Enum rg3d_ui::node::StubNode[][src]

pub enum StubNode {}

Methods from Deref<Target = Widget<(), StubNode>>

pub fn handle(&self) -> Handle<UINode<M, C>>[src]

pub fn name(&self) -> &str[src]

pub fn set_name<P: AsRef<str>>(&mut self, name: P) -> &mut Self[src]

pub fn actual_size(&self) -> Vector2<f32>[src]

pub fn set_min_size(&mut self, value: Vector2<f32>) -> &mut Self[src]

pub fn min_size(&self) -> Vector2<f32>[src]

pub fn min_width(&self) -> f32[src]

pub fn min_height(&self) -> f32[src]

pub fn is_drag_allowed(&self) -> bool[src]

pub fn is_drop_allowed(&self) -> bool[src]

pub fn invalidate_layout(&self)[src]

pub fn is_hit_test_visible(&self) -> bool[src]

pub fn set_max_size(&mut self, value: Vector2<f32>) -> &mut Self[src]

pub fn max_size(&self) -> Vector2<f32>[src]

pub fn max_width(&self) -> f32[src]

pub fn max_height(&self) -> f32[src]

pub fn set_z_index(&mut self, z_index: usize) -> &mut Self[src]

pub fn z_index(&self) -> usize[src]

pub fn set_background(&mut self, brush: Brush) -> &mut Self[src]

pub fn background(&self) -> Brush[src]

pub fn set_foreground(&mut self, brush: Brush) -> &mut Self[src]

pub fn foreground(&self) -> Brush[src]

pub fn set_width(&mut self, width: f32) -> &mut Self[src]

pub fn width(&self) -> f32[src]

pub fn is_draw_on_top(&self) -> bool[src]

pub fn set_height(&mut self, height: f32) -> &mut Self[src]

pub fn height(&self) -> f32[src]

pub fn set_desired_local_position(&mut self, pos: Vector2<f32>) -> &mut Self[src]

pub fn screen_position(&self) -> Vector2<f32>[src]

pub fn children(&self) -> &[Handle<UINode<M, C>>][src]

pub fn parent(&self) -> Handle<UINode<M, C>>[src]

pub fn set_parent(&mut self, parent: Handle<UINode<M, C>>)[src]

pub fn column(&self) -> usize[src]

pub fn set_row(&mut self, row: usize) -> &mut Self[src]

pub fn row(&self) -> usize[src]

pub fn desired_size(&self) -> Vector2<f32>[src]

pub fn desired_local_position(&self) -> Vector2<f32>[src]

pub fn set_visibility(&mut self, visibility: bool) -> &mut Self[src]

pub fn screen_bounds(&self) -> Rect<f32>[src]

pub fn has_descendant(
    &self,
    node_handle: Handle<UINode<M, C>>,
    ui: &UserInterface<M, C>
) -> bool
[src]

pub fn find_by_criteria_up<Func: Fn(&UINode<M, C>) -> bool>(
    &self,
    ui: &UserInterface<M, C>,
    func: Func
) -> Handle<UINode<M, C>>
[src]

Searches a node up on tree starting from given root that matches a criteria defined by a given func.

pub fn handle_routed_message(
    &mut self,
    _ui: &mut UserInterface<M, C>,
    msg: &mut UiMessage<M, C>
)
[src]

pub fn set_vertical_alignment(
    &mut self,
    vertical_alignment: VerticalAlignment
) -> &mut Self
[src]

pub fn vertical_alignment(&self) -> VerticalAlignment[src]

pub fn set_horizontal_alignment(
    &mut self,
    horizontal_alignment: HorizontalAlignment
) -> &mut Self
[src]

pub fn horizontal_alignment(&self) -> HorizontalAlignment[src]

pub fn set_column(&mut self, column: usize) -> &mut Self[src]

pub fn set_margin(&mut self, margin: Thickness) -> &mut Self[src]

pub fn margin(&self) -> Thickness[src]

pub fn measure_override(
    &self,
    ui: &UserInterface<M, C>,
    available_size: Vector2<f32>
) -> Vector2<f32>
[src]

pub fn arrange_override(
    &self,
    ui: &UserInterface<M, C>,
    final_size: Vector2<f32>
) -> Vector2<f32>
[src]

pub fn is_arrange_valid(&self) -> bool[src]

pub fn is_measure_valid(&self) -> bool[src]

pub fn actual_local_position(&self) -> Vector2<f32>[src]

pub fn is_globally_visible(&self) -> bool[src]

pub fn visibility(&self) -> bool[src]

pub fn enabled(&self) -> bool[src]

pub fn set_cursor(&mut self, cursor: Option<CursorIcon>)[src]

pub fn cursor(&self) -> Option<CursorIcon>[src]

pub fn user_data_ref<T: 'static>(&self) -> &T[src]

pub fn clip_bounds(&self) -> Rect<f32>[src]

pub fn opacity(&self) -> f32[src]

pub fn tooltip(&self) -> Handle<UINode<M, C>>[src]

pub fn set_tooltip(&mut self, tooltip: Handle<UINode<M, C>>)[src]

pub fn tooltip_time(&self) -> f32[src]

pub fn set_tooltip_time(&mut self, tooltip_time: f32)[src]

pub fn context_menu(&self) -> Handle<UINode<M, C>>[src]

pub fn set_context_menu(&mut self, context_menu: Handle<UINode<M, C>>)[src]

The context menu receives PopupMessages for being displayed, and so should support those.

Trait Implementations

impl Clone for StubNode[src]

impl Control<(), StubNode> for StubNode[src]

impl Debug for StubNode[src]

impl Deref for StubNode[src]

type Target = Widget<(), StubNode>

The resulting type after dereferencing.

impl DerefMut for StubNode[src]

impl PartialEq<StubNode> for StubNode[src]

impl StructuralPartialEq for StubNode[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Pointable for T

type Init = T

The type for initializers.

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,