revue 2.71.1

A Vue-style TUI framework for Rust with CSS styling
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
//! Menu bar widget

use super::types::Menu;
use crate::event::Key;
use crate::render::Cell;
use crate::style::Color;
use crate::widget::theme::{DARK_BG, LIGHT_GRAY};
use crate::widget::traits::{RenderContext, View, WidgetProps, DISABLED_FG};
use crate::{impl_props_builders, impl_styled_view};

/// Menu bar widget
pub struct MenuBar {
    /// Menus
    pub(crate) menus: Vec<Menu>,
    /// Currently selected menu index
    pub(crate) selected_menu: usize,
    /// Currently selected item index (if menu is open)
    pub(crate) selected_item: Option<usize>,
    /// Is a menu currently open
    pub(crate) open: bool,
    /// Colors
    pub(crate) bg: Color,
    pub(crate) fg: Color,
    selected_bg: Color,
    selected_fg: Color,
    disabled_fg: Color,
    shortcut_fg: Color,
    /// Widget properties
    props: WidgetProps,
}

impl Default for MenuBar {
    fn default() -> Self {
        Self::new()
    }
}

impl MenuBar {
    /// Create a new menu bar
    pub fn new() -> Self {
        Self {
            menus: Vec::new(),
            selected_menu: 0,
            selected_item: None,
            open: false,
            bg: DARK_BG,
            fg: Color::WHITE,
            selected_bg: Color::rgb(60, 100, 180),
            selected_fg: Color::WHITE,
            disabled_fg: DISABLED_FG,
            shortcut_fg: LIGHT_GRAY,
            props: WidgetProps::new(),
        }
    }

    /// Add a menu
    pub fn menu(mut self, menu: Menu) -> Self {
        self.menus.push(menu);
        self
    }

    /// Set background color
    pub fn bg(mut self, color: Color) -> Self {
        self.bg = color;
        self
    }

    /// Set foreground color
    pub fn fg(mut self, color: Color) -> Self {
        self.fg = color;
        self
    }

    /// Open menu at index
    pub fn open_menu(&mut self, index: usize) {
        if index < self.menus.len() {
            self.selected_menu = index;
            self.open = true;
            self.selected_item = if self.menus[index].items.is_empty() {
                None
            } else {
                Some(0)
            };
        }
    }

    /// Close menu
    pub fn close(&mut self) {
        self.open = false;
        self.selected_item = None;
    }

    /// Toggle menu open state
    pub fn toggle(&mut self) {
        if self.open {
            self.close();
        } else {
            self.open_menu(self.selected_menu);
        }
    }

    /// Select next menu
    pub fn next_menu(&mut self) {
        if !self.menus.is_empty() {
            self.selected_menu = (self.selected_menu + 1) % self.menus.len();
            if self.open {
                self.open_menu(self.selected_menu);
            }
        }
    }

    /// Select previous menu
    pub fn prev_menu(&mut self) {
        if !self.menus.is_empty() {
            self.selected_menu = self
                .selected_menu
                .checked_sub(1)
                .unwrap_or(self.menus.len() - 1);
            if self.open {
                self.open_menu(self.selected_menu);
            }
        }
    }

    /// Select next item
    pub fn next_item(&mut self) {
        if let Some(menu) = self.menus.get(self.selected_menu) {
            if !menu.items.is_empty() {
                let current = self.selected_item.unwrap_or(0);
                let mut next = (current + 1) % menu.items.len();
                // Skip separators
                while menu.items[next].separator && next != current {
                    next = (next + 1) % menu.items.len();
                }
                self.selected_item = Some(next);
            }
        }
    }

    /// Select previous item
    pub fn prev_item(&mut self) {
        if let Some(menu) = self.menus.get(self.selected_menu) {
            if !menu.items.is_empty() {
                let current = self.selected_item.unwrap_or(0);
                let mut prev = current.checked_sub(1).unwrap_or(menu.items.len() - 1);
                // Skip separators
                while menu.items[prev].separator && prev != current {
                    prev = prev.checked_sub(1).unwrap_or(menu.items.len() - 1);
                }
                self.selected_item = Some(prev);
            }
        }
    }

    /// Execute selected item
    pub fn execute_selected(&mut self) -> bool {
        if let Some(item_idx) = self.selected_item {
            if let Some(menu) = self.menus.get(self.selected_menu) {
                if let Some(item) = menu.items.get(item_idx) {
                    if !item.disabled && !item.separator {
                        item.execute();
                        self.close();
                        return true;
                    }
                }
            }
        }
        false
    }

    /// Handle key input
    pub fn handle_key(&mut self, key: &Key) -> bool {
        match key {
            Key::Left | Key::Char('h') => {
                self.prev_menu();
                true
            }
            Key::Right | Key::Char('l') => {
                self.next_menu();
                true
            }
            Key::Up | Key::Char('k') if self.open => {
                self.prev_item();
                true
            }
            Key::Down | Key::Char('j') if self.open => {
                self.next_item();
                true
            }
            Key::Enter | Key::Char(' ') => {
                if self.open {
                    self.execute_selected()
                } else {
                    self.toggle();
                    true
                }
            }
            Key::Escape if self.open => {
                self.close();
                true
            }
            _ => false,
        }
    }

    /// Check if menu is open
    pub fn is_open(&self) -> bool {
        self.open
    }
}

impl View for MenuBar {
    crate::impl_view_meta!("MenuBar");

    fn render(&self, ctx: &mut RenderContext) {
        let area = ctx.area;
        if area.height < 1 {
            return;
        }

        // Draw menu bar background
        for x in 0..area.width {
            let mut cell = Cell::new(' ');
            cell.bg = Some(self.bg);
            ctx.set(x, 0, cell);
        }

