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rmcl
Rusty MineCraft Launcher. or Rust MineCraft cLi. pick whichever sounds better to you.

about
we all love TUIs. and we all know the official Minecraft launcher is not exactly a joy to use (performance wise; no hatespeech here). so here's rmcl, a fully featured Minecraft launcher that lives in your terminal. written in Rust.
it does everything you'd expect from a launcher.

features
| Mod Loader | Supported |
|---|---|
| Vanilla | ✅ |
| Fabric | ✅ |
| Forge | ✅ |
| NeoForge | ✅ |
| Quilt | ✅ |
| LiteLoader | ❌ |
| Rift | ❌ |
modpacks and accounts
Modrinth, MultiMC, and GTNH modpacks format is supported. Import it from a file, URL, or just the slug. Able to use multiple Microsoft accounts and offline accounts aswell.
authentication
rmcl uses its own Microsoft client ID for Minecraft account authentication.
Authentication is performed through Microsoft’s official services.
installation
macOS / Linux
prebuilt archives are attached to each GitHub release.
# Homebrew
Windows
release builds include a .zip archive and an .msi. WinGet and Chocolatey
packages are submitted from release CI and become available after review.
# WinGet
winget install Objz.Rmcl
# Chocolatey
choco install rmcl
Arch Linux
# from source (release tarball)
# prebuilt binary
# latest git
Cargo
from source
requires a Rust toolchain and a JDK (javac and jar on PATH).
where things live
config & data
settings, accounts, instances, and cached game metadata.
| what | Linux | macOS | Windows |
|---|---|---|---|
config (config.toml, theme.toml, accounts.json) |
~/.config/rmcl/ |
~/Library/Application Support/rmcl/ |
%APPDATA%\rmcl\ |
| instances | ~/.local/share/rmcl/instances/ |
~/Library/Application Support/rmcl/instances/ |
%LOCALAPPDATA%\rmcl\instances\ |
| metadata (versions, libraries, assets, loader profiles) | ~/.local/share/rmcl/meta/ |
~/Library/Application Support/rmcl/meta/ |
%LOCALAPPDATA%\rmcl\meta\ |
each instance has an instance.json for its config and a .minecraft/ directory with the actual game files.
logs
launcher logs are per-session and contain rmcl's own output. instance launch logs capture game stdout/stderr per launch.
| what | Linux | macOS | Windows |
|---|---|---|---|
| launcher logs | ~/.cache/rmcl/ |
~/Library/Caches/rmcl/ |
%LOCALAPPDATA%\rmcl\ |
| instance launch logs | <instances>/<name>/.minecraft/logs/launches/ |
same | same |
performance
the following measurements were taken from a release build on a Linux development system. they are intended as a practical reference, since terminal, window size, content count, and hardware all affect the result.
idle instance list
over a 60 second sample, the instance list used 497.81 ms of CPU time. that is about 0.83% of one CPU core. resident memory was 15.1 MiB.
idle mods list
with a populated mods list and its icons loaded, a 60 second sample used 664.77 ms of CPU time. that is about 1.11% of one CPU core. resident memory was 67.2 MiB, with a peak of 69.9 MiB.
scrolling mods list
continuously scrolling through the populated mods list used 1000.02 ms of CPU time over 30 seconds. that is about 3.33% of one CPU core.
In comparison, the Modrinth AppImage used approximately 14-30% of a CPU core and about 327 Mib of memory while browsing the mod list.
themes
rmcl ships with 10 built-in themes:
catppuccin · dracula · nord · gruvbox · one-dark · solarized · tailwind · tokyo-night · rose-pine · terminal
you can create your own by dropping a TOML file in ~/.config/rmcl/theme/ and referencing it by name, or point to an absolute path.
contributing
contributions are welcome. fork it, branch it, PR it. see CONTRIBUTING.md
license
GPL-3.0. see LICENSE.