mod priority;
pub use priority::Priority;
mod use_candidate;
pub use use_candidate::UseCandidate;
mod tie_breaker;
pub use tie_breaker::{IceControlled, IceControlling};
pub(super) fn debug_init() {
#[cfg(feature = "std")]
{
use stun_types::prelude::*;
stun_types::attribute_display!(IceControlled);
IceControlled::TYPE.add_name("IceControlled");
stun_types::attribute_display!(IceControlling);
IceControlling::TYPE.add_name("IceControlling");
stun_types::attribute_display!(Priority);
Priority::TYPE.add_name("Priority");
stun_types::attribute_display!(UseCandidate);
UseCandidate::TYPE.add_name("UseCandidate");
}
}