usecrossterm::event::{Event, KeyCode, KeyEventKind};/// Takes an event, checks if it is a key press event, and returns the [`KeyCode`]
pub(super)fnevent_keycode(event:&Event)->Option<KeyCode>{letEvent::Key(key)= event else{returnNone;};if key.kind !=KeyEventKind::Press {returnNone;}Some(key.code)}