1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
// RLX — versatile ML compiler + runtime.
// Copyright (C) 2026 Eugene Hauptmann, Nataliya Kosmyna.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 3.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
//! RLX wgpu backend — cross-platform GPU execution via the `wgpu`
//! Rust crate (Metal on macOS, Vulkan on Linux, DX12 on Windows,
//! WebGPU in browsers).
//!
//! Compared to rlx-metal: same overall shape (device singleton, buffer
//! arena, per-op compute pipelines, command-buffer-per-forward-pass)
//! but with WGSL kernels and the wgpu Rust API instead of MSL + the
//! `metal` crate. Pure Rust deps — no FFI / submodules to manage.
//!
//! Layout:
//! - `device` — wgpu instance/adapter/device singleton (sync wrapper)
//! - `buffer` — typed GPU buffer + arena
//! - `kernels` — WGSL source strings + per-kernel pipeline cache
//! - `backend` — Backend trait impl + per-op dispatch
/// True if a wgpu adapter is reachable on this system. Always
/// available at the crate level; the runtime registry only registers
/// the backend when this returns `true` so tests on weird CI machines
/// without a GPU don't trip up.
pub use ;