Enum rg3d_ui::node::UINode [−][src]
Variants
Border(Border<M, C>)
Button(Button<M, C>)
Canvas(Canvas<M, C>)
ColorPicker(ColorPicker<M, C>)
ColorField(ColorField<M, C>)
HueBar(HueBar<M, C>)
AlphaBar(AlphaBar<M, C>)
SaturationBrightnessField(SaturationBrightnessField<M, C>)
CheckBox(CheckBox<M, C>)
Grid(Grid<M, C>)
Image(Image<M, C>)
ListView(ListView<M, C>)
ListViewItem(ListViewItem<M, C>)
ScrollBar(ScrollBar<M, C>)
ScrollPanel(ScrollPanel<M, C>)
ScrollViewer(ScrollViewer<M, C>)
StackPanel(StackPanel<M, C>)
TabControl(TabControl<M, C>)
Text(Text<M, C>)
TextBox(TextBox<M, C>)
Window(Window<M, C>)
Popup(Popup<M, C>)
DropdownList(DropdownList<M, C>)
Decorator(Decorator<M, C>)
ProgressBar(ProgressBar<M, C>)
Tree(Tree<M, C>)
TreeRoot(TreeRoot<M, C>)
FileBrowser(FileBrowser<M, C>)
FileSelector(FileSelector<M, C>)
DockingManager(DockingManager<M, C>)
Tile(Tile<M, C>)
Vec3Editor(Vec3Editor<M, C>)
NumericUpDown(NumericUpDown<M, C>)
Menu(Menu<M, C>)
MenuItem(MenuItem<M, C>)
MessageBox(MessageBox<M, C>)
WrapPanel(WrapPanel<M, C>)
VectorImage(VectorImage<M, C>)
Expander(Expander<M, C>)
Implementations
impl<M: MessageData, C: Control<M, C>> UINode<M, C>
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pub fn is_border(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_border(&self) -> &Border<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_border_mut(&mut self) -> &mut Border<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_button(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_button(&self) -> &Button<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_button_mut(&mut self) -> &mut Button<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_canvas(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_canvas(&self) -> &Canvas<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_canvas_mut(&mut self) -> &mut Canvas<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_color_picker(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_color_picker(&self) -> &ColorPicker<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_color_picker_mut(&mut self) -> &mut ColorPicker<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_hue_bar(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_hue_bar(&self) -> &HueBar<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_hue_bar_mut(&mut self) -> &mut HueBar<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_saturation_brightness_field(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_saturation_brightness_field(&self) -> &SaturationBrightnessField<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_saturation_brightness_field_mut(
&mut self
) -> &mut SaturationBrightnessField<M, C>
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&mut self
) -> &mut SaturationBrightnessField<M, C>
Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_check_box(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_check_box(&self) -> &CheckBox<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_check_box_mut(&mut self) -> &mut CheckBox<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_grid(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_grid(&self) -> &Grid<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_grid_mut(&mut self) -> &mut Grid<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_image(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_image(&self) -> &Image<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_image_mut(&mut self) -> &mut Image<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_scroll_bar(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_scroll_bar(&self) -> &ScrollBar<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_scroll_bar_mut(&mut self) -> &mut ScrollBar<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_scroll_panel(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_scroll_panel(&self) -> &ScrollPanel<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_scroll_panel_mut(&mut self) -> &mut ScrollPanel<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_scroll_viewer(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_scroll_viewer(&self) -> &ScrollViewer<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_scroll_viewer_mut(&mut self) -> &mut ScrollViewer<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_stack_panel(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_stack_panel(&self) -> &StackPanel<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_stack_panel_mut(&mut self) -> &mut StackPanel<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_tab_control(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_tab_control(&self) -> &TabControl<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_tab_control_mut(&mut self) -> &mut TabControl<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_text(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_text(&self) -> &Text<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_text_mut(&mut self) -> &mut Text<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_text_box(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_text_box(&self) -> &TextBox<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_text_box_mut(&mut self) -> &mut TextBox<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_window(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_window(&self) -> &Window<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_window_mut(&mut self) -> &mut