riichienv-core 0.4.8

Japanese Mahjong (Riichi) game engine with MJAI protocol support
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
use crate::action::ActionType;
use crate::shanten;
use crate::types::MeldType;

use super::Observation3P;
use super::helpers::{
    TILE_DIM_3P, add_val, broadcast_scalar, get_next_tile_sanma, set_val, tile34_to_compact,
};

const NP: usize = 3;
const TOTAL_TILES: u32 = 108;

/// Internal (non-PyO3) methods that write features directly into a flat f32 buffer.
/// Buffer layout: channel-major, buf[(ch_offset + ch) * TILE_DIM_3P + tile] = value.
impl Observation3P {
    /// Sanma dora next tile.
    fn dora_next(&self, tile: u32) -> u8 {
        get_next_tile_sanma(tile)
    }

    /// Write 74 base encode channels into buf starting at ch_offset.
    pub(crate) fn encode_base_into(&self, buf: &mut [f32], ch_offset: usize) {
        // Hand (ch 0-3) + Red (ch 4)
        {
            let mut counts = [0u8; TILE_DIM_3P];
            for &t in &self.hands[self.player_id as usize] {
                let idx34 = (t as usize) / 4;
                if let Some(idx) = tile34_to_compact(idx34) {
                    counts[idx] += 1;
                    if t == 16 || t == 52 || t == 88 {
                        set_val(buf, ch_offset, 4, idx, 1.0);
                    }
                }
            }
            for (i, &c) in counts.iter().enumerate() {
                if c >= 1 {
                    set_val(buf, ch_offset, 0, i, 1.0);
                }
                if c >= 2 {
                    set_val(buf, ch_offset, 1, i, 1.0);
                }
                if c >= 3 {
                    set_val(buf, ch_offset, 2, i, 1.0);
                }
                if c >= 4 {
                    set_val(buf, ch_offset, 3, i, 1.0);
                }
            }
        }

        // Melds (Self) (ch 5-8)
        {
            for (m_idx, meld) in self.melds[self.player_id as usize].iter().enumerate() {
                if m_idx >= 4 {
                    break;
                }
                for &t in &meld.tiles {
                    let idx34 = (t as usize) / 4;
                    if let Some(idx) = tile34_to_compact(idx34) {
                        set_val(buf, ch_offset, 5 + m_idx, idx, 1.0);
                    }
                }
            }
        }

        // Dora Indicators (ch 9)
        for &t in &self.dora_indicators {
            let idx34 = (t as usize) / 4;
            if let Some(idx) = tile34_to_compact(idx34) {
                set_val(buf, ch_offset, 9, idx, 1.0);
            }
        }

        // Self discards last 4 (ch 10-13)
        {
            let discs = &self.discards[self.player_id as usize];
            for (i, &t) in discs.iter().rev().take(4).enumerate() {
                let idx34 = (t as usize) / 4;
                if let Some(idx) = tile34_to_compact(idx34) {
                    set_val(buf, ch_offset, 10 + i, idx, 1.0);
                }
            }
        }

        // Opponents discards last 4 (ch 14-21 for 2 opponents)
        for i in 1..NP {
            let opp_id = (self.player_id as usize + i) % NP;
            {
                let discs = &self.discards[opp_id];
                for (j, &t) in discs.iter().rev().take(4).enumerate() {
                    let idx34 = (t as usize) / 4;
                    if let Some(idx) = tile34_to_compact(idx34) {
                        let ch = 14 + (i - 1) * 4 + j;
                        set_val(buf, ch_offset, ch, idx, 1.0);
                    }
                }
            }
        }

        // Discard counts (ch 26-28 for 3 players, relative order)
        for (ch_idx, &abs_idx) in self.rel_order().iter().enumerate() {
            let count_norm = (self.discards[abs_idx].len() as f32) / 24.0;
            broadcast_scalar(buf, ch_offset, 26 + ch_idx, count_norm);
        }

