().gen_range(0..=items.len() - 1);
println!("{}", items[chosen_index]);
})
}
pub fn roll_dice(sides: f32) {
let random = rand::random::<f32>() * sides;
let number = (random.floor() + 1.0).round();
println!("{}", number);
}