rightkit-daemon 0.2.7

One discovery/auth convention for Right Suite local services: service.json, ranking and takeover, current-user-only Unix socket / named pipe, per-app request allowlist.
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
//! A supervisor loop for a daemon-pipe child (issue #295).
//!
//! A [`PrivateChild`] is an engine the app started itself and talks to over the daemon pipe. The
//! `rightkit-job-queue` engine supervisor needs a sidecar stdio `hello` frame, which a daemon
//! service does not speak; this one watches such a child with the two `rightkit-child-process`
//! trackers instead:
//!
//! * **poll**: every [`SupervisorConfig::poll_interval`] the loop asks whether the child has
//!   exited (`try_wait`, no reaping surprises: the supervisor owns the child);
//! * **probe**: a caller-supplied closure says whether the child answers (the usual one is
//!   [`ping_probe`]: connect with the child's own secret, verify the host, call `ping`). Each
//!   result is fed to a [`HealthTracker`];
//! * **relaunch**: an exit, an unhealthy child or a startup that never became healthy is stopped
//!   (stdin closed first, then the tree is killed after [`SupervisorConfig::stop_grace`]) and the
//!   [`RestartTracker`] decides: relaunch after its backoff, wait for demand, or give up
//!   ([`SupervisorEvent::Exhausted`]).
//!
//! Decisions that are easy to get wrong, and what was chosen:
//!
//! * While a generation has never answered a probe, failures are expected (it is starting), so
//!   only [`HealthOutcome::StartupTimedOut`] acts; `Unhealthy` acts only after the first success.
//! * The first successful probe calls [`RestartTracker::ready`], so a child that comes up and later
//!   crashes starts again from the base backoff (per the restart policy's own rules).
//! * A failed launch (the closure returned an error) is charged to the restart budget like a
//!   crash, so a binary that cannot start is not retried at poll speed forever.
//! * [`SupervisorHandle::restart_now`] on a running child counts as an exit of that generation.
//!   After the policy gave up ([`SupervisorState::Exhausted`]) it forgets the budget and starts
//!   again: an explicit user start.
//! * The probe runs on the supervisor thread and may block as long as its own deadline; give it a
//!   short one ([`ping_probe`] takes the bound as an argument).
//! * The child is created, probed and stopped on the supervisor thread only; the launch closure is
//!   the one thing that crosses to it.

use crate::client::{Client, ClientConfig};
use crate::host_identity::HostExpectation;
use crate::private::PrivateChild;
use rightkit_child_process::{
    Generation, HealthOutcome, HealthPolicy, HealthProbe, HealthTracker, RestartOutcome,
    RestartPermit, RestartPolicy, RestartTracker,
};
use serde_json::json;
use std::io;
use std::sync::mpsc::{self, RecvTimeoutError};
use std::sync::{Arc, Mutex};
use std::time::{Duration, Instant};

/// Default [`SupervisorConfig::poll_interval`].
pub const DEFAULT_POLL_INTERVAL: Duration = Duration::from_secs(1);
/// Default [`SupervisorConfig::stop_grace`].
pub const DEFAULT_STOP_GRACE: Duration = Duration::from_secs(5);

const MIN_POLL: Duration = Duration::from_millis(10);

/// How a child is watched and restarted.
#[derive(Debug, Clone, Copy)]
pub struct SupervisorConfig {
    restart: RestartPolicy,
    health: HealthPolicy,
    poll_interval: Duration,
    stop_grace: Duration,
}

impl SupervisorConfig {
    /// `restart` decides when and whether a stopped child starts again; `health` decides when
    /// probe results make a child unhealthy or a start a failure.
    pub fn new(restart: RestartPolicy, health: HealthPolicy) -> Self {
        Self {
            restart,
            health,
            poll_interval: DEFAULT_POLL_INTERVAL,
            stop_grace: DEFAULT_STOP_GRACE,
        }
    }

    /// Time between checks (exit poll plus one probe). Default [`DEFAULT_POLL_INTERVAL`]; raised
    /// to at least 10 ms. A restart's backoff is honoured to its own precision, not this one's.
    #[must_use]
    pub fn poll_interval(mut self, interval: Duration) -> Self {
        self.poll_interval = interval.max(MIN_POLL);
        self
    }

    /// How long a child gets to exit by itself after its stdin was closed before its process tree
    /// is killed. Default [`DEFAULT_STOP_GRACE`].
    #[must_use]
    pub fn stop_grace(mut self, grace: Duration) -> Self {
        self.stop_grace = grace;
        self
    }
}