        // Tiles left in wall (ch 30)
        let mut tiles_used = 0;
        for discs in &self.discards {
            tiles_used += discs.len();
        }
        for melds_list in &self.melds {
            for meld in melds_list {
                tiles_used += meld.tiles.len();
                if meld.called_tile.is_some() {
                    tiles_used -= 1;
                }
            }
        }
        tiles_used += self.hands[self.player_id as usize].len();
        tiles_used += self.dora_indicators.len();
        let tiles_left = (TOTAL_TILES as i32 - tiles_used as i32).max(0) as f32;
        broadcast_scalar(buf, ch_offset, 30, tiles_left / 70.0);

        // Riichi (ch 31: self, ch 32-33: 2 opponents)
        if self.riichi_declared[self.player_id as usize] {
            broadcast_scalar(buf, ch_offset, 31, 1.0);
        }
        for i in 1..NP {
            let opp_id = (self.player_id as usize + i) % NP;
            if self.riichi_declared[opp_id] {
                broadcast_scalar(buf, ch_offset, 32 + (i - 1), 1.0);
            }
        }

        // Winds (ch 35-36)
        // tile34=27-30 (winds) → compact=20-23
        let rw = self.round_wind as usize;
        if let Some(compact_wind) = tile34_to_compact(27 + rw) {
            set_val(buf, ch_offset, 35, compact_wind, 1.0);
        }
        let seat = (self.player_id + NP as u8 - self.oya) % NP as u8;
        if let Some(compact_wind) = tile34_to_compact(27 + (seat as usize)) {
            set_val(buf, ch_offset, 36, compact_wind, 1.0);
        }

        // Honba/Sticks (ch 37-38)
        broadcast_scalar(buf, ch_offset, 37, (self.honba as f32) / 10.0);
        broadcast_scalar(buf, ch_offset, 38, (self.riichi_sticks as f32) / 5.0);

        // Scores (ch 39-44: 3 players x 2 normalizations, relative order)
        for (ch_idx, &abs_idx) in self.rel_order().iter().enumerate() {
            broadcast_scalar(
                buf,
                ch_offset,
                39 + ch_idx,
                (self.scores[abs_idx].clamp(0, 100000) as f32) / 100000.0,
            );
            broadcast_scalar(
                buf,
                ch_offset,
                43 + ch_idx,
                (self.scores[abs_idx].clamp(0, 30000) as f32) / 30000.0,
            );
        }

        // Waits (ch 47)
        for &t in &self.waits {
            if let Some(idx) = tile34_to_compact(t as usize) {
                set_val(buf, ch_offset, 47, idx, 1.0);
            }
        }

        // Is Tenpai (ch 48)
        broadcast_scalar(buf, ch_offset, 48, if self.is_tenpai { 1.0 } else { 0.0 });

        // Rank (ch 49-51 for 3 players)
        let my_score = self.scores[self.player_id as usize];
        let mut rank = 0;
        for &s in &self.scores {
            if s > my_score {
                rank += 1;
            }
        }
        if rank < NP {
            broadcast_scalar(buf, ch_offset, 49 + rank, 1.0);
        }

        // Kyoku (ch 53)
        broadcast_scalar(buf, ch_offset, 53, (self.kyoku_index as f32) / 8.0);

        // Round Progress (ch 54)
        let round_progress = (self.round_wind as f32) * 4.0 + (self.kyoku_index as f32);
        broadcast_scalar(buf, ch_offset, 54, round_progress / 7.0);

