Struct rl_ball_sym::simulation::game::Game
source · pub struct Game {
pub gravity: Vec3A,
/* private fields */
}
Expand description
All of the game information.
Fields§
§gravity: Vec3A
The gravity of the game
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for Game
impl Send for Game
impl Sync for Game
impl Unpin for Game
impl UnwindSafe for Game
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more