#![allow(clippy::unnecessary_cast)]
use std::collections::VecDeque;
use std::fmt;
use core_foundation::array::{CFArrayGetCount, CFArrayGetValueAtIndex};
use core_foundation::base::{CFRelease, TCFType};
use core_foundation::string::CFString;
use core_foundation::uuid::{CFUUIDGetUUIDBytes, CFUUID};
use core_graphics::display::{
CGDirectDisplayID, CGDisplay, CGDisplayBounds, CGDisplayCopyDisplayMode,
};
use objc2::rc::Retained;
use objc2::runtime::AnyObject;
use objc2_app_kit::NSScreen;
use objc2_foundation::{
ns_string, run_on_main, MainThreadMarker, NSNumber, NSPoint, NSRect,
};
use super::ffi;
use crate::dpi::{LogicalPosition, PhysicalPosition, PhysicalSize};
#[derive(Clone)]
pub struct VideoModeHandle {
size: PhysicalSize<u32>,
bit_depth: u16,
refresh_rate_millihertz: u32,
pub(crate) monitor: MonitorHandle,
pub(crate) native_mode: NativeDisplayMode,
}
impl PartialEq for VideoModeHandle {
fn eq(&self, other: &Self) -> bool {
self.size == other.size
&& self.bit_depth == other.bit_depth
&& self.refresh_rate_millihertz == other.refresh_rate_millihertz
&& self.monitor == other.monitor
}
}
impl Eq for VideoModeHandle {}
impl std::hash::Hash for VideoModeHandle {
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
self.size.hash(state);
self.bit_depth.hash(state);
self.refresh_rate_millihertz.hash(state);
self.monitor.hash(state);
}
}
impl std::fmt::Debug for VideoModeHandle {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.debug_struct("VideoModeHandle")
.field("size", &self.size)
.field("bit_depth", &self.bit_depth)
.field("refresh_rate_millihertz", &self.refresh_rate_millihertz)
.field("monitor", &self.monitor)
.finish()
}
}
pub struct NativeDisplayMode(pub ffi::CGDisplayModeRef);
unsafe impl Send for NativeDisplayMode {}
unsafe impl Sync for NativeDisplayMode {}
impl Drop for NativeDisplayMode {
fn drop(&mut self) {
unsafe {
ffi::CGDisplayModeRelease(self.0);
}
}
}
impl Clone for NativeDisplayMode {
fn clone(&self) -> Self {
unsafe {
ffi::CGDisplayModeRetain(self.0);
}
NativeDisplayMode(self.0)
}
}
impl VideoModeHandle {
pub fn size(&self) -> PhysicalSize<u32> {
self.size
}
pub fn bit_depth(&self) -> u16 {
self.bit_depth
}
pub fn refresh_rate_millihertz(&self) -> u32 {
self.refresh_rate_millihertz
}
pub fn monitor(&self) -> MonitorHandle {
self.monitor.clone()
}
}
#[derive(Clone)]
pub struct MonitorHandle(CGDirectDisplayID);
type MonitorUuid = [u8; 16];
impl MonitorHandle {
fn uuid(&self) -> MonitorUuid {
let cf_uuid = unsafe {
CFUUID::wrap_under_create_rule(ffi::CGDisplayCreateUUIDFromDisplayID(self.0))
};
let uuid = unsafe { CFUUIDGetUUIDBytes(cf_uuid.as_concrete_TypeRef()) };
MonitorUuid::from([
uuid.byte0,
uuid.byte1,
uuid.byte2,
uuid.byte3,
uuid.byte4,
uuid.byte5,
uuid.byte6,
uuid.byte7,
uuid.byte8,
uuid.byte9,
uuid.byte10,
uuid.byte11,
uuid.byte12,
uuid.byte13,
uuid.byte14,
uuid.byte15,
])
}
}
impl PartialEq for MonitorHandle {
fn eq(&self, other: &Self) -> bool {
self.uuid() == other.uuid()
}
}
impl Eq for MonitorHandle {}
impl PartialOrd for MonitorHandle {
fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
Some(self.cmp(other))
}
}
impl Ord for MonitorHandle {
fn cmp(&self, other: &Self) -> std::cmp::Ordering {
self.uuid().cmp(&other.uuid())
}
}
impl std::hash::Hash for MonitorHandle {
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
self.uuid().hash(state);
}
}
pub fn available_monitors() -> VecDeque<MonitorHandle> {
if let Ok(displays) = CGDisplay::active_displays() {
let mut monitors = VecDeque::with_capacity(displays.len());
for display in displays {
monitors.push_back(MonitorHandle(display));
}
monitors
} else {
VecDeque::with_capacity(0)
}
}
pub fn primary_monitor() -> MonitorHandle {
MonitorHandle(CGDisplay::main().id)
}
impl fmt::Debug for MonitorHandle {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("MonitorHandle")
.field("name", &self.name())
.field("native_identifier", &self.native_identifier())
.field("size", &self.size())
.field("position", &self.position())
.field("scale_factor", &self.scale_factor())
.field("refresh_rate_millihertz", &self.refresh_rate_millihertz())
.finish_non_exhaustive()
}
}
impl MonitorHandle {