        // Dora Count (ch 55-57 for 3 players)
        let mut dora_counts = [0u8; NP];
        for (player_idx, dora_count) in dora_counts.iter_mut().enumerate() {
            for meld in &self.melds[player_idx] {
                for &tile in &meld.tiles {
                    for &dora_ind in &self.dora_indicators {
                        let dora_tile = self.dora_next(dora_ind);
                        if (tile / 4) == (dora_tile / 4) {
                            *dora_count += 1;
                        }
                    }
                }
            }
            for &tile in &self.discards[player_idx] {
                for &dora_ind in &self.dora_indicators {
                    let dora_tile = self.dora_next(dora_ind);
                    if ((tile / 4) as u8) == (dora_tile / 4) {
                        *dora_count += 1;
                    }
                }
            }
        }
        for &tile in &self.hands[self.player_id as usize] {
            for &dora_ind in &self.dora_indicators {
                let dora_tile = self.dora_next(dora_ind);
                if ((tile / 4) as u8) == (dora_tile / 4) {
                    dora_counts[self.player_id as usize] += 1;
                }
            }
        }
        for (ch_idx, &abs_idx) in self.rel_order().iter().enumerate() {
            broadcast_scalar(
                buf,
                ch_offset,
                55 + ch_idx,
                (dora_counts[abs_idx] as f32) / 12.0,
            );
        }

        // Melds Count (ch 59-61 for 3 players, relative order)
        for (ch_idx, &abs_idx) in self.rel_order().iter().enumerate() {
            broadcast_scalar(
                buf,
                ch_offset,
                59 + ch_idx,
                (self.melds[abs_idx].len() as f32) / 4.0,
            );
        }

        // Tiles Seen (ch 63)
        let mut seen = [0u8; TILE_DIM_3P];
        for &t in &self.hands[self.player_id as usize] {
            if let Some(idx) = tile34_to_compact((t as usize) / 4) {
                seen[idx] += 1;
            }
        }
        for mlist in &self.melds {
            for m in mlist {
                for &t in &m.tiles {
                    if let Some(idx) = tile34_to_compact((t as usize) / 4) {
                        seen[idx] += 1;
                    }
                }
            }
        }
        for dlist in &self.discards {
            for &t in dlist {
                if let Some(idx) = tile34_to_compact((t as usize) / 4) {
                    seen[idx] += 1;
                }
            }
        }
        for &t in &self.dora_indicators {
            if let Some(idx) = tile34_to_compact((t as usize) / 4) {
                seen[idx] += 1;
            }
        }
        for (i, &s) in seen.iter().enumerate() {
            set_val(buf, ch_offset, 63, i, (s as f32) / 4.0);
        }

        // Extended discards self (ch 64-67)
        {
            let discs = &self.discards[self.player_id as usize];
            for (i, &t) in discs.iter().rev().skip(4).take(4).enumerate() {
                let idx34 = (t as usize) / 4;
                if let Some(idx) = tile34_to_compact(idx34) {
                    set_val(buf, ch_offset, 64 + i, idx, 1.0);
                }
            }
        }

        // Extended discards opponent 1 (ch 68-69)
        {
            let opp1_id = (self.player_id as usize + 1) % NP;
            let discs = &self.discards[opp1_id];
            for (i, &t) in discs.iter().rev().skip(4).take(2).enumerate() {
                let idx34 = (t as usize) / 4;
                if let Some(idx) = tile34_to_compact(idx34) {
                    set_val(buf, ch_offset, 68 + i, idx, 1.0);
                }
            }
        }

        // Tsumogiri flags (ch 70-72 for 3 players, relative order)
        for (ch_idx, &abs_idx) in self.rel_order().iter().enumerate() {
            if !self.tsumogiri_flags[abs_idx].is_empty() {
                let last_tsumogiri = *self.tsumogiri_flags[abs_idx].last().unwrap_or(&false);
                broadcast_scalar(
                    buf,
                    ch_offset,
                    70 + ch_idx,
                    if last_tsumogiri { 1.0 } else { 0.0 },
                );
            }
        }
    }

