use rlvgl_core::{
event::Event,
renderer::Renderer,
widget::{Rect, Widget},
};
use rlvgl_widgets::label::Label;
pub struct Badge {
inner: Label,
}
impl Badge {
pub fn new(text: &str, bounds: Rect) -> Self {
let inner = Label::new(text, bounds);
Self { inner }
}
pub fn style(&self) -> &rlvgl_core::style::Style {
&self.inner.style
}
pub fn style_mut(&mut self) -> &mut rlvgl_core::style::Style {
&mut self.inner.style
}
pub fn set_text(&mut self, text: &str) {
self.inner.set_text(text);
}
pub fn text(&self) -> &str {
self.inner.text()
}
}
impl Widget for Badge {
fn bounds(&self) -> Rect {
self.inner.bounds()
}
fn draw(&self, renderer: &mut dyn Renderer) {
self.inner.draw(renderer);
}
fn handle_event(&mut self, event: &Event) -> bool {
self.inner.handle_event(event)
}
}
#[cfg(test)]
mod tests {
use super::*;
use rlvgl_core::widget::Rect;
#[test]
fn badge_updates_text() {
let bounds = Rect {
x: 0,
y: 0,
width: 10,
height: 10,
};
let mut b = Badge::new("1", bounds);
b.set_text("2");
assert_eq!(b.text(), "2");
}
}