rich_rust 0.2.1

A Rust port of Python's Rich library for beautiful terminal output
Documentation

rich_rust

CI codecov Crates.io Documentation License: MIT

Beautiful terminal output for Rust, inspired by Python's Rich.

cargo add rich_rust

Run the Demo

See rich_rust in action with the Nebula Deploy demo — a complete showcase of terminal UI capabilities wrapped in a fictional deployment narrative.

# Full demo with all features (recommended)
cargo run --bin demo_showcase --features showcase

# Quick mode for faster run
cargo run --bin demo_showcase --features showcase -- --quick

# CI-safe mode (non-blocking, deterministic output)
cargo run --bin demo_showcase --features showcase -- --quick --no-live --no-interactive

# List available scenes
cargo run --bin demo_showcase --features showcase -- --list-scenes

# Run a specific scene
cargo run --bin demo_showcase --features showcase -- --scene hero

What the demo showcases:

  • Typography — styled text, colors, bold/italic/underline, themes
  • Tables — alignment, borders, headers, badges, ASCII fallback
  • Panels — box styles, titles, padding, nested layouts
  • Trees — hierarchical data, custom guides, icons
  • Progress — bars, spinners, live updates
  • Syntax — code highlighting for 100+ languages (Rust, YAML, TOML, etc.)
  • Markdown — CommonMark + GFM rendering
  • JSON — pretty-printed, theme-aware output
  • Tracing — structured logging integration
  • Export — HTML/SVG capture of terminal output

TL;DR

The Problem

Building beautiful terminal UIs in Rust is tedious. You either:

  • Write raw ANSI escape codes (error-prone, unreadable)
  • Use low-level crates that require boilerplate for simple things
  • Miss features like automatic terminal capability detection, tables, progress bars

The Solution

rich_rust brings Python Rich's ergonomic API to Rust: styled text, tables, panels, progress bars, syntax highlighting, and more. Zero unsafe code, automatic terminal detection.

Why Use rich_rust?

Feature rich_rust Raw ANSI colored termion
Markup syntax ([bold red]text[/]) Yes No No No
Tables with auto-sizing Yes No No No
Panels and boxes Yes No No No
Progress bars & spinners Yes No No No
Syntax highlighting Yes No No No
Markdown rendering Yes No No No
Auto color downgrade Yes No Partial No
Unicode width handling Yes No No Partial

Quick Example

use rich_rust::prelude::*;

fn main() {
    let console = Console::new();

    // Styled text with markup
    console.print("[bold green]Success![/] Operation completed.");
    console.print("[red on white]Error:[/] [italic]File not found[/]");

    // Horizontal rule
    console.rule(Some("Configuration"));

    // Tables
    let mut table = Table::new()
        .title("Users")
        .with_column(Column::new("Name"))
        .with_column(Column::new("Role").justify(JustifyMethod::Right));

    table.add_row_cells(["Alice", "Admin"]);
    table.add_row_cells(["Bob", "User"]);

    console.print_renderable(&table);

    // Panels
    let panel = Panel::from_text("Hello, World!")
        .title("Greeting")
        .width(40);

    console.print_renderable(&panel);
}

Output:

Success! Operation completed.
Error: File not found
─────────────────── Configuration ───────────────────
┌─────────────────────── Users ───────────────────────┐
│ Name   │   Role │
├────────┼────────┤
│ Alice  │  Admin │
│ Bob    │   User │
└────────────────────────────────────────────────────┘
┌─────────── Greeting ───────────┐
│ Hello, World!                  │
└────────────────────────────────┘

Design Philosophy

1. Zero Unsafe Code

#![forbid(unsafe_code)]

The entire codebase uses safe Rust. No segfaults, no data races, no undefined behavior.

2. Python Rich Compatibility

API and behavior closely follow Python Rich. If you know Rich, you know rich_rust. The RICH_SPEC.md documents every behavioral detail.

3. Renderable Extensibility

Instead of Python's duck typing, rich_rust uses explicit render methods and an optional measurement trait:

use rich_rust::console::{Console, ConsoleOptions};
use rich_rust::measure::{Measurement, RichMeasure};
use rich_rust::segment::Segment;

struct MyRenderable;

impl MyRenderable {
    fn render(&self, width: usize) -> Vec<Segment> {
        vec![Segment::plain(format!("width={width}"))]
    }
}

impl RichMeasure for MyRenderable {
    fn rich_measure(&self, _console: &Console, _options: &ConsoleOptions) -> Measurement {
        Measurement::exact(10)
    }
}

Renderables expose render(...) -> Vec<Segment>. Implement RichMeasure to participate in layout width calculations.