    /// Write 3 discard history decay channels into buf starting at ch_offset.
    /// Channels are in relative seat order: [self, next, prev].
    pub(crate) fn encode_discard_decay_into(&self, buf: &mut [f32], ch_offset: usize) {
        let decay_rate = 0.2f32;
        for (ch_idx, &abs_idx) in self.rel_order().iter().enumerate() {
            let discs = &self.discards[abs_idx];
            let max_len = discs.len();
            if max_len == 0 {
                continue;
            }
            for (turn, &tile) in discs.iter().enumerate() {
                let tile34 = (tile as usize) / 4;
                if let Some(idx) = tile34_to_compact(tile34) {
                    let age = (max_len - 1 - turn) as f32;
                    let weight = (-decay_rate * age).exp();
                    add_val(buf, ch_offset, ch_idx, idx, weight);
                }
            }
        }
    }

    /// Write 12 shanten efficiency channels (broadcast) into buf starting at ch_offset.
    /// 3 players x 4 features = 12 channels, each broadcast to TILE_DIM_3P tiles.
    /// Channels are in relative seat order: [self, next, prev].
    pub(crate) fn encode_shanten_into(&self, buf: &mut [f32], ch_offset: usize) {
        let mut all_visible: Vec<u32> = Vec::new();
        for discs in &self.discards {
            all_visible.extend(discs.iter().copied());
        }
        for melds_list in &self.melds {
            for meld in melds_list {
                all_visible.extend(meld.tiles.iter().map(|&x| x as u32));
            }
        }
        all_visible.extend(self.dora_indicators.iter().copied());

        for (ch_idx, &abs_idx) in self.rel_order().iter().enumerate() {
            let base_ch = ch_idx * 4;

            if abs_idx == self.player_id as usize {
                let hand = &self.hands[abs_idx];
                let shanten_val = shanten::calculate_shanten_3p(hand);
                let effective = shanten::calculate_effective_tiles_3p_with_discard(hand);
                let best_ukeire = shanten::calculate_best_ukeire_3p(hand, &all_visible);

                broadcast_scalar(buf, ch_offset, base_ch, (shanten_val as f32).max(0.0) / 8.0);
                broadcast_scalar(buf, ch_offset, base_ch + 1, (effective as f32) / 27.0);
                broadcast_scalar(buf, ch_offset, base_ch + 2, (best_ukeire as f32) / 80.0);
            } else {
                broadcast_scalar(buf, ch_offset, base_ch, 0.5);
                broadcast_scalar(buf, ch_offset, base_ch + 1, 0.5);
                broadcast_scalar(buf, ch_offset, base_ch + 2, 0.5);
            }

            let turn_count = self.discards[abs_idx].len() as f32;
            broadcast_scalar(buf, ch_offset, base_ch + 3, (turn_count / 18.0).min(1.0));
        }
    }

    /// Write 3 ankan overview channels into buf starting at ch_offset.
    /// Channels are in relative seat order: [self, next, prev].
    pub(crate) fn encode_ankan_into(&self, buf: &mut [f32], ch_offset: usize) {
        for (ch_idx, &abs_idx) in self.rel_order().iter().enumerate() {
            for meld in &self.melds[abs_idx] {
                if matches!(meld.meld_type, MeldType::Ankan)
                    && let Some(&tile) = meld.tiles.first()
                {
                    let tile34 = (tile / 4) as usize;
                    if let Some(idx) = tile34_to_compact(tile34) {
                        set_val(buf, ch_offset, ch_idx, idx, 1.0);
                    }
                }
            }
        }
    }