pub fn new(id: CGDirectDisplayID) -> Self {
MonitorHandle(id)
}
pub fn name(&self) -> Option<String> {
let MonitorHandle(display_id) = *self;
let screen_num = CGDisplay::new(display_id).model_number();
Some(format!("Monitor #{screen_num}"))
}
#[inline]
pub fn native_identifier(&self) -> u32 {
self.0
}
pub fn size(&self) -> PhysicalSize<u32> {
let MonitorHandle(display_id) = *self;
let display = CGDisplay::new(display_id);
let height = display.pixels_high();
let width = display.pixels_wide();
PhysicalSize::from_logical::<_, f64>(
(width as f64, height as f64),
self.scale_factor(),
)
}
#[inline]
pub fn position(&self) -> PhysicalPosition<i32> {
let bounds = unsafe { CGDisplayBounds(self.native_identifier()) };
let position = LogicalPosition::new(bounds.origin.x, bounds.origin.y);
position.to_physical(self.scale_factor())
}
pub fn scale_factor(&self) -> f64 {
run_on_main(|mtm| {
match self.ns_screen(mtm) {
Some(screen) => screen.backingScaleFactor() as f64,
None => 1.0, }
})
}
pub fn refresh_rate_millihertz(&self) -> Option<u32> {
unsafe {
let current_display_mode =
NativeDisplayMode(CGDisplayCopyDisplayMode(self.0) as _);
let refresh_rate = ffi::CGDisplayModeGetRefreshRate(current_display_mode.0);
if refresh_rate > 0.0 {
return Some((refresh_rate * 1000.0).round() as u32);
}
let mut display_link = std::ptr::null_mut();
if ffi::CVDisplayLinkCreateWithCGDisplay(self.0, &mut display_link)
!= ffi::kCVReturnSuccess
{
return None;
}
let time = ffi::CVDisplayLinkGetNominalOutputVideoRefreshPeriod(display_link);
ffi::CVDisplayLinkRelease(display_link);
if time.flags & ffi::kCVTimeIsIndefinite != 0 {
return None;
}
(time.time_scale as i64)
.checked_div(time.time_value)
.map(|v| (v * 1000) as u32)
}
}
pub fn video_modes(&self) -> impl Iterator<Item = VideoModeHandle> {
let refresh_rate_millihertz = self.refresh_rate_millihertz().unwrap_or(0);
let monitor = self.clone();
unsafe {
let modes = {
let array = ffi::CGDisplayCopyAllDisplayModes(self.0, std::ptr::null());
assert!(!array.is_null(), "failed to get list of display modes");
let array_count = CFArrayGetCount(array);
let modes: Vec<_> = (0..array_count)
.map(move |i| {
let mode = CFArrayGetValueAtIndex(array, i) as *mut _;
ffi::CGDisplayModeRetain(mode);
mode
})
.collect();
CFRelease(array as *const _);
modes
};
modes.into_iter().map(move |mode| {
let cg_refresh_rate_hertz =
ffi::CGDisplayModeGetRefreshRate(mode).round() as i64;
let refresh_rate_millihertz = if cg_refresh_rate_hertz > 0 {
(cg_refresh_rate_hertz * 1000) as u32
} else {
refresh_rate_millihertz
};
let pixel_encoding = CFString::wrap_under_create_rule(
ffi::CGDisplayModeCopyPixelEncoding(mode),
)
.to_string();
let bit_depth = if pixel_encoding
.eq_ignore_ascii_case(ffi::IO32BitDirectPixels)
{
32
} else if pixel_encoding.eq_ignore_ascii_case(ffi::IO16BitDirectPixels) {
16
} else if pixel_encoding.eq_ignore_ascii_case(ffi::kIO30BitDirectPixels) {
30
} else {
unimplemented!()
};
VideoModeHandle {
size: PhysicalSize::new(
ffi::CGDisplayModeGetPixelWidth(mode) as u32,
ffi::CGDisplayModeGetPixelHeight(mode) as u32,
),
refresh_rate_millihertz,
bit_depth,
monitor: monitor.clone(),
native_mode: NativeDisplayMode(mode),
}
})
}
}
pub(crate) fn ns_screen(&self, mtm: MainThreadMarker) -> Option<Retained<NSScreen>> {
let uuid = self.uuid();
NSScreen::screens(mtm).into_iter().find(|screen| {
let other_native_id = get_display_id(screen);
let other = MonitorHandle::new(other_native_id);
uuid == other.uuid()
})
}
}
pub(crate) fn get_display_id(screen: &NSScreen) -> u32 {
let key = ns_string!("NSScreenNumber");
objc2::rc::autoreleasepool(|_| {
let device_description = screen.deviceDescription();
let obj = device_description
.get(key)
.expect("failed getting screen display id from device description");
let obj: *const AnyObject = obj;
let obj: *const NSNumber = obj.cast();
let obj: &NSNumber = unsafe { &*obj };
obj.as_u32()
})
}
pub(crate) fn flip_window_screen_coordinates(frame: NSRect) -> NSPoint {
let main_screen_height = CGDisplay::main().bounds().size.height;
let y = main_screen_height - frame.size.height - frame.origin.y;
NSPoint::new(frame.origin.x, y)
}