use rlvgl_core::WidgetNode;
use rlvgl_core::event::Event;
use rlvgl_core::renderer::Renderer;
use rlvgl_core::widget::{Rect, Widget};
use std::cell::RefCell;
use std::rc::Rc;
struct Dummy;
impl Widget for Dummy {
fn bounds(&self) -> Rect {
Rect {
x: 0,
y: 0,
width: 1,
height: 1,
}
}
fn draw(&self, _r: &mut dyn Renderer) {}
fn handle_event(&mut self, _e: &Event) -> bool {
false
}
}
fn main() {
let child = WidgetNode {
widget: Rc::new(RefCell::new(Dummy)),
children: vec![],
tag: None,
};
let mut root = WidgetNode {
widget: Rc::new(RefCell::new(Dummy)),
children: vec![child],
tag: None,
};
root.dispatch_event(&Event::Tick);
}