revue 2.71.1

A Vue-style TUI framework for Rust with CSS styling
Documentation
//! Tests for gradient module (mod.rs)
//!
//! Extracted from src/utils/gradient/mod.rs

use revue::style::Color;
use revue::utils::gradient::*;

// =============================================================================
// ColorStop Tests
// =============================================================================

#[test]
fn test_color_stop_new() {
    let stop = ColorStop::new(0.5, Color::RED);
    assert!((stop.position - 0.5).abs() < f32::EPSILON);
    assert_eq!(stop.color, Color::RED);
}

#[test]
fn test_color_stop_clamps() {
    let stop = ColorStop::new(1.5, Color::RED);
    assert!((stop.position - 1.0).abs() < f32::EPSILON);

    let stop = ColorStop::new(-0.5, Color::RED);
    assert!((stop.position - 0.0).abs() < f32::EPSILON);
}

#[test]
fn test_color_stop_start_end() {
    let start = ColorStop::start(Color::RED);
    assert!((start.position - 0.0).abs() < f32::EPSILON);

    let end = ColorStop::end(Color::BLUE);
    assert!((end.position - 1.0).abs() < f32::EPSILON);
}

// =============================================================================
// Gradient Creation Tests
// =============================================================================

#[test]
fn test_gradient_linear() {
    let gradient = Gradient::linear(Color::BLACK, Color::WHITE);
    assert_eq!(gradient.len(), 2);
    assert_eq!(gradient.at(0.0), Color::BLACK);
    assert_eq!(gradient.at(1.0), Color::WHITE);
}

#[test]
fn test_gradient_three() {
    let gradient = Gradient::three(Color::RED, Color::GREEN, Color::BLUE);
    assert_eq!(gradient.len(), 3);
    assert_eq!(gradient.at(0.0), Color::RED);
    assert_eq!(gradient.at(0.5), Color::GREEN);
    assert_eq!(gradient.at(1.0), Color::BLUE);
}

#[test]
fn test_gradient_from_colors() {
    let gradient = Gradient::from_colors(&[Color::RED, Color::GREEN, Color::BLUE]);
    assert_eq!(gradient.len(), 3);
    assert_eq!(gradient.at(0.0), Color::RED);
    assert_eq!(gradient.at(1.0), Color::BLUE);
}

#[test]
fn test_gradient_empty_colors() {
    let gradient = Gradient::from_colors(&[]);
    assert_eq!(gradient.len(), 2); // Default black to white
}

#[test]
fn test_gradient_single_color() {
    let gradient = Gradient::from_colors(&[Color::RED]);
    assert_eq!(gradient.len(), 2);
    assert_eq!(gradient.at(0.0), Color::RED);
    assert_eq!(gradient.at(1.0), Color::RED);
}

// =============================================================================
// Gradient Interpolation Tests
// =============================================================================

#[test]
fn test_gradient_at_midpoint() {
    let gradient = Gradient::linear(Color::BLACK, Color::WHITE);
    let mid = gradient.at(0.5);

    // Should be approximately gray
    assert!(mid.r > 120 && mid.r < 135);
    assert!(mid.g > 120 && mid.g < 135);
    assert!(mid.b > 120 && mid.b < 135);
}

#[test]
fn test_gradient_at_edges() {
    let gradient = Gradient::linear(Color::RED, Color::BLUE);

    assert_eq!(gradient.at(0.0), Color::RED);
    assert_eq!(gradient.at(1.0), Color::BLUE);
}

#[test]
fn test_gradient_at_clamped() {
    let gradient = Gradient::linear(Color::RED, Color::BLUE);

    // Out of range should clamp
    assert_eq!(gradient.at(-0.5), Color::RED);
    assert_eq!(gradient.at(1.5), Color::BLUE);
}

#[test]
fn test_gradient_alpha_interpolation() {
    let from = Color::rgba(255, 0, 0, 255);
    let to = Color::rgba(0, 0, 255, 0);
    let gradient = Gradient::linear(from, to);

    let mid = gradient.at(0.5);
    assert!(mid.a > 120 && mid.a < 135);
}

// =============================================================================
// Spread Mode Tests
// =============================================================================

#[test]
fn test_spread_repeat() {
    let gradient = Gradient::linear(Color::RED, Color::BLUE).spread(SpreadMode::Repeat);

    let at_0 = gradient.at(0.0);
    let at_half = gradient.at(0.5);
    let at_1_5 = gradient.at(1.5); // Should wrap to 0.5

    assert_eq!(at_half, at_1_5);
    assert_ne!(at_0, at_half);
}

#[test]
fn test_spread_reflect() {
    let gradient = Gradient::linear(Color::RED, Color::BLUE).spread(SpreadMode::Reflect);

    let at_0 = gradient.at(0.0);
    let at_1 = gradient.at(1.0);
    let at_2 = gradient.at(2.0); // Should reflect to 0.0

    assert_eq!(at_0, at_2);
    assert_ne!(at_0, at_1);
}

// =============================================================================
// Colors Generation Tests
// =============================================================================

