use chrono::{DateTime, Utc};
use serde::{Deserialize, Serialize};
use serde_json::Value;
use std::fmt;
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[serde(rename_all = "snake_case")]
pub enum ModLoader {
Vanilla,
Fabric,
Forge,
NeoForge,
Quilt,
}
impl fmt::Display for ModLoader {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
ModLoader::Vanilla => write!(f, "Vanilla"),
ModLoader::Fabric => write!(f, "Fabric"),
ModLoader::Forge => write!(f, "Forge"),
ModLoader::NeoForge => write!(f, "NeoForge"),
ModLoader::Quilt => write!(f, "Quilt"),
}
}
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct InstanceConfig {
pub name: String,
pub game_version: String,
pub loader: ModLoader,
pub loader_version: Option<String>,
pub created: DateTime<Utc>,
#[serde(default)]
pub last_played: Option<DateTime<Utc>>,
#[serde(default)]
pub java_path: Option<String>,
#[serde(default, deserialize_with = "deserialize_optional_memory")]
pub memory_max: Option<String>,
#[serde(default, deserialize_with = "deserialize_optional_memory")]
pub memory_min: Option<String>,
#[serde(default)]
pub jvm_args: Vec<String>,
#[serde(default)]
pub resolution: Option<(u32, u32)>,
}
pub fn normalize_memory_value(raw: &str) -> Option<String> {
let trimmed = raw.trim();
if trimmed.is_empty() {
return None;
}
let (digits, suffix) = match trimmed.chars().last() {
Some(c) if c.is_ascii_alphabetic() => (&trimmed[..trimmed.len() - c.len_utf8()], Some(c)),
Some(_) => (trimmed, None),
None => return None,
};
if digits.is_empty() || !digits.chars().all(|c| c.is_ascii_digit()) {
return None;
}
let value = digits.parse::<u64>().ok()?;
if value == 0 {
return None;
}
match suffix.map(|c| c.to_ascii_uppercase()) {
Some(unit @ ('K' | 'M' | 'G')) => Some(format!("{value}{unit}")),
Some(_) => None,
None => memory_number_to_string(value),
}
}
fn deserialize_optional_memory<'de, D>(deserializer: D) -> Result<Option<String>, D::Error>
where
D: serde::Deserializer<'de>,
{
let value = Option::<Value>::deserialize(deserializer)?;
match value {
None | Some(Value::Null) => Ok(None),
Some(Value::String(raw)) => Ok(normalize_memory_value(&raw)),
Some(Value::Number(number)) => {
let number = if let Some(value) = number.as_u64() {
value
} else if let Some(value) = number.as_i64() {
let Ok(value) = u64::try_from(value) else {
return Ok(None);
};
value
} else {
let Some(value) = number.as_f64() else {
return Ok(None);
};
if !value.is_finite() || value.fract() != 0.0 || value < 0.0 {
return Ok(None);
}
value as u64
};
Ok(memory_number_to_string(number))
}
Some(_) => Ok(None),
}
}
fn memory_number_to_string(value: u64) -> Option<String> {
if value == 0 {
return None;
}
if value < 128 {
Some(format!("{value}G"))
} else {
Some(format!("{value}M"))
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_instance_config_roundtrip() {
let config = InstanceConfig {
name: "test".to_string(),
game_version: "1.20.1".to_string(),
loader: ModLoader::Fabric,
loader_version: Some("0.15.0".to_string()),
created: Utc::now(),
last_played: None,
java_path: None,
memory_max: Some("4G".to_string()),
memory_min: Some("512M".to_string()),
jvm_args: vec![],
resolution: Some((1920, 1080)),
};
let json = serde_json::to_string_pretty(&config).expect("serialize");
let parsed: InstanceConfig = serde_json::from_str(&json).expect("deserialize");
assert_eq!(parsed.name, config.name);
assert_eq!(parsed.game_version, config.game_version);
assert_eq!(parsed.loader, config.loader);
assert_eq!(parsed.resolution, config.resolution);
}
#[test]
fn instance_config_accepts_numeric_memory() {
let json = r#"
{
"name": "test",
"game_version": "1.7.10",
"loader": "forge",
"loader_version": "10.13.4.1614",
"created": "2026-04-20T18:04:25.567993893Z",
"memory_max": 8,
"memory_min": 512
}
"#;
let parsed: InstanceConfig = serde_json::from_str(json).expect("deserialize");
assert_eq!(parsed.memory_max.as_deref(), Some("8G"));
assert_eq!(parsed.memory_min.as_deref(), Some("512M"));
}
#[test]
fn normalize_memory_value_handles_bare_numbers() {
assert_eq!(normalize_memory_value("8").as_deref(), Some("8G"));
assert_eq!(normalize_memory_value("4096").as_deref(), Some("4096M"));
assert_eq!(normalize_memory_value("8G").as_deref(), Some("8G"));
assert_eq!(normalize_memory_value("2048m").as_deref(), Some("2048M"));
assert_eq!(normalize_memory_value(""), None);
}
#[test]
fn instance_config_ignores_invalid_memory_values() {
let json = r#"
{
"name": "test",
"game_version": "1.7.10",
"loader": "forge",
"loader_version": "10.13.4.1614",
"created": "2026-04-20T18:04:25.567993893Z",
"memory_max": ["8G"],
"memory_min": "8GB"
}
"#;
let parsed: InstanceConfig = serde_json::from_str(json).expect("deserialize");
assert_eq!(parsed.memory_max, None);
assert_eq!(parsed.memory_min, None);
}
#[test]
fn normalize_memory_value_rejects_invalid_values() {
assert_eq!(normalize_memory_value("0"), None);
assert_eq!(normalize_memory_value("-1"), None);
assert_eq!(normalize_memory_value("1.5G"), None);
assert_eq!(normalize_memory_value("8GB"), None);
assert_eq!(normalize_memory_value("banana"), None);
}
}