Window<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_popup(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_popup(&self) -> &Popup<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_popup_mut(&mut self) -> &mut Popup<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_dropdown_list(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_dropdown_list(&self) -> &DropdownList<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_dropdown_list_mut(&mut self) -> &mut DropdownList<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_list_view(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_list_view(&self) -> &ListView<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_list_view_mut(&mut self) -> &mut ListView<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_list_view_item(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_list_view_item(&self) -> &ListViewItem<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_list_view_item_mut(&mut self) -> &mut ListViewItem<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_progress_bar(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_progress_bar(&self) -> &ProgressBar<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_progress_bar_mut(&mut self) -> &mut ProgressBar<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_decorator(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_decorator(&self) -> &Decorator<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_decorator_mut(&mut self) -> &mut Decorator<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_tree(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_tree(&self) -> &Tree<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_tree_mut(&mut self) -> &mut Tree<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_tree_root(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_tree_root(&self) -> &TreeRoot<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_tree_root_mut(&mut self) -> &mut TreeRoot<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_file_browser(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_file_browser(&self) -> &FileBrowser<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_file_browser_mut(&mut self) -> &mut FileBrowser<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_file_selector(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_file_selector(&self) -> &FileSelector<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_file_selector_mut(&mut self) -> &mut FileSelector<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_docking_manager(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_docking_manager(&self) -> &DockingManager<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_docking_manager_mut(&mut self) -> &mut DockingManager<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_tile(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_tile(&self) -> &Tile<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_tile_mut(&mut self) -> &mut Tile<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_vec3_editor(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_vec3_editor(&self) -> &Vec3Editor<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_vec3_editor_mut(&mut self) -> &mut Vec3Editor<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_numeric_up_down(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_numeric_up_down(&self) -> &NumericUpDown<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_numeric_up_down_mut(&mut self) -> &mut NumericUpDown<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_menu(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_menu(&self) -> &Menu<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_menu_mut(&mut self) -> &mut Menu<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_menu_item(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_menu_item(&self) -> &MenuItem<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_menu_item_mut(&mut self) -> &mut MenuItem<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_message_box(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_message_box(&self) -> &MessageBox<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_message_box_mut(&mut self) -> &mut MessageBox<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_wrap_panel(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_wrap_panel(&self) -> &WrapPanel<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_wrap_panel_mut(&mut self) -> &mut WrapPanel<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_vector_image(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_vector_image(&self) -> &VectorImage<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_vector_image_mut(&mut self) -> &mut VectorImage<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_expander(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_expander(&self) -> &Expander<M, C>
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_expander_mut(&mut self) -> &mut Expander<M, C>
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
pub fn is_user(&self) -> bool
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Returns true if node is instance of given type.
pub fn as_user(&self) -> &C
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Tries to cast shared reference to a node to given type, panics if cast is not possible.
pub fn as_user_mut(&mut self) -> &mut C
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Tries to cast mutable reference to a node to given type, panics if cast is not possible.
