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//! Reactive Todo List example
//!
//! Demonstrates advanced reactive patterns:
//! - Multiple signals
//! - Computed derived state
//! - Complex state transformations
//!
//! Run with: cargo run --example reactive_todo
use revue::prelude::*;
#[derive(Clone, Debug, PartialEq)]
enum Filter {
All,
Active,
Completed,
}
impl Filter {
fn matches(&self, completed: bool) -> bool {
match self {
Filter::All => true,
Filter::Active => !completed,
Filter::Completed => completed,
}
}
fn label(&self) -> &str {
match self {
Filter::All => "All",
Filter::Active => "Active",
Filter::Completed => "Completed",
}
}
}
#[derive(Clone, Debug)]
struct TodoItem {
text: String,
completed: bool,
}
struct ReactiveTodoList {
/// All todo items (reactive)
items: Signal<Vec<TodoItem>>,
/// Current filter (reactive)
filter: Signal<Filter>,
/// Input buffer for new items
input: Signal<String>,
/// Selected index
selected: Signal<usize>,
// Computed values (automatically update when dependencies change)
/// Filtered items based on current filter
filtered_items: Computed<Vec<TodoItem>>,
/// Count of active items
active_count: Computed<usize>,
/// Count of completed items
completed_count: Computed<usize>,
/// Total count
total_count: Computed<usize>,
}
impl ReactiveTodoList {
fn new() -> Self {
// Initialize reactive state
let items = signal(vec![
TodoItem {
text: "Learn Revue TUI".to_string(),
completed: false,
},
TodoItem {
text: "Build awesome app".to_string(),
completed: false,
},
TodoItem {
text: "Try reactive patterns".to_string(),
completed: true,
},
]);
let filter = signal(Filter::All);
let input = signal(String::new());
let selected = signal(0);
// Computed: filtered items
let items_clone = items.clone();
let filter_clone = filter.clone();
let filtered_items = computed(move || {
items_clone.with(|items| {
filter_clone.with(|filter| {
items
.iter()
.filter(|item| filter.matches(item.completed))
.cloned()
.collect()
})
})
});
// Computed: counts
let items_clone2 = items.clone();
let active_count = computed(move || {
items_clone2.with(|items| items.iter().filter(|item| !item.completed).count())
});
let items_clone3 = items.clone();
let completed_count = computed(move || {
items_clone3.with(|items| items.iter().filter(|item| item.completed).count())
});
let items_clone4 = items.clone();
let total_count = computed(move || items_clone4.with(|items| items.len()));
// Effect: log when items change (optional)
let items_clone5 = items.clone();
effect(move || {
let count = items_clone5.with(|items| items.len());
println!("Total items: {}", count);
});
Self {
items,
filter,
input,
selected,
filtered_items,
active_count,
completed_count,
total_count,
}
}
fn add_item(&mut self) {
let text = self.input.get();
if !text.is_empty() {
self.items.update(|items| {
items.push(TodoItem {
text: text.clone(),
completed: false,
});
});
self.input.set(String::new());
self.selected.set(0);
}
}
fn toggle_selected(&mut self) {
let idx = self.selected.get();
let filter = self.filter.get();
self.items.update(|items| {
// Find actual index in full list based on filtered view
let filtered_indices: Vec<_> = items
.iter()
.enumerate()
.filter(|(_, item)| filter.matches(item.completed))
.map(|(i, _)| i)
.collect();
if let Some(&actual_idx) = filtered_indices.get(idx) {
if let Some(item) = items.get_mut(actual_idx) {
item.completed = !item.completed;
}
}
});
}
fn delete_selected(&mut self) {
let idx = self.selected.get();
let filter = self.filter.get();
self.items.update(|items| {
let filtered: Vec<_> = items
.iter()
.enumerate()
.filter(|(_, item)| filter.matches(item.completed))
.collect();
if let Some((actual_idx, _)) = filtered.get(idx) {
items.remove(*actual_idx);
}
});
// Adjust selection
let filtered_len = self.filtered_items.get().len();
if filtered_len > 0 {
let current = self.selected.get();
if current >= filtered_len {
self.selected.set(filtered_len - 1);
}
} else {
self.selected.set(0);
}
}
fn cycle_filter(&mut self) {
self.filter.update(|f| {
*f = match f {
Filter::All => Filter::Active,
Filter::Active => Filter::Completed,
Filter::Completed => Filter::All,
};
});
self.selected.set(0);
}
fn handle_key(&mut self, key: &Key) -> bool {
match key {
Key::Enter => {
self.add_item();
true
}
Key::Char(' ') => {
self.toggle_selected();
true
}
Key::Char('d') | Key::Delete => {
self.delete_selected();
true
}
Key::Char('f') => {
self.cycle_filter();
true
}
Key::Up | Key::Char('k') => {
self.selected.update(|s| *s = s.saturating_sub(1));
true
}
Key::Down | Key::Char('j') => {
let max = self.filtered_items.get().len().saturating_sub(1);
self.selected.update(|s| *s = (*s + 1).min(max));
true
}
Key::Char(c) => {
self.input.update(|input| input.push(*c));
true
}
Key::Backspace => {
self.input.update(|input| {
input.pop();
});
true
}
_ => false,
}
}
}
impl View for ReactiveTodoList {
fn render(&self, ctx: &mut RenderContext) {
// Get reactive values - all cached and auto-updated!