4. Automatic Terminal Detection

rich_rust detects terminal capabilities at runtime:

  • Color support (4-bit, 8-bit, 24-bit truecolor)
  • Terminal dimensions
  • Unicode support
  • Legacy Windows console

Colors automatically downgrade to what the terminal supports.

5. Minimal Dependencies

Core functionality has few dependencies. Optional features (syntax highlighting, markdown, JSON, tracing) are behind feature flags to keep compile times fast.


Comparison vs Alternatives

Feature rich_rust Python Rich colored termcolor owo-colors
Language Rust Python Rust Rust Rust
Markup parsing [bold]text[/] [bold]text[/] No No No
Tables Yes Yes No No No
Panels/Boxes Yes Yes No No No
Progress bars Yes Yes No No No
Trees Yes Yes No No No
Syntax highlighting Yes (syntect) Yes (Pygments) No No No
Markdown Yes Yes Yes No No
JSON pretty-print Yes Yes No No No
Color downgrade Auto Auto Partial Yes No
Zero unsafe Yes N/A Yes Yes Yes
No runtime Yes No (Python) Yes Yes Yes
Single binary Yes No Yes Yes Yes

When to use rich_rust:

  • You want Python Rich's features in Rust
  • You need tables, panels, or progress bars
  • You want markup syntax for styling
  • You're building CLI tools that need beautiful output

When to use alternatives:

  • colored: Simple color-only needs, minimal dependencies
  • termcolor: Cross-platform color with Windows support
  • owo-colors: Zero-allocation, const colors
  • Python Rich: You're writing Python

Installation

From crates.io

cargo add rich_rust

With Optional Features

# Syntax highlighting
cargo add rich_rust --features syntax

# Markdown rendering
cargo add rich_rust --features markdown

# JSON pretty-printing
cargo add rich_rust --features json

# Tracing integration
cargo add rich_rust --features tracing

# All features
cargo add rich_rust --features full

From Source

git clone https://github.com/Dicklesworthstone/rich_rust
cd rich_rust
cargo build --release

Cargo.toml

[dependencies]
rich_rust = "0.1"

# Or with features:
rich_rust = { version = "0.1", features = ["full"] }

Quick Start

1. Create a Console

use rich_rust::prelude::*;

let console = Console::new();

2. Print Styled Text

// Using markup syntax
console.print("[bold]Bold[/] and [italic red]italic red[/]");

// Using explicit style
console.print_styled("Styled text", Style::new().bold().underline());

// Plain text (no markup parsing)
console.print_plain("[brackets] are literal here");

3. Create a Table

let mut table = Table::new()
    .title("Data")
    .with_column(Column::new("Key"))
    .with_column(Column::new("Value").justify(JustifyMethod::Right));

table.add_row_cells(["version", "1.0.0"]);
table.add_row_cells(["status", "active"]);

console.print_renderable(&table);

4. Create a Panel

let panel = Panel::from_text("Important message here")
    .title("Notice")
    .subtitle("v1.0")
    .width(50);

console.print_renderable(&panel);

5. Print a Rule

// Simple rule
console.rule(None);

// Rule with title
console.rule(Some("Section"));

// Styled rule
let rule = Rule::with_title("Custom")
    .style(Style::parse("cyan bold").unwrap_or_default())
    .align_left();
console.print_renderable(&rule);

Feature Reference

Markup Syntax

Markup Effect
[bold]text[/] Bold text
[italic]text[/] Italic text
[underline]text[/] Underlined text
[red]text[/] Red foreground
[on blue]text[/] Blue background
[bold red on white]text[/] Combined styles
[#ff0000]text[/] Hex color
[rgb(255,0,0)]text[/] RGB color
[color(196)]text[/] 256-color palette

Themes (Named Styles)

Python Rich defines many named styles (e.g. rule.line, table.header). rich_rust ports this theme system and lets you add custom names:

use rich_rust::prelude::*;

let theme = Theme::from_style_definitions([("warning", "bold red")], true).unwrap();
let console = Console::builder().theme(theme).build();
console.print("[warning]Danger[/]");

Style Attributes

Style::new()
    .bold()
    .italic()
    .underline()
    .strikethrough()
    .dim()
    .reverse()
    .foreground(Color::parse("red").unwrap())
    .background(Color::parse("white").unwrap())

Color Systems

System Colors Detection
Standard 16 Basic terminals
256-color 256 Most modern terminals
Truecolor 16M iTerm2, Windows Terminal, etc.

