This crate provides functions for interacting with the Adobe RTMP protocol. It contains both low-level and high-level
abstractions that can be utilized to integrate RTMP support into clients (publisher and players) and servers.
## Documentation
https://docs.rs/rml_rtmp/
## Installation
This crate works with Cargo and is on [crates.io](http://crates.io). Add it to your `Cargo.toml` like so:
```toml
[dependencies]
rml_rtmp = "0.1"
```
## Examples
Two large examples can be found in the repository:
* [Threaded RTMP Server](https://github.com/KallDrexx/rust-media-libs/tree/master/examples/threaded_rtmp_server) - This
is a basic RTMP server that shows how to accept connections and route audio/video to players
* [Mio RTMP Server](https://github.com/KallDrexx/rust-media-libs/tree/master/examples/mio_rtmp_server) - This is a
relatively advanced RTMP server that shows how to integrate both RTMP `ClientSession`s and `ServerSession`s into a mio
application. It supports
* Receiving video from publishers and routing that video to any subscribed players
* Pull video from a remote RTMP server and serve it to subscribed players
* Receiving video from a publisher and republish that video out to an external RTMP server