use std::fmt;
use std::error::Error;
#[derive(Debug)]
pub enum ParseError<GameMode: fmt::Display + 'static> {
InvalidChart(String),
InvalidMode(String, GameMode),
EmptyChartData,
UnsupportedFormat,
}
#[derive(Debug)]
pub enum WriteError<GameMode: fmt::Display + 'static> {
InvalidKeyCount(u8, String, String),
Unimpl(GameMode),
}
impl<GameMode: fmt::Display + 'static> fmt::Display for ParseError<GameMode> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
match self {
Self::InvalidChart(error) => write!(f, "Failed to parse because Invalid chart data provided or file is malformed: {error}"),
Self::InvalidMode(mode, target) => write!(f, "Cannot parse because '{mode}' mode is invalid or not supported, parsing for {target}"),
Self::EmptyChartData => write!(f, "Cannot parse because empty chart data was provided"),
Self::UnsupportedFormat => write!(f, "Cannot parse because this is an unsupported file format"),
}
}
}
impl<GameMode: fmt::Display + 'static> fmt::Display for WriteError<GameMode> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
match self {
Self::InvalidKeyCount(key_count, avaibable_key_counts, format) => write!(f, "Failed to write because {key_count}k is not supported, {format} only supports {avaibable_key_counts}"),
Self::Unimpl(_gamemode) => {unimplemented!()},
}
}
}
impl<GameMode: fmt::Debug + fmt::Display + 'static> Error for ParseError<GameMode> {}
impl<GameMode: fmt::Debug + fmt::Display + 'static> Error for WriteError<GameMode> {}