Box Styles

Panel::from_text("content").rounded()  // ╭─╮ (default)
Panel::from_text("content").square()   // ┌─┐
Panel::from_text("content").heavy()    // ┏━┓
Panel::from_text("content").double()   // ╔═╗
Panel::from_text("content").ascii()    // +-+

Progress Bars

let bar = ProgressBar::new()
    .completed(75)
    .total(100)
    .width(40);

console.print_renderable(&bar);

Trees

let mut root = TreeNode::new("Root");
root.add_child(TreeNode::new("Child 1"));
root.add_child(TreeNode::new("Child 2"));

let tree = Tree::new(root);
console.print_renderable(&tree);

Live Updates

use rich_rust::prelude::*;

fn main() -> std::io::Result<()> {
    let console = Console::new().shared();
    let live = Live::new(console.clone()).renderable(Text::new("Loading..."));

    live.start(true)?;
    live.update(Text::new("Done!"), true);
    live.stop()?;

    Ok(())
}

For external writers, use live.stdout_proxy() / live.stderr_proxy() to route output through the Live display.

Layouts

use rich_rust::prelude::*;

let mut layout = Layout::new().name("root");
layout.split_column(vec![
    Layout::new()
        .name("header")
        .size(3)
        .renderable(Panel::from_text("Header")),
    Layout::new().name("body").ratio(1),
]);

if let Some(body) = layout.get_mut("body") {
    body.split_row(vec![
        Layout::new().name("left").ratio(1).renderable(Panel::from_text("Left")),
        Layout::new().name("right").ratio(2).renderable(Panel::from_text("Right")),
    ]);
}

console.print_renderable(&layout);

Logging

use rich_rust::prelude::*;
use log::LevelFilter;

fn main() -> Result<(), Box<dyn std::error::Error>> {
    let console = Console::new().shared();
    RichLogger::new(console)
        .level(LevelFilter::Info)
        .show_path(true)
        .init()?;

    log::info!("Server started");
    Ok(())
}

Note: log macros come from the log crate; add log = "0.4" to your Cargo.toml.

Tracing: enable rich_rust feature tracing and install RichTracingLayer if you use the tracing ecosystem.

HTML/SVG Export

Export terminal output to shareable files:

use rich_rust::prelude::*;

let mut console = Console::new();
console.begin_capture();
console.print("[bold green]Hello[/]");

let html = console.export_html(false);  // false = don't clear buffer
let svg = console.export_svg(true);     // true = clear buffer after

Note: The HTML/SVG exports follow Python Rich's export templates (including optional terminal-window chrome). SVG is rendered with SVG primitives (<text>, <rect>, clip paths), so it works in browsers and in many SVG-capable viewers (no <foreignObject> required).

For a quick demo of export capabilities, run:

cargo run --bin demo_showcase --features showcase -- --export

Syntax Highlighting (requires syntax feature)

use rich_rust::prelude::*;

let code = r#"fn main() { println!("Hello"); }"#;
let syntax = Syntax::new(code, "rust")
    .line_numbers(true)
    .theme("Solarized (dark)");

console.print_renderable(&syntax);

Markdown Rendering (requires markdown feature)

use rich_rust::prelude::*;

let md = Markdown::new("# Header\n\nParagraph with **bold**.");
console.print_renderable(&md);

Pretty / Inspect

Rust doesn't have Python-style runtime reflection, so rich_rust's equivalents are Debug-based and deterministic.

use rich_rust::prelude::*;

#[derive(Debug)]
struct Config {
    mode: String,
    retries: usize,
}

let console = Console::new();
let cfg = Config {
    mode: "safe".to_string(),
    retries: 3,
};

console.print_renderable(&Pretty::new(&cfg));
inspect(&console, &cfg);

Tracebacks

Traceback is a renderable inspired by Python Rich's rich.traceback.