        // Draw menu titles
        let mut x: u16 = 0;
        for (i, menu) in self.menus.iter().enumerate() {
            let is_selected = i == self.selected_menu;
            let title = format!(" {} ", menu.title);

            for ch in title.chars() {
                if x >= area.width {
                    break;
                }
                let mut cell = Cell::new(ch);
                if is_selected {
                    cell.bg = Some(self.selected_bg);
                    cell.fg = Some(self.selected_fg);
                } else {
                    cell.bg = Some(self.bg);
                    cell.fg = Some(self.fg);
                }
                ctx.set(x, 0, cell);
                x += 1;
            }
        }

        // Draw dropdown if open
        if self.open {
            if let Some(menu) = self.menus.get(self.selected_menu) {
                self.render_dropdown(ctx, menu, 1);
            }
        }
    }
}

impl MenuBar {
    fn render_dropdown(&self, ctx: &mut RenderContext, menu: &Menu, y: u16) {
        if menu.items.is_empty() || y >= ctx.area.height {
            return;
        }

        // Calculate dropdown position (relative)
        let mut menu_x: u16 = 0;
        for (i, m) in self.menus.iter().enumerate() {
            if i == self.selected_menu {
                break;
            }
            menu_x += m.title.len() as u16 + 2;
        }

        // Calculate max width
        let max_width = menu
            .items
            .iter()
            .filter(|item| !item.separator)
            .map(|item| {
                let shortcut_len = item.shortcut.as_ref().map(|s| s.len() + 2).unwrap_or(0);
                item.label.len() + shortcut_len + 4
            })
            .max()
            .unwrap_or(10) as u16;

        let dropdown_width = max_width.min(ctx.area.width - menu_x);
        let dropdown_height = (menu.items.len() as u16 + 2).min(ctx.area.height - y);

        // Draw border
        for dy in 0..dropdown_height {
            for dx in 0..dropdown_width {
                let px = menu_x + dx;
                let py = y + dy;
                if px >= ctx.area.width || py >= ctx.area.height {
                    continue;
                }

                let ch = if dy == 0 && dx == 0 {
                    ''
                } else if dy == 0 && dx == dropdown_width - 1 {
                    ''
                } else if dy == dropdown_height - 1 && dx == 0 {
                    ''
                } else if dy == dropdown_height - 1 && dx == dropdown_width - 1 {
                    ''
                } else if dy == 0 || dy == dropdown_height - 1 {
                    ''
                } else if dx == 0 || dx == dropdown_width - 1 {
                    ''
                } else {
                    ' '
                };

                let mut cell = Cell::new(ch);
                cell.bg = Some(self.bg);
                cell.fg = Some(self.fg);
                ctx.set(px, py, cell);
            }
        }

        // Draw items
        for (i, item) in menu.items.iter().enumerate() {
            let item_y = y + 1 + i as u16;
            if item_y >= y + dropdown_height - 1 {
                break;
            }

            let is_selected = self.selected_item == Some(i);

            if item.separator {
                // Draw separator line
                for dx in 1..dropdown_width - 1 {
                    let mut cell = Cell::new('');
                    cell.fg = Some(self.disabled_fg);
                    cell.bg = Some(self.bg);
                    ctx.set(menu_x + dx, item_y, cell);
                }
                // Fix corners
                let mut left = Cell::new('');
                left.fg = Some(self.fg);
                left.bg = Some(self.bg);
                ctx.set(menu_x, item_y, left);

                let mut right = Cell::new('');
                right.fg = Some(self.fg);
                right.bg = Some(self.bg);
                ctx.set(menu_x + dropdown_width - 1, item_y, right);
            } else {
                // Draw item
                let bg = if is_selected {
                    self.selected_bg
                } else {
                    self.bg
                };
                let fg = if item.disabled {
                    self.disabled_fg
                } else if is_selected {
                    self.selected_fg
                } else {
                    self.fg
                };

                // Fill background
                for dx in 1..dropdown_width - 1 {
                    let mut cell = Cell::new(' ');
                    cell.bg = Some(bg);
                    ctx.set(menu_x + dx, item_y, cell);
                }

                // Draw checkbox if present
                let mut text_x = menu_x + 2;
                if let Some(checked) = item.checked {
                    let check_ch = if checked { '' } else { ' ' };
                    let mut cell = Cell::new(check_ch);
                    cell.fg = Some(fg);
                    cell.bg = Some(bg);
                    ctx.set(text_x, item_y, cell);
                    text_x += 2;
                }

                // Draw label
                for ch in item.label.chars() {
                    if text_x >= menu_x + dropdown_width - 2 {
                        break;
                    }
                    let mut cell = Cell::new(ch);
                    cell.fg = Some(fg);
                    cell.bg = Some(bg);
                    ctx.set(text_x, item_y, cell);
                    text_x += 1;
                }

                // Draw shortcut
                if let Some(ref shortcut) = item.shortcut {
                    let shortcut_x = menu_x + dropdown_width - 2 - shortcut.len() as u16;
                    for (j, ch) in shortcut.chars().enumerate() {
                        let mut cell = Cell::new(ch);
                        cell.fg = Some(self.shortcut_fg);
                        cell.bg = Some(bg);
                        ctx.set(shortcut_x + j as u16, item_y, cell);
                    }
                }

                // Draw submenu indicator
                if item.has_submenu() {
                    let mut cell = Cell::new('');
                    cell.fg = Some(fg);
                    cell.bg = Some(bg);
                    ctx.set(menu_x + dropdown_width - 2, item_y, cell);
                }
            }
        }
    }
}

impl_styled_view!(MenuBar);
impl_props_builders!(MenuBar);