Methods from Deref<Target = Widget<M, C>>
pub fn handle(&self) -> Handle<UINode<M, C>>
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pub fn name(&self) -> &str
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pub fn set_name<P: AsRef<str>>(&mut self, name: P) -> &mut Self
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pub fn actual_size(&self) -> Vector2<f32>
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pub fn set_min_size(&mut self, value: Vector2<f32>) -> &mut Self
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pub fn min_size(&self) -> Vector2<f32>
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pub fn min_width(&self) -> f32
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pub fn min_height(&self) -> f32
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pub fn is_drag_allowed(&self) -> bool
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pub fn is_drop_allowed(&self) -> bool
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pub fn invalidate_layout(&self)
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pub fn is_hit_test_visible(&self) -> bool
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pub fn set_max_size(&mut self, value: Vector2<f32>) -> &mut Self
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pub fn max_size(&self) -> Vector2<f32>
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pub fn max_width(&self) -> f32
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pub fn max_height(&self) -> f32
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pub fn set_z_index(&mut self, z_index: usize) -> &mut Self
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pub fn z_index(&self) -> usize
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pub fn set_background(&mut self, brush: Brush) -> &mut Self
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pub fn background(&self) -> Brush
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pub fn set_foreground(&mut self, brush: Brush) -> &mut Self
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pub fn foreground(&self) -> Brush
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pub fn set_width(&mut self, width: f32) -> &mut Self
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pub fn width(&self) -> f32
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pub fn is_draw_on_top(&self) -> bool
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pub fn set_height(&mut self, height: f32) -> &mut Self
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pub fn height(&self) -> f32
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pub fn set_desired_local_position(&mut self, pos: Vector2<f32>) -> &mut Self
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pub fn screen_position(&self) -> Vector2<f32>
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pub fn children(&self) -> &[Handle<UINode<M, C>>]
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pub fn parent(&self) -> Handle<UINode<M, C>>
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pub fn set_parent(&mut self, parent: Handle<UINode<M, C>>)
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pub fn column(&self) -> usize
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pub fn set_row(&mut self, row: usize) -> &mut Self
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pub fn row(&self) -> usize
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pub fn desired_size(&self) -> Vector2<f32>
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pub fn desired_local_position(&self) -> Vector2<f32>
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pub fn set_visibility(&mut self, visibility: bool) -> &mut Self
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pub fn screen_bounds(&self) -> Rect<f32>
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pub fn has_descendant(
&self,
node_handle: Handle<UINode<M, C>>,
ui: &UserInterface<M, C>
) -> bool
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&self,
node_handle: Handle<UINode<M, C>>,
ui: &UserInterface<M, C>
) -> bool
pub fn find_by_criteria_up<Func: Fn(&UINode<M, C>) -> bool>(
&self,
ui: &UserInterface<M, C>,
func: Func
) -> Handle<UINode<M, C>>
[src]
&self,
ui: &UserInterface<M, C>,
func: Func
) -> Handle<UINode<M, C>>
Searches a node up on tree starting from given root that matches a criteria defined by a given func.
pub fn handle_routed_message(
&mut self,
_ui: &mut UserInterface<M, C>,
msg: &mut UiMessage<M, C>
)
[src]
&mut self,
_ui: &mut UserInterface<M, C>,
msg: &mut UiMessage<M, C>
)
pub fn set_vertical_alignment(
&mut self,
vertical_alignment: VerticalAlignment
) -> &mut Self
[src]
&mut self,
vertical_alignment: VerticalAlignment
) -> &mut Self
pub fn vertical_alignment(&self) -> VerticalAlignment
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pub fn set_horizontal_alignment(
&mut self,
horizontal_alignment: HorizontalAlignment
) -> &mut Self
[src]
&mut self,
horizontal_alignment: HorizontalAlignment
) -> &mut Self
pub fn horizontal_alignment(&self) -> HorizontalAlignment
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pub fn set_column(&mut self, column: usize) -> &mut Self
[src]
pub fn set_margin(&mut self, margin: Thickness) -> &mut Self
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pub fn margin(&self) -> Thickness
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pub fn measure_override(
&self,
ui: &UserInterface<M, C>,
available_size: Vector2<f32>
) -> Vector2<f32>
[src]
&self,
ui: &UserInterface<M, C>,
available_size: Vector2<f32>
) -> Vector2<f32>
pub fn arrange_override(
&self,
ui: &UserInterface<M, C>,
final_size: Vector2<f32>
) -> Vector2<f32>
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&self,
ui: &UserInterface<M, C>,
final_size: Vector2<f32>
) -> Vector2<f32>
pub fn is_arrange_valid(&self) -> bool
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pub fn is_measure_valid(&self) -> bool
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pub fn actual_local_position(&self) -> Vector2<f32>
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pub fn is_globally_visible(&self) -> bool
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pub fn visibility(&self) -> bool
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pub fn enabled(&self) -> bool
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pub fn set_cursor(&mut self, cursor: Option<CursorIcon>)
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pub fn cursor(&self) -> Option<CursorIcon>
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pub fn user_data_ref<T: 'static>(&self) -> &T
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pub fn clip_bounds(&self) -> Rect<f32>
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pub fn opacity(&self) -> f32
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pub fn tooltip(&self) -> Handle<UINode<M, C>>
[src]
pub fn set_tooltip(&mut self, tooltip: Handle<UINode<M, C>>)
[src]
pub fn tooltip_time(&self) -> f32
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pub fn set_tooltip_time(&mut self, tooltip_time: f32)
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pub fn context_menu(&self) -> Handle<UINode<M, C>>
[src]
pub fn set_context_menu(&mut self, context_menu: Handle<UINode<M, C>>)
[src]
The context menu receives PopupMessage
s for being displayed, and so should support those.