You can construct it from explicit frames (deterministic, great for tests/fixtures), or capture a real runtime backtrace when the backtrace feature is enabled.

use rich_rust::prelude::*;

let console = Console::new();
let traceback = Traceback::new(
    vec![
        TracebackFrame::new("<module>", 14),
        TracebackFrame::new("level1", 11),
        TracebackFrame::new("level2", 8),
        TracebackFrame::new("level3", 5),
    ],
    "ZeroDivisionError",
    "division by zero",
);

console.print_exception(&traceback);

Automatic capture (requires backtrace feature):

use rich_rust::prelude::*;

let console = Console::new();
let traceback = Traceback::capture("MyError", "something went wrong");
console.print_exception(&traceback);

Architecture

┌─────────────────────────────────────────────────────────────┐
│                         Console                              │
│  (Central coordinator: options, rendering, I/O)             │
└─────────────────────────┬───────────────────────────────────┘
                          │
                          ▼
┌─────────────────────────────────────────────────────────────┐
│                      Renderables                             │
│  (Text, Table, Panel, Rule, Tree, Progress, Syntax, etc.)   │
│  Expose render() + optional RichMeasure for sizing           │
└─────────────────────────┬───────────────────────────────────┘
                          │
                          ▼
┌─────────────────────────────────────────────────────────────┐
│                        Segments                              │
│  (Atomic unit: text + optional style + control codes)       │
└─────────────────────────┬───────────────────────────────────┘
                          │
                          ▼
┌─────────────────────────────────────────────────────────────┐
│                     ANSI Codes + Output                      │
│  (Style diffing, escape sequences, terminal write)          │
└─────────────────────────────────────────────────────────────┘

Render Pipeline (Step-by-Step)

  1. Input — A string (optionally with markup) or a renderable (Table, Panel, Tree, etc.).
  2. Markup parsing[bold red]text[/] is parsed into Text + styled spans.
  3. Renderable layout — Each renderable converts itself into Vec<Segment>.
  4. Segment stream — Segments carry plain text + optional Style + control codes.
  5. ANSI generation — Styles are diffed and rendered to ANSI SGR (or skipped if disabled).
  6. OutputConsole writes the final stream to the configured Write.

Module Structure

src/
├── lib.rs           # Crate root, prelude
├── color.rs         # Color system (4/8/24-bit)
├── style.rs         # Style attributes (bold, italic, etc.)
├── segment.rs       # Atomic rendering unit
├── text.rs          # Rich text with spans
├── markup/          # Markup parser ([bold]...[/])
├── measure.rs       # Width measurement protocol
├── console.rs       # Console I/O coordinator
├── terminal.rs      # Terminal detection
├── cells.rs         # Unicode cell width
├── box.rs           # Box drawing characters
└── renderables/
    ├── align.rs     # Alignment
    ├── columns.rs   # Multi-column layout
    ├── padding.rs   # Padding
    ├── panel.rs     # Boxed panels
    ├── progress.rs  # Progress bars, spinners
    ├── rule.rs      # Horizontal rules
    ├── table.rs     # Tables with auto-sizing
    ├── tree.rs      # Hierarchical trees
    ├── syntax.rs    # Syntax highlighting (optional)
    ├── markdown.rs  # Markdown rendering (optional)
    └── json.rs      # JSON pretty-print (optional)

Feature Parity (Python Rich)

See FEATURE_PARITY.md for the authoritative matrix and RICH_SPEC.md for detailed behavior notes.

Implemented

  • Markup ([bold red]text[/]), styles, colors, hyperlinks
  • Tables, panels, rules, trees, columns, padding, alignment
  • Terminal control renderable (Control) + control-code helpers
  • Progress bars & spinners
  • Live updating / dynamic refresh (Live)
  • Layout engine (Layout)
  • Logging handler integration (RichLogger)
  • HTML/SVG export (Console::export_html / Console::export_svg)
  • Syntax highlighting (feature syntax) (see FEATURE_PARITY.md for remaining parity gaps)
  • Markdown rendering (feature markdown) (see FEATURE_PARITY.md for remaining parity gaps)
  • JSON pretty-print (feature json) (see FEATURE_PARITY.md for remaining parity gaps)
  • Traceback rendering (Traceback, Console::print_exception) (explicit frames for deterministic tests; optional Traceback::capture via feature backtrace)
  • Unicode width handling + auto color downgrade

Notes

  • rich_rust is output-focused, but it also includes small, pragmatic interactive helpers (prompts, pager, status) for common CLI workflows.

Demo Showcase: demo_showcase

We’re building a standalone demo_showcase binary that shows off rich_rust end-to-end in a single cohesive narrative (product-grade visuals, not just a grab bag of examples).

