Function rhusics::collide3d::world_register_with_spatial
[−]
[src]
pub fn world_register_with_spatial<T>(world: &mut World) where
T: Transform<Point3<f32>> + Component + Clone + Debug + Send + Sync + 'static,
Utility method for registering 3D components and resources with
specs::World
.
Will include components and resources needed for spatial sorting/collision detection.
Will call world_register
.
Parameters
world
: The world to register components/resources in.