    /// Write 60 fuuro overview channels into buf starting at ch_offset.
    /// Layout: player(3) x meld(4) x tile_slot(5) flattened = 60 channels, each spatial (TILE_DIM_3P).
    /// Players are in relative seat order: [self, next, prev].
    pub(crate) fn encode_fuuro_into(&self, buf: &mut [f32], ch_offset: usize) {
        for (ch_idx, &abs_idx) in self.rel_order().iter().enumerate() {
            for (meld_idx, meld) in self.melds[abs_idx].iter().enumerate() {
                if meld_idx >= 4 {
                    break;
                }
                for (tile_slot_idx, &tile) in meld.tiles.iter().enumerate() {
                    if tile_slot_idx >= 4 {
                        break;
                    }
                    let tile34 = (tile / 4) as usize;
                    if let Some(idx) = tile34_to_compact(tile34) {
                        let ch = ch_idx * 20 + meld_idx * 5 + tile_slot_idx;
                        set_val(buf, ch_offset, ch, idx, 1.0);
                    }
                    if matches!(tile, 16 | 52 | 88) {
                        let tile34 = (tile / 4) as usize;
                        if let Some(idx) = tile34_to_compact(tile34) {
                            let ch = ch_idx * 20 + meld_idx * 5 + 4;
                            set_val(buf, ch_offset, ch, idx, 1.0);
                        }
                    }
                }
            }
        }
    }

    /// Write 11 action availability channels (broadcast) into buf starting at ch_offset.
    pub(crate) fn encode_action_avail_into(&self, buf: &mut [f32], ch_offset: usize) {
        for action in &self._legal_actions {
            match action.action_type {
                ActionType::Riichi => broadcast_scalar(buf, ch_offset, 0, 1.0),
                ActionType::Chi => {
                    // Chi shouldn't happen in 3P, but handle gracefully
                    let tiles = &action.consume_tiles;
                    if tiles.len() == 2 {
                        let t0 = tiles[0] / 4;
                        let t1 = tiles[1] / 4;
                        let diff = (t1 as i32 - t0 as i32).abs();
                        if diff == 1 {
                            if t0 < t1 {
                                broadcast_scalar(buf, ch_offset, 1, 1.0);
                            } else {
                                broadcast_scalar(buf, ch_offset, 3, 1.0);
                            }
                        } else if diff == 2 {
                            broadcast_scalar(buf, ch_offset, 2, 1.0);
                        }
                    }
                }
                ActionType::Pon => broadcast_scalar(buf, ch_offset, 4, 1.0),
                ActionType::Daiminkan => broadcast_scalar(buf, ch_offset, 5, 1.0),
                ActionType::Ankan => broadcast_scalar(buf, ch_offset, 6, 1.0),
                ActionType::Kakan => broadcast_scalar(buf, ch_offset, 7, 1.0),
                ActionType::Tsumo | ActionType::Ron => broadcast_scalar(buf, ch_offset, 8, 1.0),
                ActionType::KyushuKyuhai => broadcast_scalar(buf, ch_offset, 9, 1.0),
                ActionType::Pass => broadcast_scalar(buf, ch_offset, 10, 1.0),
                _ => {}
            }
        }
    }

    /// Write 5 discard candidates channels (broadcast) into buf starting at ch_offset.
    pub(crate) fn encode_discard_cand_into(&self, buf: &mut [f32], ch_offset: usize) {
        let player_idx = self.player_id as usize;
        let hand = &self.hands[player_idx];
        let current_shanten = shanten::calculate_shanten_3p(hand);

        broadcast_scalar(buf, ch_offset, 0, hand.len() as f32 / 34.0);

        let mut keep_count = 0;
        let mut increase_count = 0;
        for (idx, _) in hand.iter().enumerate() {
            let new_hand: Vec<u32> = hand
                .iter()
                .enumerate()
                .filter(|(i, _)| *i != idx)
                .map(|(_, &t)| t)
                .collect();
            let new_shanten = shanten::calculate_shanten_3p(&new_hand);
            if new_shanten == current_shanten {
                keep_count += 1;
            } else if new_shanten > current_shanten {
                increase_count += 1;
            }
        }
        if !hand.is_empty() {
            broadcast_scalar(buf, ch_offset, 1, keep_count as f32 / hand.len() as f32);
            broadcast_scalar(buf, ch_offset, 2, increase_count as f32 / hand.len() as f32);
        }
        broadcast_scalar(
            buf,
            ch_offset,
            3,
            if current_shanten == -1 { 1.0 } else { 0.0 },
        );
        broadcast_scalar(
            buf,
            ch_offset,
            4,
            if self.riichi_declared[player_idx] {
                1.0
            } else {
                0.0
            },
        );
    }