Trait Implementations
impl<M: Clone + MessageData, C: Clone + Control<M, C>> Clone for UINode<M, C>
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impl<M: MessageData, C: Control<M, C>> Control<M, C> for UINode<M, C>
[src]
fn resolve(&mut self, node_map: &NodeHandleMapping<M, C>)
[src]
fn measure_override(
&self,
ui: &UserInterface<M, C>,
available_size: Vector2<f32>
) -> Vector2<f32>
[src]
&self,
ui: &UserInterface<M, C>,
available_size: Vector2<f32>
) -> Vector2<f32>
fn arrange_override(
&self,
ui: &UserInterface<M, C>,
final_size: Vector2<f32>
) -> Vector2<f32>
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&self,
ui: &UserInterface<M, C>,
final_size: Vector2<f32>
) -> Vector2<f32>
fn arrange(&self, ui: &UserInterface<M, C>, final_rect: &Rect<f32>)
[src]
fn measure(&self, ui: &UserInterface<M, C>, available_size: Vector2<f32>)
[src]
fn draw(&self, drawing_context: &mut DrawingContext)
[src]
fn update(&mut self, dt: f32)
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fn handle_routed_message(
&mut self,
ui: &mut UserInterface<M, C>,
message: &mut UiMessage<M, C>
)
[src]
&mut self,
ui: &mut UserInterface<M, C>,
message: &mut UiMessage<M, C>
)
fn preview_message(
&self,
ui: &UserInterface<M, C>,
message: &mut UiMessage<M, C>
)
[src]
&self,
ui: &UserInterface<M, C>,
message: &mut UiMessage<M, C>
)
fn handle_os_event(
&mut self,
self_handle: Handle<UINode<M, C>>,
ui: &mut UserInterface<M, C>,
event: &OsEvent
)
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&mut self,
self_handle: Handle<UINode<M, C>>,
ui: &mut UserInterface<M, C>,
event: &OsEvent
)
fn remove_ref(&mut self, handle: Handle<UINode<M, C>>)
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fn is_measure_valid(&self, ui: &UserInterface<M, C>) -> bool
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fn is_arrange_valid(&self, ui: &UserInterface<M, C>) -> bool
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impl<M: MessageData, C: Control<M, C>> Deref for UINode<M, C>
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type Target = Widget<M, C>
The resulting type after dereferencing.
fn deref(&self) -> &Self::Target
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impl<M: MessageData, C: Control<M, C>> DerefMut for UINode<M, C>
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Auto Trait Implementations
impl<M, C> !RefUnwindSafe for UINode<M, C>
impl<M, C> !Send for UINode<M, C>
impl<M, C> !Sync for UINode<M, C>
impl<M, C> Unpin for UINode<M, C> where
C: Unpin,
M: Unpin,
C: Unpin,
M: Unpin,
impl<M, C> !UnwindSafe for UINode<M, C>
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Pointable for T
pub const ALIGN: usize
type Init = T
The type for initializers.
pub unsafe fn init(init: <T as Pointable>::Init) -> usize
pub unsafe fn deref<'a>(ptr: usize) -> &'a T
pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T
pub unsafe fn drop(ptr: usize)
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
SS: SubsetOf<SP>,
pub fn to_subset(&self) -> Option<SS>
pub fn is_in_subset(&self) -> bool
pub fn to_subset_unchecked(&self) -> SS
pub fn from_subset(element: &SS) -> SP
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,