Narrative

Nebula Deploy — a fictional deployment/release assistant. It naturally justifies a live dashboard, progress, structured data views, and a deliberate failure for traceback/debug tooling.

Scene Flow

--list-scenes must output stable names (used by --scene <name>), in this order (with a one-line purpose + any feature-gate notes):

Scene Purpose Exercises
hero Introduce Nebula Deploy and the visual "brand". markup, Style/Theme, Emoji, Rule/Panel
dashboard Show the live split-screen dashboard (services + pipeline + logs). Layout, Live, Progress, logging
markdown Show a runbook / release notes view. Markdown (feature markdown)
syntax Show a config/code snippet view. Syntax (feature syntax)
json Show an API payload view. Json (feature json)
table Show data tables with various styles. Table with sorting, alignment
panels Show boxed content with titles. Panel with borders, padding
tree Show hierarchical data structures. Tree with nested nodes
layout Show split-screen layouts. Layout with columns/rows
emoji_links Show emoji and hyperlink support. Emoji, OSC8 links
debug_tools Walk through a failure and recovery workflow. Pretty/Inspect, Traceback
tracing Show tracing integration. RichTracingLayer (feature tracing)
traceback Show error tracebacks. Traceback rendering
export Export the run to artifacts for sharing. Console::export_html, Console::export_svg
outro Wrap up with a crisp summary and next steps. Table, Tree, Rule

Feature-gated scenes must self-report clearly when disabled (and how to enable the required --features ...).

CLI Contract (Explicit + Stable)

The goal is (a) safe in CI/pipes and (b) tunable for maximum “wow” in a real terminal.

demo_showcase --help should read like a real CLI:

demo_showcase — Nebula Deploy (rich_rust showcase)

USAGE:
    demo_showcase [OPTIONS]

OPTIONS:
    --list-scenes               List available scenes and exit
    --scene <name>              Run a single scene (see --list-scenes)
    --seed <u64>                Seed deterministic demo data (default: 0)
    --quick                     Reduce sleeps/runtime (CI-friendly)
    --speed <multiplier>        Animation speed multiplier (default: 1.0)

    --interactive               Force interactive mode
    --no-interactive            Disable prompts/pager/etc
    --live                      Force live refresh
    --no-live                   Disable live refresh; print snapshots
    --screen                    Use alternate screen (requires live)
    --no-screen                 Disable alternate screen

    --force-terminal            Treat stdout as a TTY (even when piped)
    --width <cols>              Override console width
    --height <rows>             Override console height
    --color-system <mode>       auto|none|standard|eight_bit|truecolor
    --emoji                     Enable emoji (default)
    --no-emoji                  Disable emoji
    --safe-box                  Use ASCII-safe box characters
    --no-safe-box               Use Unicode box characters (default)
    --links                     Enable OSC8 hyperlinks
    --no-links                  Disable OSC8 hyperlinks

    --export                    Write an HTML/SVG bundle to a temp dir
    --export-dir <path>         Write an HTML/SVG bundle to a directory

    -h, --help                  Print help and exit

Export Usage

Export captures the full demo output and writes two files:

  • demo_showcase.html — Standalone HTML with inline CSS. Opens in any browser.
  • demo_showcase.svg — Scalable vector graphic rendered with SVG text and shapes.
# Quick export to temp directory (prints path)
cargo run --bin demo_showcase --features showcase -- --export

# Export to specific directory
cargo run --bin demo_showcase --features showcase -- --export-dir ./output

# Recommended flags for clean export
cargo run --bin demo_showcase --features showcase -- \
    --export-dir ./output \
    --no-interactive \
    --color-system truecolor \
    --width 100 \
    --quick

Viewing exported files:

  • HTML: Open directly in any browser. Colors and styles are preserved.
  • SVG: Open in any modern browser (Chrome, Firefox, Safari). The SVG uses only standard SVG primitives (text, rects, clip paths), so it is broadly compatible.

Defaults ("auto")

  • interactive=auto means: interactive only when stdout is a TTY and TERM is not dumb/unknown.
  • live=auto means: live = interactive.
  • screen=auto means: screen = live && interactive (TTY-only).
  • links=auto means: hyperlinks only when interactive; override with --links / --no-links.
  • FORCE_COLOR may force color output, but must not enable interactive/live behavior; use --force-terminal to intentionally override TTY checks.

