use revue::prelude::*;
#[test]
fn test_skeleton_new() {
let s = Skeleton::new();
}
#[test]
fn test_skeleton_shapes() {
let s1 = skeleton().circle();
let s2 = skeleton().paragraph();
}
#[test]
fn test_skeleton_dimensions() {
let s = skeleton().width(10).height(3);
}
#[test]
fn test_skeleton_helper() {
let s = skeleton();
let s2 = skeleton().circle();
let s3 = skeleton().paragraph();
}
#[test]
fn test_skeleton_render() {
let mut buffer = Buffer::new(10, 2);
let area = Rect::new(0, 0, 10, 2);
let mut ctx = RenderContext::new(&mut buffer, area);
let s = skeleton().width(5).height(2).no_animate();
s.render(&mut ctx);
}