#[test]
fn test_colors_generation() {
    let gradient = Gradient::linear(Color::BLACK, Color::WHITE);
    let colors = gradient.colors(5);

    assert_eq!(colors.len(), 5);
    assert_eq!(colors[0], Color::BLACK);
    assert_eq!(colors[4], Color::WHITE);
}

#[test]
fn test_colors_empty() {
    let gradient = Gradient::linear(Color::BLACK, Color::WHITE);
    let colors = gradient.colors(0);
    assert!(colors.is_empty());
}

#[test]
fn test_colors_single() {
    let gradient = Gradient::linear(Color::BLACK, Color::WHITE);
    let colors = gradient.colors(1);
    assert_eq!(colors.len(), 1);
}

// =============================================================================
// Reversed Gradient Tests
// =============================================================================

#[test]
fn test_gradient_reversed() {
    let gradient = Gradient::linear(Color::RED, Color::BLUE);
    let reversed = gradient.reversed();

    assert_eq!(reversed.at(0.0), Color::BLUE);
    assert_eq!(reversed.at(1.0), Color::RED);
}

// =============================================================================
// Linear Gradient 2D Tests
// =============================================================================

#[test]
fn test_linear_gradient_horizontal() {
    let lg = LinearGradient::horizontal(Color::RED, Color::BLUE);

    let left = lg.at(0, 0, 10, 5);
    let right = lg.at(9, 0, 10, 5);

    assert_eq!(left, Color::RED);
    assert_eq!(right, Color::BLUE);
}

#[test]
fn test_linear_gradient_vertical() {
    let lg = LinearGradient::vertical(Color::RED, Color::BLUE);

    let top = lg.at(0, 0, 10, 5);
    let bottom = lg.at(0, 4, 10, 5);

    assert_eq!(top, Color::RED);
    assert_eq!(bottom, Color::BLUE);
}

#[test]
fn test_linear_gradient_2d() {
    let lg = LinearGradient::horizontal(Color::BLACK, Color::WHITE);
    let colors = lg.colors_2d(3, 2);

    assert_eq!(colors.len(), 2); // 2 rows
    assert_eq!(colors[0].len(), 3); // 3 columns
}

// =============================================================================
// Radial Gradient Tests
// =============================================================================

#[test]
fn test_radial_gradient_center() {
    let rg = RadialGradient::circular(Color::WHITE, Color::BLACK);

    let center = rg.at(5, 5, 11, 11);
    // Center should be start color (or close to it)
    assert_eq!(center, Color::WHITE);
}

#[test]
fn test_radial_gradient_edge() {
    let rg = RadialGradient::circular(Color::WHITE, Color::BLACK);

    let edge = rg.at(10, 5, 11, 11); // Right edge
                                     // Edge should be closer to end color
    assert!(edge.r < 200);
}

// =============================================================================
// Preset Tests
// =============================================================================

#[test]
fn test_preset_rainbow() {
    let rainbow = presets::rainbow();
    assert_eq!(rainbow.len(), 7);
}

#[test]
fn test_preset_heat_map() {
    let heat = presets::heat_map();
    assert_eq!(heat.len(), 5);

    // Cold should be blue
    let cold = heat.at(0.0);
    assert!(cold.b > cold.r);

    // Hot should be red
    let hot = heat.at(1.0);
    assert!(hot.r > hot.b);
}

#[test]
fn test_preset_viridis() {
    let viridis = presets::viridis();
    assert_eq!(viridis.len(), 5);
}

// =============================================================================
// HSL Interpolation Tests
// =============================================================================

#[test]
fn test_hsl_interpolation() {
    let gradient =
        Gradient::linear(Color::RED, Color::BLUE).interpolation(InterpolationMode::HslShort);

    let mid = gradient.at(0.5);
    // HSL short path from red to blue goes through magenta
    // Should have high red and blue, low green
    assert!(mid.r > 100);
    assert!(mid.b > 100);
}

#[test]
fn test_gradient_direction_radians() {
    let right = GradientDirection::ToRight.to_radians();
    assert!((right - 0.0).abs() < f32::EPSILON);

    let down = GradientDirection::ToBottom.to_radians();
    assert!((down - std::f32::consts::FRAC_PI_2).abs() < f32::EPSILON);
}