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use std::cell::RefCell;
use std::fmt::Debug;
use std::rc::Rc;
use serde::de::DeserializeOwned;
use serde::ser::Serialize;
use tokio_core::reactor::Core;
use rincon_client::document::types::{Document, DocumentHeader, DocumentKey, DocumentId,
NewDocument, UpdatedDocumentHeader};
use rincon_client::graph::methods::*;
use rincon_client::graph::types::{Graph, VertexCollection};
use rincon_core::api::connector::{Connector, Execute};
use rincon_core::api::method::{Method, Prepare};
use super::Result;
/// A session for operating with a specific vertex collection.
#[derive(Debug)]
pub struct VertexCollectionSession<C> {
entity: VertexCollection,
graph_name: String,
database_name: String,
connector: Rc<C>,
core: Rc<RefCell<Core>>,
}
impl<C> VertexCollectionSession<C>
where C: 'static + Connector
{
/// Instantiates a new `VertexCollectionSession` for the given vertex
/// collection entity.
pub(crate) fn new(
entity: VertexCollection,
graph_name: String,
database_name: String,
connector: Rc<C>,
core: Rc<RefCell<Core>>,
) -> Self {
VertexCollectionSession {
entity,
graph_name,
database_name,
connector,
core,
}
}
/// Executes an API method applied to the database of this session.
fn execute<M>(&self, method: M) -> Result<<M as Method>::Result>
where M: 'static + Method + Prepare
{
self.core.borrow_mut().run(
self.connector.connection(&self.database_name)
.execute(method)
)
}
/// Returns the name of the database this vertex collection is located in.
pub fn database_name(&self) -> &str {
&self.database_name
}
/// Returns the name of the graph this vertex collection is part of.
pub fn graph_name(&self) -> &str {
&self.graph_name
}
/// Returns the name of the vertex collection this `VertexCollectionSession`
/// operates with.
pub fn name(&self) -> &str {
self.entity.collection()
}
/// Returns the `VertexCollection` entity this `VertexCollectionSession`
/// operates with.
pub fn entity(&self) -> &VertexCollection {
&self.entity
}
/// Unwraps the vertex collection entity out of this session.
pub fn unwrap(self) -> VertexCollection {
self.entity
}
/// Removes the vertex collection represented by this session from the graph
/// and optionally deletes the collection if it is not used in any other
/// graph.
///
/// After calling this function the associated `VertexCollectionSession` is
/// no longer valid.
pub fn drop(self) -> Result<Graph> {
self.execute(RemoveVertexCollection::new(self.graph_name(), self.name()))
}
/// Creates a new vertex in this collection.
pub fn insert_vertex<V, T>(&self, vertex: V) -> Result<DocumentHeader>
where
V: Into<NewDocument<T>>,
T: 'static + Serialize + Debug,
{
self.execute(InsertVertex::new(self.graph_name(), self.name(), vertex.into()))
}
/// Creates a new vertex in this collection and waits until the changes are
/// written to disk.
pub fn insert_vertex_synced<V, T>(&self, vertex: V) -> Result<DocumentHeader>
where
V: Into<NewDocument<T>>,
T: 'static + Serialize + Debug,
{
self.execute(InsertVertex::new(self.graph_name(), self.name(), vertex.into())
.with_force_wait_for_sync(true))
}
/// Fetches the vertex with the given key from this collection.
pub fn get_vertex<T>(&self, key: DocumentKey) -> Result<Document<T>>
where T: 'static + DeserializeOwned
{
self.execute(GetVertex::new(self.graph_name(), self.name(), key))
}
/// Fetches the vertex with the given key from this collection if the
/// revision matches the given predicate.
pub fn get_vertex_if_match<IfMatch, T>(&self, key: DocumentKey, if_match: IfMatch) -> Result<Document<T>>
where
IfMatch: Into<String>,
T: 'static + DeserializeOwned,
{
self.execute(GetVertex::new(self.graph_name(), self.name(), key)
.with_if_match(if_match))
}
/// Fetches the vertex with the given key from this collection if the
/// revision does not match the given predicate.
pub fn get_vertex_if_non_match<IfNonMatch, T>(&self, key: DocumentKey, if_non_match: IfNonMatch) -> Result<Document<T>>
where
IfNonMatch: Into<String>,
T: 'static + DeserializeOwned,
{
self.execute(GetVertex::new(self.graph_name(), self.name(), key)
.with_if_non_match(if_non_match))
}
/// Replaces an existing vertex with a new vertex.