/// What the supervisor is doing now.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum SupervisorState {
    /// A child is running and has not yet answered a probe.
    Starting,
    /// A child is running and has answered a probe.
    Ready,
    /// The child is gone and the next start is waiting out its backoff.
    WaitingRestart,
    /// The child is gone and the policy waits for [`SupervisorHandle::restart_now`].
    AwaitingDemand,
    /// The restart budget is spent; nothing runs until [`SupervisorHandle::restart_now`].
    Exhausted,
    /// The policy never restarts and the child is gone, or the supervisor has stopped.
    Stopped,
}

/// A snapshot of the supervisor, from [`SupervisorHandle::status`].
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct SupervisorStatus {
    pub state: SupervisorState,
    /// Children started so far (the running one included).
    pub launches: u64,
    /// The running child's process id, when there is one.
    pub pid: Option<u32>,
}

/// What happened, content-free. `launch` is the 1-based count of children started.
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum SupervisorEvent {
    Started {
        launch: u64,
        pid: u32,
    },
    /// The child answered its first probe.
    Ready {
        launch: u64,
    },
    /// The child exited by itself.
    Exited {
        launch: u64,
        code: Option<i32>,
        success: bool,
    },
    /// A child that had been healthy failed `consecutive_failures` probes in a row; it is stopped.
    Unhealthy {
        launch: u64,
        consecutive_failures: u32,
    },
    /// The child never answered a probe within the policy's startup timeout; it is stopped.
    StartupTimedOut {
        launch: u64,
    },
    /// The launch closure failed (never started a child).
    LaunchFailed {
        error: String,
    },
    RestartScheduled {
        delay: Duration,
    },
    AwaitingDemand,
    /// The restart budget is spent.
    Exhausted,
    /// The supervisor will not start another child (a policy that never restarts, or `stop`).
    Stopped,
}

/// Callback for [`SupervisorEvent`]s. Runs on the supervisor thread; keep it short.
pub type SupervisorEventFn = Arc<dyn Fn(&SupervisorEvent) + Send + Sync>;

enum Cmd {
    Stop,
    RestartNow,
}

/// Control of a running supervisor. Dropping it stops the supervisor and its child.
pub struct SupervisorHandle {
    tx: mpsc::Sender<Cmd>,
    status: Arc<Mutex<SupervisorStatus>>,
    thread: Option<std::thread::JoinHandle<()>>,
}

impl SupervisorHandle {
    /// The state now.
    pub fn status(&self) -> SupervisorStatus {
        *self.status.lock().unwrap_or_else(|e| e.into_inner())
    }

    /// Ask for a start: a running child is stopped and counted as an exit (then the policy
    /// decides, so a policy that waits for demand starts at once); a child waiting for demand
    /// starts; an exhausted or stopped policy forgets its budget and starts. A pending backoff is
    /// left to run. Returns before the work is done.
    pub fn restart_now(&self) {
        let _ = self.tx.send(Cmd::RestartNow);
    }

    /// Stop the child (stdin closed, then killed after the grace) and end the supervisor. Waits
    /// for the thread to finish.
    pub fn stop(mut self) {
        self.stop_inner();
    }

    fn stop_inner(&mut self) {
        let _ = self.tx.send(Cmd::Stop);
        if let Some(thread) = self.thread.take() {
            let _ = thread.join();
        }
    }
}

impl Drop for SupervisorHandle {
    fn drop(&mut self) {
        self.stop_inner();
    }
}

/// Start supervising. `launch` makes a child (normally [`PrivateChild::spawn`] of an
/// `OwnedCommand`, with the per-run suite made fresh each time if the child needs one); `probe`
/// says whether the running child answers (see [`ping_probe`]); `on_event` hears what happens.
/// The first child is started at once, on the supervisor thread.
pub fn supervise<L, P>(
    config: SupervisorConfig,
    launch: L,
    probe: P,
    on_event: Option<SupervisorEventFn>,
) -> io::Result<SupervisorHandle>
where
    L: FnMut() -> io::Result<PrivateChild> + Send + 'static,
    P: FnMut(&PrivateChild) -> bool + Send + 'static,
{
    let (tx, rx) = mpsc::channel();
    let status = Arc::new(Mutex::new(SupervisorStatus {
        state: SupervisorState::Starting,
        launches: 0,
        pid: None,
    }));
    let core = Core {
        cfg: config,
        launch,
        probe,
        tracker: RestartTracker::new(config.restart),
        origin: Instant::now(),
        launches: 0,
        status: status.clone(),
        on_event,
        phase: Phase::Idle(SupervisorState::Stopped),
    };
    let thread = std::thread::Builder::new()
        .name("rk-supervisor".into())
        .spawn(move || core.run(rx))?;
    Ok(SupervisorHandle {
        tx,
        status,
        thread: Some(thread),
    })
}

