use serde::{ser::Serializer, Serialize};
use tokio::sync::mpsc::error::SendError;
pub type Result<T> = std::result::Result<T, Error>;
#[derive(Debug, thiserror::Error)]
pub enum Error {
#[error(transparent)]
Io(#[from] std::io::Error),
#[error(transparent)]
Tauri(#[from] tauri::Error),
#[error(transparent)]
Send(#[from] SendError<()>),
#[error("Cannot launch unininstalled game with id `{0}`")]
NotInstalled(i32),
#[error("Cannot find appropriate file for game with id `{0}`")]
FileNotFound(i32),
#[error("Cannot find game with id `{0:?}`")]
GameNotFound(Option<i32>),
#[error(transparent)]
Steam(#[from] retrom_plugin_steam::Error),
#[error(transparent)]
DecodeError(#[from] prost::DecodeError),
#[error("InternalError: {0}")]
InternalError(String),
}
impl Serialize for Error {
fn serialize<S>(&self, serializer: S) -> std::result::Result<S::Ok, S::Error>
where
S: Serializer,
{
serializer.serialize_str(self.to_string().as_ref())
}
}