///
/// # Arguments
///
/// * `key` : The key of the vertex to be replaced
/// * `new_vertex` : The new vertex
pub fn replace_vertex<New, V>(
&self,
key: DocumentKey,
new_vertex: V,
) -> Result<UpdatedDocumentHeader>
where
New: 'static + Serialize + Debug,
V: Into<NewDocument<New>>,
{
let vertex_id = DocumentId::new(self.name(), key.unwrap());
self.execute(ReplaceVertex::new(self.graph_name(), vertex_id, new_vertex.into()))
}
/// Replaces an existing vertex with a new vertex if the match condition
/// is met.
///
/// # Arguments
///
/// * `key` : The key of the vertex to be replaced
/// * `new_vertex` : The new vertex
/// * `if_match` : The match condition that must be met to replace a vertex
pub fn replace_vertex_if_match<IfMatch, New, V>(
&self,
key: DocumentKey,
new_vertex: V,
if_match: IfMatch,
) -> Result<UpdatedDocumentHeader>
where
IfMatch: Into<String>,
New: 'static + Serialize + Debug,
V: Into<NewDocument<New>>,
{
let vertex_id = DocumentId::new(self.name(), key.unwrap());
self.execute(ReplaceVertex::new(self.graph_name(), vertex_id, new_vertex.into())
.with_if_match(if_match)
)
}
/// Replaces an existing vertex with a new vertex if the match condition
/// is met and waits until the changes are written to disk.
///
/// # Arguments
///
/// * `key` : The key of the vertex to be replaced
/// * `new_vertex` : The new vertex
/// * `if_match` : The match condition that must be met to replace a vertex
pub fn replace_vertex_if_match_synced<IfMatch, New, V>(
&self,
key: DocumentKey,
new_vertex: V,
if_match: IfMatch,
) -> Result<UpdatedDocumentHeader>
where
IfMatch: Into<String>,
New: 'static + Serialize + Debug,
V: Into<NewDocument<New>>,
{
let vertex_id = DocumentId::new(self.name(), key.unwrap());
self.execute(ReplaceVertex::new(self.graph_name(), vertex_id, new_vertex.into())
.with_if_match(if_match)
.with_force_wait_for_sync(true)
)
}
/// Replaces an existing vertex with a new vertex and waits until the
/// changes are written to disk.
///
/// # Arguments
///
/// * `key` : The key of the vertex to be replaced
/// * `new_vertex` : The new vertex
pub fn replace_vertex_synced<New, V>(
&self,
key: DocumentKey,
new_vertex: V,
) -> Result<UpdatedDocumentHeader>
where
New: 'static + Serialize + Debug,
V: Into<NewDocument<New>>,
{
let vertex_id = DocumentId::new(self.name(), key.unwrap());
self.execute(ReplaceVertex::new(self.graph_name(), vertex_id, new_vertex.into())
.with_force_wait_for_sync(true)
)
}
/// Partially modifies an existing vertex.
///
/// The update argument must contain a document with the attributes
/// to patch (the patch document). All attributes from the patch document
/// will be added to the existing vertex if they do not exist yet or
/// overwritten in the existing vertex if they already exist there.
///
/// # Arguments
///
/// * `key` : The key of the vertex to be modified
/// * `update` : A document with the content to be modified (patch document)
/// * `keep_none` : Whether values set to `None` shall be stored. By default
/// the attribute is not removed from the document.
pub fn modify_vertex<Upd>(
&self,
key: DocumentKey,
update: Upd,
keep_none: Option<bool>,
) -> Result<UpdatedDocumentHeader>
where
Upd: 'static + Serialize + Debug,
{
let vertex_id = DocumentId::new(self.name(), key.unwrap());
let modify_vertex = if let Some(keep_none) = keep_none {
ModifyVertex::new(self.graph_name(), vertex_id, update)
.with_keep_none(keep_none)
} else {
ModifyVertex::new(self.graph_name(), vertex_id, update)
};
self.execute(modify_vertex)
}
/// Partially modifies an existing vertex if the match condition is met.
///
/// The update argument must contain a document with the attributes
/// to patch (the patch document). All attributes from the patch document
/// will be added to the existing vertex if they do not exist yet or
/// overwritten in the existing vertex if they already exist there.