/// A probe for [`supervise`]: connect to the child's service with the child's own secret, verify
/// the host when `expect` is given, and call `ping`. True only for a `{"pong": true}` answer.
/// `timeout` bounds one probe (connect, hello and the call). Use [`HostExpectation`] whenever the
/// secret is sent: a secret goes to whatever answered at the endpoint.
pub fn ping_probe(
    config: ClientConfig,
    expect: Option<HostExpectation>,
    timeout: Duration,
) -> impl FnMut(&PrivateChild) -> bool + Send + 'static {
    move |child| {
        let config = config
            .clone()
            .secret(child.secret().clone())
            .deadline(Some(timeout));
        let client = match &expect {
            Some(expect) => Client::connect_expecting(&config, expect).ok(),
            None => Client::connect_config(&config).ok(),
        };
        match client {
            Some(client) => matches!(
                client.call("ping", json!({})),
                Ok(value) if value["pong"] == true
            ),
            None => false,
        }
    }
}

struct Running {
    child: PrivateChild,
    generation: Generation,
    health: HealthTracker,
    ready: bool,
    launch: u64,
}

enum Phase {
    Running(Box<Running>),
    /// The next start is waiting for `due`.
    Waiting(RestartPermit, Instant),
    /// Nothing runs: `AwaitingDemand`, `Exhausted` or `Stopped`.
    Idle(SupervisorState),
}

struct Core<L, P> {
    cfg: SupervisorConfig,
    launch: L,
    probe: P,
    tracker: RestartTracker,
    origin: Instant,
    launches: u64,
    status: Arc<Mutex<SupervisorStatus>>,
    on_event: Option<SupervisorEventFn>,
    phase: Phase,
}

impl<L, P> Core<L, P>
where
    L: FnMut() -> io::Result<PrivateChild>,
    P: FnMut(&PrivateChild) -> bool,
{
    fn at(&self) -> Duration {
        self.origin.elapsed()
    }

    fn emit(&self, event: SupervisorEvent) {
        if let Some(f) = &self.on_event {
            f(&event);
        }
    }

    fn set_status(&self, state: SupervisorState, pid: Option<u32>) {
        let mut s = self.status.lock().unwrap_or_else(|e| e.into_inner());
        s.state = state;
        s.launches = self.launches;
        s.pid = pid;
    }

    fn run(mut self, rx: mpsc::Receiver<Cmd>) {
        self.start();
        loop {
            let wait = match &self.phase {
                Phase::Waiting(_, due) => due
                    .saturating_duration_since(Instant::now())
                    .min(self.cfg.poll_interval),
                _ => self.cfg.poll_interval,
            };
            match rx.recv_timeout(wait) {
                Ok(Cmd::RestartNow) => self.restart_now(),
                Ok(Cmd::Stop) | Err(RecvTimeoutError::Disconnected) => {
                    self.shutdown();
                    return;
                }
                Err(RecvTimeoutError::Timeout) => self.tick(),
            }
        }
    }

    /// Launch a child now. A launch failure is charged to the budget like a crash.
    fn start(&mut self) {
        match (self.launch)() {
            Ok(child) => {
                let at = self.at();
                let generation = self.tracker.started(at);
                self.launches += 1;
                let pid = child.child().id();
                self.set_status(SupervisorState::Starting, Some(pid));
                self.emit(SupervisorEvent::Started {
                    launch: self.launches,
                    pid,
                });
                self.phase = Phase::Running(Box::new(Running {
                    child,
                    generation,
                    health: HealthTracker::new(self.cfg.health, at),
                    ready: false,
                    launch: self.launches,
                }));
            }
            Err(error) => {
                self.emit(SupervisorEvent::LaunchFailed {
                    error: error.to_string(),
                });
                let outcome = self.tracker.request_restart(self.at());
                self.apply(outcome);
            }
        }
    }

    fn apply(&mut self, outcome: RestartOutcome) {
        match outcome {
            RestartOutcome::Restart(permit) => {
                let delay = permit.delay();
                self.emit(SupervisorEvent::RestartScheduled { delay });
                self.set_status(SupervisorState::WaitingRestart, None);
                self.phase = Phase::Waiting(permit, Instant::now() + delay);
            }
            RestartOutcome::AwaitingDemand => {
                self.emit(SupervisorEvent::AwaitingDemand);
                self.set_status(SupervisorState::AwaitingDemand, None);
                self.phase = Phase::Idle(SupervisorState::AwaitingDemand);
            }
            RestartOutcome::Exhausted => {
                self.emit(SupervisorEvent::Exhausted);
                self.set_status(SupervisorState::Exhausted, None);
                self.phase = Phase::Idle(SupervisorState::Exhausted);
            }
            // `IgnoredStale` cannot happen for a generation this loop owns; if it ever did,
            // stopping loudly beats a silent loop.
            RestartOutcome::Stopped | RestartOutcome::IgnoredStale => {
                self.emit(SupervisorEvent::Stopped);
                self.set_status(SupervisorState::Stopped, None);
                self.phase = Phase::Idle(SupervisorState::Stopped);
            }
        }
    }