Safety requirements

  • If stdout is not a TTY and --force-terminal is not set:
    • disable live refresh and alternate screen
    • disable prompt/pager helpers
    • print static snapshots only
  • No scene may require user input to terminate.
  • No infinite loops; any animation must be time-bounded and/or gated on TTY.
  • Unknown flags must yield a concise error plus a --help hint.
  • --scene must validate known names and print an “available scenes” list on error.

Implementation note: keep CLI parsing dependency-light (hand-rolled; no large CLI frameworks).


Troubleshooting

Colors not showing

Symptom: Text prints without colors in terminal.

Causes & Fixes:

  1. Piped output: Colors disabled when stdout isn't a TTY. Use FORCE_COLOR=1 env var.
  2. Terminal doesn't support colors: Try a modern terminal (iTerm2, Windows Terminal).
  3. TERM variable: Ensure TERM is set correctly (xterm-256color, etc.).

Unicode characters garbled

Symptom: Box characters display as ? or mojibake.

Fixes:

  1. Use .ascii() variant: Panel::from_text("...").ascii()
  2. Set terminal encoding to UTF-8
  3. Use a font with box-drawing characters (most monospace fonts have them)

Table columns too wide/narrow

Symptom: Table layout doesn't fit terminal.

Fixes:

  1. Get terminal width: console.width()
  2. Set explicit column widths: Column::new("...").width(20)
  3. Set min/max widths: Column::new("...").min_width(10).max_width(40)

Markup not parsing

Symptom: [bold]text[/] prints literally.

Fixes:

  1. Use console.print() not console.print_plain()
  2. Check for unbalanced brackets
  3. Escape literal brackets: \[not markup\]

Windows console issues

Symptom: Escape codes visible or wrong colors on Windows.

Fixes:

  1. Use Windows Terminal (modern) instead of cmd.exe
  2. Enable virtual terminal processing: SetConsoleMode with ENABLE_VIRTUAL_TERMINAL_PROCESSING
  3. rich_rust auto-detects this, but old cmd.exe may not support it

Limitations

  • No input: This is an output library; use crossterm or dialoguer for input
  • Limited input: rich_rust includes prompts/pager/status helpers, but it is not a full TUI/input widget framework. For complex input, use crates like dialoguer, rustyline, or inquire.
  • No async: Rendering is synchronous; wrap in spawn_blocking if needed
  • Live redirection: Live can redirect process-wide stdout/stderr in interactive terminals (TTY-only). In piped/non-interactive contexts it stays disabled; use live.stdout_proxy() / live.stderr_proxy() for external writers.
  • HTML/SVG export: Export is intended to match Python Rich's HTML/SVG export behavior and templates.

FAQ

Q: How does this compare to Python Rich?

A: rich_rust targets feature-for-feature parity with Python Rich. When behavior differs, treat it as a bug (or an explicitly documented, test-covered deviation) and track it until resolved.

Q: Is this production-ready?

A: It's in active development (v0.1.x). Core features work well, but the API may change. Pin your version in Cargo.toml.

Q: Can I use this in a TUI application?

A: rich_rust is for styled output, not interactive TUIs. For interactive apps, use ratatui, cursive, or tui-rs (which can potentially use rich_rust for styled text rendering).

Q: Why not just use Python Rich via PyO3?

A: Native Rust has no Python runtime dependency, compiles to a single binary, and avoids FFI overhead. If you're already in Rust, stay in Rust.

Q: How do I contribute?

A: See the "About Contributions" section below.

Q: What's the minimum Rust version?

A: Rust 2024 edition (nightly required currently). Check rust-toolchain.toml for specifics.


About Contributions

Please don't take this the wrong way, but I do not accept outside contributions for any of my projects. I simply don't have the mental bandwidth to review anything, and it's my name on the thing, so I'm responsible for any problems it causes; thus, the risk-reward is highly asymmetric from my perspective. I'd also have to worry about other "stakeholders," which seems unwise for tools I mostly make for myself for free. Feel free to submit issues, and even PRs if you want to illustrate a proposed fix, but know I won't merge them directly. Instead, I'll have Claude or Codex review submissions via gh and independently decide whether and how to address them. Bug reports in particular are welcome. Sorry if this offends, but I want to avoid wasted time and hurt feelings. I understand this isn't in sync with the prevailing open-source ethos that seeks community contributions, but it's the only way I can move at this velocity and keep my sanity.


License

MIT License (with OpenAI/Anthropic Rider). See LICENSE for details.