Enum rg3d_ui::button::ButtonContent[][src]

pub enum ButtonContent<M: MessageData, C: Control<M, C>> {
    Text(String),
    Node(Handle<UINode<M, C>>),
}

Variants

Text(String)
Node(Handle<UINode<M, C>>)

Auto Trait Implementations

impl<M, C> !RefUnwindSafe for ButtonContent<M, C>

impl<M, C> Send for ButtonContent<M, C>

impl<M, C> Sync for ButtonContent<M, C>

impl<M, C> Unpin for ButtonContent<M, C> where
    C: Unpin,
    M: Unpin

impl<M, C> !UnwindSafe for ButtonContent<M, C>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Pointable for T

type Init = T

The type for initializers.

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,