///
/// # Arguments
///
/// * `key` : The key of the vertex to be modified
/// * `update` : A document with the content to be modified (patch document)
/// * `if_match` : The match condition that must be met to modify a vertex
/// * `keep_none` : Whether values set to `None` shall be stored. By default
/// the attribute is not removed from the document.
pub fn modify_vertex_if_match<IfMatch, Upd>(
&self,
key: DocumentKey,
update: Upd,
if_match: IfMatch,
keep_none: Option<bool>,
) -> Result<UpdatedDocumentHeader>
where
IfMatch: Into<String>,
Upd: 'static + Serialize + Debug,
{
let vertex_id = DocumentId::new(self.name(), key.unwrap());
let modify_vertex = if let Some(keep_none) = keep_none {
ModifyVertex::new(self.graph_name(), vertex_id, update)
.with_keep_none(keep_none)
} else {
ModifyVertex::new(self.graph_name(), vertex_id, update)
};
self.execute(modify_vertex.with_if_match(if_match))
}
/// Partially modifies an existing vertex if the match condition is met and
/// waits until the changes are written to disk.
///
/// The update argument must contain a document with the attributes
/// to patch (the patch document). All attributes from the patch document
/// will be added to the existing vertex if they do not exist yet or
/// overwritten in the existing vertex if they already exist there.
///
/// # Arguments
///
/// * `key` : The key of the vertex to be modified
/// * `update` : A document with the content to be modified (patch document)
/// * `if_match` : The match condition that must be met to modify a vertex
/// * `keep_none` : Whether values set to `None` shall be stored. By default
/// the attribute is not removed from the document.
pub fn modify_vertex_if_match_synced<IfMatch, Upd>(
&self,
key: DocumentKey,
update: Upd,
if_match: IfMatch,
keep_none: Option<bool>,
) -> Result<UpdatedDocumentHeader>
where
IfMatch: Into<String>,
Upd: 'static + Serialize + Debug,
{
let vertex_id = DocumentId::new(self.name(), key.unwrap());
let modify_vertex = if let Some(keep_none) = keep_none {
ModifyVertex::new(self.graph_name(), vertex_id, update)
.with_keep_none(keep_none)
} else {
ModifyVertex::new(self.graph_name(), vertex_id, update)
};
self.execute(modify_vertex
.with_if_match(if_match)
.with_force_wait_for_sync(true)
)
}
/// Partially modifies an existing vertex and waits until the changes are
/// written to disk.
///
/// The update argument must contain a document with the attributes
/// to patch (the patch document). All attributes from the patch document
/// will be added to the existing vertex if they do not exist yet or
/// overwritten in the existing vertex if they already exist there.
///
/// # Arguments
///
/// * `key` : The key of the vertex to be modified
/// * `update` : A document with the content to be modified (patch document)
/// * `keep_none` : Whether values set to `None` shall be stored. By default
/// the attribute is not removed from the document.
pub fn modify_vertex_synced<Upd>(
&self,
key: DocumentKey,
update: Upd,
keep_none: Option<bool>,
) -> Result<UpdatedDocumentHeader>
where
Upd: 'static + Serialize + Debug,
{
let vertex_id = DocumentId::new(self.name(), key.unwrap());
let modify_vertex = if let Some(keep_none) = keep_none {
ModifyVertex::new(self.graph_name(), vertex_id, update)
.with_keep_none(keep_none)
} else {
ModifyVertex::new(self.graph_name(), vertex_id, update)
};
self.execute(modify_vertex.with_force_wait_for_sync(true))
}
/// Removes the vertex with the given key from this collection.
pub fn remove_vertex(&self, key: DocumentKey) -> Result<bool> {
self.execute(RemoveVertex::new(self.graph_name(), self.name(), key))
}
/// Removes the vertex with the given key from this collection if the match
/// condition is met.
///
/// # Arguments
///
/// * `key` : The key of the document to be deleted
/// * `if_match` : The match condition that must be met to remove the
/// vertex
pub fn remove_vertex_if_match<IfMatch>(&self, key: DocumentKey, if_match: IfMatch) -> Result<bool>
where IfMatch: Into<String>
{
self.execute(RemoveVertex::new(self.graph_name(), self.name(), key)
.with_if_match(if_match))
}
/// Removes the vertex with the given key from this collection if the match
/// condition is met and waits until the changes are written to disk.
///
/// # Arguments
///
/// * `key` : The key of the document to be deleted
/// * `if_match` : The match condition that must be met to remove the
/// vertex
pub fn remove_vertex_if_match_synced<IfMatch>(&self, key: DocumentKey, if_match: IfMatch) -> Result<bool>
where IfMatch: Into<String>
{
self.execute(RemoveVertex::new(self.graph_name(), self.name(), key)
.with_if_match(if_match)
.with_force_wait_for_sync(true))
}
/// Removes the vertex with the given key from this collection and waits
/// until the changes are written to disk.
pub fn remove_vertex_synced(&self, key: DocumentKey) -> Result<bool> {
self.execute(RemoveVertex::new(self.graph_name(), self.name(), key)
.with_force_wait_for_sync(true))
}
}