    /// Write 3 pass context channels (broadcast) into buf starting at ch_offset.
    pub(crate) fn encode_pass_ctx_into(&self, buf: &mut [f32], ch_offset: usize) {
        if let Some(tile) = self.last_discard {
            let tile34 = (tile / 4) as usize;
            if let Some(compact) = tile34_to_compact(tile34) {
                broadcast_scalar(buf, ch_offset, 0, compact as f32 / 26.0);
            }
            broadcast_scalar(
                buf,
                ch_offset,
                1,
                if matches!(tile, 16 | 52 | 88) {
                    1.0
                } else {
                    0.0
                },
            );

            let dora_tiles: Vec<u8> = self
                .dora_indicators
                .iter()
                .map(|&ind| self.dora_next(ind))
                .collect();
            broadcast_scalar(
                buf,
                ch_offset,
                2,
                if dora_tiles.contains(&(tile as u8)) {
                    1.0
                } else {
                    0.0
                },
            );
        }
    }

    /// Write 6 last tedashis channels (broadcast) into buf starting at ch_offset.
    /// 2 opponents x 3 features = 6 channels.
    pub(crate) fn encode_last_ted_into(&self, buf: &mut [f32], ch_offset: usize) {
        let dora_tiles: Vec<u8> = self
            .dora_indicators
            .iter()
            .map(|&ind| self.dora_next(ind))
            .collect();

        let mut opp_idx = 0;
        for player_id in 0..NP {
            if player_id == self.player_id as usize {
                continue;
            }
            if let Some(tile) = self.last_tedashis[player_id] {
                let tile34 = (tile / 4) as usize;
                if let Some(compact) = tile34_to_compact(tile34) {
                    broadcast_scalar(buf, ch_offset, opp_idx * 3, compact as f32 / 26.0);
                }
                broadcast_scalar(
                    buf,
                    ch_offset,
                    opp_idx * 3 + 1,
                    if matches!(tile, 16 | 52 | 88) {
                        1.0
                    } else {
                        0.0
                    },
                );
                broadcast_scalar(
                    buf,
                    ch_offset,
                    opp_idx * 3 + 2,
                    if dora_tiles.contains(&tile) { 1.0 } else { 0.0 },
                );
            }
            opp_idx += 1;
        }
    }

    /// Write 6 riichi sutehais channels (broadcast) into buf starting at ch_offset.
    /// 2 opponents x 3 features = 6 channels.
    pub(crate) fn encode_riichi_sute_into(&self, buf: &mut [f32], ch_offset: usize) {
        let dora_tiles: Vec<u8> = self
            .dora_indicators
            .iter()
            .map(|&ind| self.dora_next(ind))
            .collect();

        let mut opp_idx = 0;
        for player_id in 0..NP {
            if player_id == self.player_id as usize {
                continue;
            }
            if let Some(tile) = self.riichi_sutehais[player_id] {
                let tile34 = (tile / 4) as usize;
                if let Some(compact) = tile34_to_compact(tile34) {
                    broadcast_scalar(buf, ch_offset, opp_idx * 3, compact as f32 / 26.0);
                }
                broadcast_scalar(
                    buf,
                    ch_offset,
                    opp_idx * 3 + 1,
                    if matches!(tile, 16 | 52 | 88) {
                        1.0
                    } else {
                        0.0
                    },
                );
                broadcast_scalar(
                    buf,
                    ch_offset,
                    opp_idx * 3 + 2,
                    if dora_tiles.contains(&tile) { 1.0 } else { 0.0 },
                );
            }
            opp_idx += 1;
        }
    }
}

#[cfg(test)]
mod tests {
    use super::*;
    use crate::types::Meld;