    fn tick(&mut self) {
        let placeholder = Phase::Idle(SupervisorState::Stopped);
        match std::mem::replace(&mut self.phase, placeholder) {
            Phase::Running(running) => self.tick_running(*running),
            Phase::Waiting(permit, due) => {
                if Instant::now() >= due && self.tracker.permit_valid(&permit, self.at()) {
                    self.start();
                } else {
                    self.phase = Phase::Waiting(permit, due);
                }
            }
            idle @ Phase::Idle(_) => self.phase = idle,
        }
    }

    fn tick_running(&mut self, mut running: Running) {
        match running.child.child_mut().try_wait() {
            Ok(Some(status)) => {
                self.emit(SupervisorEvent::Exited {
                    launch: running.launch,
                    code: status.code(),
                    success: status.success(),
                });
                // The child has been reaped by `try_wait`; dropping the wrapper closes its stdin.
                drop(running.child);
                let outcome = self.tracker.exited(running.generation, self.at());
                self.apply(outcome);
                return;
            }
            Ok(None) => {}
            Err(_) => {
                // The state of the child cannot be read: do not guess it is fine.
                self.stop_child(running.child);
                let outcome = self.tracker.exited(running.generation, self.at());
                self.apply(outcome);
                return;
            }
        }
        let answered = (self.probe)(&running.child);
        let at = self.at();
        let outcome = running.health.observe(
            at,
            if answered {
                HealthProbe::Success
            } else {
                HealthProbe::Failure
            },
        );
        if answered && !running.ready {
            running.ready = true;
            self.tracker.ready(running.generation);
            self.set_status(SupervisorState::Ready, Some(running.child.child().id()));
            self.emit(SupervisorEvent::Ready {
                launch: running.launch,
            });
        }
        let failure = match outcome {
            HealthOutcome::StartupTimedOut => Some(SupervisorEvent::StartupTimedOut {
                launch: running.launch,
            }),
            // Failures before the first success are a child still starting, not an unhealthy one.
            HealthOutcome::Unhealthy {
                consecutive_failures,
            } if running.ready => Some(SupervisorEvent::Unhealthy {
                launch: running.launch,
                consecutive_failures,
            }),
            _ => None,
        };
        match failure {
            None => self.phase = Phase::Running(Box::new(running)),
            Some(event) => {
                self.emit(event);
                self.stop_child(running.child);
                let outcome = self.tracker.exited(running.generation, self.at());
                self.apply(outcome);
            }
        }
    }

    /// Stdin closed (the polite cue), then the whole tree is killed after the grace.
    fn stop_child(&self, mut child: PrivateChild) {
        child.close_stdin();
        let _ = child.child_mut().wait_then_kill(self.cfg.stop_grace);
    }

    fn restart_now(&mut self) {
        let placeholder = Phase::Idle(SupervisorState::Stopped);
        match std::mem::replace(&mut self.phase, placeholder) {
            Phase::Running(running) => {
                self.stop_child(running.child);
                let at = self.at();
                let mut outcome = self.tracker.exited(running.generation, at);
                if outcome == RestartOutcome::AwaitingDemand {
                    // This is the demand.
                    outcome = self.tracker.request_restart(at);
                }
                self.apply(outcome);
            }
            // A start is already on its way.
            waiting @ Phase::Waiting(..) => self.phase = waiting,
            Phase::Idle(SupervisorState::AwaitingDemand) => {
                match self.tracker.request_restart(self.at()) {
                    // Nothing ever ran, so the tracker was not waiting: start directly.
                    RestartOutcome::AwaitingDemand => self.start(),
                    other => self.apply(other),
                }
            }
            Phase::Idle(_) => {
                self.tracker.reset_budget();
                self.start();
            }
        }
    }

    fn shutdown(&mut self) {
        self.tracker.shutdown();
        if let Phase::Running(running) =
            std::mem::replace(&mut self.phase, Phase::Idle(SupervisorState::Stopped))
        {
            self.stop_child(running.child);
        }
        self.set_status(SupervisorState::Stopped, None);
        self.emit(SupervisorEvent::Stopped);
    }
}