use rizzma::render::{GraphicsContext, Renderer};
use rizzma::skia::SkiaRenderer;
use rizzma::skia::{Affine2D, Path, Rgba};
fn main() -> Result<(), Box<dyn std::error::Error>> {
let mut renderer = SkiaRenderer::new(200, 200, 72.0);
let square = Affine2D::from_scale(120.0, 120.0).translate(40.0, 40.0);
renderer.draw_path(
&GraphicsContext::new(),
&Path::unit_rectangle(),
&square,
Some(Rgba::RED),
);
let diagonal = Path::from_polyline(&[[20.0, 20.0], [180.0, 180.0]]);
let gc = GraphicsContext::new()
.with_stroke(Rgba::BLACK)
.with_line_width(3.0);
renderer.draw_path(&gc, &diagonal, &Affine2D::identity(), None);
renderer.save_png("target/red_square.png")?;
println!("wrote target/red_square.png");
Ok(())
}