    /// Build a minimal Observation3P via the public constructor.
    fn make_obs(
        player_id: u8,
        discards: [Vec<u8>; 3],
        melds: [Vec<Meld>; 3],
    ) -> super::super::Observation3P {
        super::super::Observation3P::new(
            player_id,
            [
                // Sanma hands: use 1m,9m,1-9p,1-9s tiles only (no 2m-8m)
                vec![0, 32, 36, 40, 44, 48, 52, 56, 60, 64, 68, 72, 76],
                vec![1, 33, 37, 41, 45, 49, 53, 57, 61, 65, 69, 73, 77],
                vec![2, 34, 38, 42, 46, 50, 54, 58, 62, 66, 70, 74, 78],
            ],
            melds,
            discards,
            vec![],     // dora_indicators
            [35000; 3], // scores
            [false; 3], // riichi_declared
            vec![],     // legal_actions
            vec![],     // events
            0,          // honba
            0,          // riichi_sticks
            27,         // round_wind
            0,          // oya
            0,          // kyoku_index
            vec![],     // waits
            false,      // is_tenpai
            [None; 3],  // riichi_sutehais
            [None; 3],  // last_tedashis
            None,       // last_discard
            None,       // drawn_tile
        )
    }

    fn empty_melds() -> [Vec<Meld>; 3] {
        [vec![], vec![], vec![]]
    }

    /// Helper: read a single value from the flat buffer at (ch, tile).
    fn read_val(buf: &[f32], ch: usize, tile: usize) -> f32 {
        buf[ch * TILE_DIM_3P + tile]
    }

    #[test]
    fn test_discard_decay_relative_order_3p() {
        // Player 0 discards tile 0 (1m, compact=0), player 1 discards tile 36 (1p, tile34=9, compact=2)
        let discards: [Vec<u8>; 3] = [vec![0], vec![36], vec![]];

        // From player 0: rel_order=[0,1,2], ch0=self, ch1=player1
        let obs0 = make_obs(0, discards.clone(), empty_melds());
        let mut buf0 = vec![0.0f32; 3 * TILE_DIM_3P];
        obs0.encode_discard_decay_into(&mut buf0, 0);
        assert!(read_val(&buf0, 0, 0) > 0.0, "ch0 should have player0's 1m");
        assert!(read_val(&buf0, 1, 2) > 0.0, "ch1 should have player1's 1p");

        // From player 1: rel_order=[1,2,0], ch0=self(player1), ch2=player0
        let obs1 = make_obs(1, discards, empty_melds());
        let mut buf1 = vec![0.0f32; 3 * TILE_DIM_3P];
        obs1.encode_discard_decay_into(&mut buf1, 0);
        assert!(
            read_val(&buf1, 0, 2) > 0.0,
            "ch0 should have player1's 1p (self)"
        );
        assert!(read_val(&buf1, 2, 0) > 0.0, "ch2 should have player0's 1m");
    }

    #[test]
    fn test_shanten_relative_order_3p() {
        let discards: [Vec<u8>; 3] = [vec![0, 32], vec![36], vec![40, 44, 48]];

        let obs0 = make_obs(0, discards.clone(), empty_melds());
        let mut buf0 = vec![0.0f32; 12 * TILE_DIM_3P];
        obs0.encode_shanten_into(&mut buf0, 0);

        let obs1 = make_obs(1, discards, empty_melds());
        let mut buf1 = vec![0.0f32; 12 * TILE_DIM_3P];
        obs1.encode_shanten_into(&mut buf1, 0);

        // obs0: ch_idx=0 is self (player0), turn_count at base_ch+3 = ch3
        let obs0_self_turn = read_val(&buf0, 3, 0);
        // obs1: ch_idx=2 is player0 (prev), turn_count at 2*4+3 = ch11
        let obs1_prev_turn = read_val(&buf1, 2 * 4 + 3, 0);
        assert!(
            (obs0_self_turn - obs1_prev_turn).abs() < 1e-6,
            "Player 0's turn count should match across perspectives"
        );

