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Please check the build logs for more information.
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If you believe this is docs.rs' fault, open an issue.
rio-grid
Rio's shared grid-emission layer: turns a row of terminal cells plus its
resolved styles into the GPU cell primitives (CellBg / CellText)
that Rio's renderer draws. One
pass emits backgrounds, one run-building pass emits glyphs (shaping
runs, drawable sprites, underlines), with selection, search-highlight,
and hint-label handling applied per row.
It sits between the terminal core
(rio-vt) and the renderer, and is
consumed by both the Rio terminal itself and libsugarloaf's C ABI so
embedders share the exact same emission logic.