let filtered = self.filtered_items.get();
let active_count = self.active_count.get();
let completed_count = self.completed_count.get();
let total_count = self.total_count.get();
let filter = self.filter.get();
let input = self.input.get();
let selected = self.selected.get();
// Build UI
let mut items_view = vstack();
for (i, item) in filtered.iter().enumerate() {
let is_selected = i == selected;
let prefix = if is_selected { "→ " } else { " " };
let checkbox = if item.completed { "[✓]" } else { "[ ]" };
let text = format!("{}{} {}", prefix, checkbox, item.text);
let color = if is_selected {
Color::CYAN
} else if item.completed {
Color::rgb(100, 100, 100)
} else {
Color::WHITE
};
items_view = items_view.child(Text::new(text).fg(color));
}
if filtered.is_empty() {
items_view = items_view.child(Text::muted("No items to show"));
}
let view = vstack()
.gap(1)
.child(
Border::panel().title("📝 Reactive Todo List").child(
vstack()
.gap(1)
.child(
hstack()
.gap(2)
.child(Text::new("New:"))
.child(Text::new(format!("[{}]", input)).fg(Color::YELLOW)),
)
.child(
hstack()
.gap(2)
.child(
Text::new(format!("Filter: {}", filter.label()))
.fg(Color::CYAN),
)
.child(Text::muted("|"))
.child(Text::new(format!("Total: {}", total_count)))
.child(
Text::new(format!("Active: {}", active_count)).fg(Color::GREEN),
)
.child(
Text::new(format!("Done: {}", completed_count))
.fg(Color::rgb(100, 100, 100)),
),
),
),
)
.child(Border::single().title("Items").child(items_view))
.child(
Border::rounded().title("Controls").child(
vstack()
.child(
hstack()
.gap(2)
.child(Text::muted("[Type]"))
.child(Text::new("Add text to new item")),
)
.child(
hstack()
.gap(2)
.child(Text::muted("[Enter]"))
.child(Text::new("Add item")),
)
.child(
hstack()
.gap(2)
.child(Text::muted("[↑/↓]"))
.child(Text::new("Navigate")),
)
.child(
hstack()
.gap(2)
.child(Text::muted("[Space]"))
.child(Text::new("Toggle completed")),
)
.child(
hstack()
.gap(2)
.child(Text::muted("[d]"))
.child(Text::new("Delete item")),
)
.child(
hstack()
.gap(2)
.child(Text::muted("[f]"))
.child(Text::new("Cycle filter")),
)
.child(
hstack()
.gap(2)
.child(Text::muted("[q]"))
.child(Text::new("Quit")),
),
),
)
.child(
Border::success_box().title("✨ Reactive Features").child(
vstack()
.child(Text::success(
"✓ filtered_items auto-updates when filter or items change",
))
.child(Text::success(
"✓ Counts are computed - no manual recalculation",
))
.child(Text::success("✓ All derived state is cached and efficient")),
),
);
view.render(ctx);
}
fn meta(&self) -> WidgetMeta {
WidgetMeta::new("ReactiveTodoList")
}
}
fn main() -> Result<()> {
println!("📝 Reactive Todo List Example");
println!("Demonstrates Signal, Computed, and derived state.\n");
let mut app = App::builder().build();
let todo = ReactiveTodoList::new();
app.run(todo, |event, todo, _app| match event {
Event::Key(key_event) => todo.handle_key(&key_event.key),
_ => false,
})
}