        // Self shanten should differ from opponent placeholder 0.5
        let obs0_self_shanten = read_val(&buf0, 0, 0);
        let obs0_next_shanten = read_val(&buf0, 4, 0);
        assert_eq!(obs0_next_shanten, 0.5);
        assert!(
            (obs0_self_shanten - obs0_next_shanten).abs() > 1e-6,
            "self shanten should differ from opponent placeholder"
        );
    }

    #[test]
    fn test_ankan_relative_order_3p() {
        let mut melds = empty_melds();
        // Player 1 has an ankan of 1p (tiles 36,37,38,39; tile34=9, compact=2)
        melds[1] = vec![Meld {
            meld_type: MeldType::Ankan,
            tiles: vec![36, 37, 38, 39],
            opened: false,
            from_who: 0,
            called_tile: None,
        }];

        // From player 0: rel_order=[0,1,2], player1 at ch_idx=1
        let obs0 = make_obs(0, Default::default(), melds.clone());
        let mut buf0 = vec![0.0f32; 3 * TILE_DIM_3P];
        obs0.encode_ankan_into(&mut buf0, 0);
        assert_eq!(read_val(&buf0, 1, 2), 1.0, "player1's ankan at ch1");
        assert_eq!(read_val(&buf0, 0, 2), 0.0, "ch0 (self) should be empty");

        // From player 2: rel_order=[2,0,1], player1 at ch_idx=2
        let obs2 = make_obs(2, Default::default(), melds);
        let mut buf2 = vec![0.0f32; 3 * TILE_DIM_3P];
        obs2.encode_ankan_into(&mut buf2, 0);
        assert_eq!(read_val(&buf2, 2, 2), 1.0, "player1's ankan at ch2");
        assert_eq!(read_val(&buf2, 1, 2), 0.0, "ch1 should be empty");
    }

    #[test]
    fn test_fuuro_relative_order_3p() {
        let mut melds = empty_melds();
        // Player 2 has a pon of 1p (tiles 36,37,38; tile34=9, compact=2)
        melds[2] = vec![Meld {
            meld_type: MeldType::Pon,
            tiles: vec![36, 37, 38],
            opened: true,
            from_who: 0,
            called_tile: Some(36),
        }];

        // From player 0: rel_order=[0,1,2], player2 at ch_idx=2
        let obs0 = make_obs(0, Default::default(), melds.clone());
        let mut buf0 = vec![0.0f32; 60 * TILE_DIM_3P];
        obs0.encode_fuuro_into(&mut buf0, 0);
        // ch = 2*20 + 0*5 + 0 = 40
        assert_eq!(read_val(&buf0, 40, 2), 1.0, "player2 meld tile0 at ch40");

        // From player 1: rel_order=[1,2,0], player2 at ch_idx=1
        let obs1 = make_obs(1, Default::default(), melds);
        let mut buf1 = vec![0.0f32; 60 * TILE_DIM_3P];
        obs1.encode_fuuro_into(&mut buf1, 0);
        // ch = 1*20 + 0*5 + 0 = 20
        assert_eq!(read_val(&buf1, 20, 2), 1.0, "player2 meld tile0 at ch20");
    }

    #[test]
    fn test_self_channel_always_first_3p() {
        // tile 0=1m(tile34=0,compact=0), tile 36=1p(tile34=9,compact=2), tile 72=1s(tile34=18,compact=11)
        let discards: [Vec<u8>; 3] = [vec![0], vec![36], vec![72]];
        let compact_indices = [0usize, 2, 11];

        for pid in 0..3u8 {
            let obs = make_obs(pid, discards.clone(), empty_melds());
            let mut buf = vec![0.0f32; 3 * TILE_DIM_3P];
            obs.encode_discard_decay_into(&mut buf, 0);

            assert!(
                read_val(&buf, 0, compact_indices[pid as usize]) > 0.0,
                "pid={}: ch0 should have self discard",
                pid
            );
        }
    }
}