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use super::{BaseMap, Point};
use std::convert::TryInto;
pub trait Algorithm2D: BaseMap {
fn point2d_to_index(&self, pt: Point) -> usize {
let bounds = self.dimensions();
((pt.y * bounds.x) + pt.x)
.try_into()
.expect("Not a valid usize")
}
fn index_to_point2d(&self, idx: usize) -> Point {
let bounds = self.dimensions();
let w: usize = bounds.x.try_into().expect("Not a valid usize");
Point::new(idx % w, idx / w)
}
fn dimensions(&self) -> Point {
panic!("You must either define the dimensions function (trait Algorithm2D) on your map, or define the various point2d_to_index and index_to_point2d functions.");
}
fn in_bounds(&self, pos: Point) -> bool {
let bounds = self.dimensions();
pos.x > 0 && pos.x < bounds.x && pos.y > 0 && pos.y < bounds.y
}
}