Module rhusics_core::collide2d [−][src]
Type wrappers and convenience functions for 2D collision detection
Structs
Circle |
Circle primitive |
ConvexPolygon |
Convex polygon primitive. |
Rectangle |
Rectangle primitive. |
Type Definitions
BodyPose2 |
Body pose transform for 2D, see |
BroadBruteForce2 |
Broad phase brute force algorithm for 2D, see
|
CollisionShape2 |
Collision shape for 2D, see |
GJK2 |
GJK algorithm for 2D, see GJK for more information. |
Particle2 |
2D particle |
SweepAndPrune2 |
Broad phase sweep and prune algorithm |