rglua 0.8.0

Toolkit for garrysmod development with the source sdk and luajit api
Documentation
# 🌑 ``rglua`` [![cratesio]https://img.shields.io/crates/v/rglua.svg]https://crates.io/crates/rglua ![Build Status]https://github.com/Vurv78/rglua/actions/workflows/ci.yml/badge.svg [![License]https://img.shields.io/github/license/Vurv78/rglua?color=red]https://opensource.org/licenses/Apache-2.0 [![github/Vurv78]https://img.shields.io/discord/824727565948157963?label=Discord&logo=discord&logoColor=ffffff&labelColor=7289DA&color=2c2f33]https://discord.gg/epJFC6cNsw


This is a crate that allows interop with the luajit c api as well as the source sdk through libloading and vtable bindings.
You can then use these for binary modules or manually injected code, like with [Autorun-rs](https://github.com/Vurv78/Autorun-rs)

More information on binary modules can be found on the garrysmod wiki: [Creating Binary Modules](https://wiki.facepunch.com/gmod/Creating_Binary_Modules) and examples [can be found here.](https://github.com/Vurv78/rglua/tree/master/examples)
## Usage

If you are targeting 32 bit make sure to install the toolchain and build to it:
```bash
rustup target add i686-pc-windows-msvc
cargo build --release --target=i686-pc-windows-msvc
```
## Acknowledgements

### [garrysmod_common]https://github.com/danielga/garrysmod_common

This is heavily based off of garrysmod_common, in how we export the lua_shared functions and trying to replicate everything from the Lua C Api.


## Comparison

There are actually a decent amount of libraries out there for gmod development