retroglyph-core 0.6.0

A 2D pseudographic terminal library -- core types, no backend
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
//! Pluggable rendering backends.
//!
//! The [`Output`](crate::backend::Output), [`Input`](crate::backend::Input), and [`Cursor`](crate::backend::Cursor) traits (plus the [`Backend`](crate::backend::Backend) bundle that ties them
//! together) and the dependency-free [`Headless`](crate::backend::Headless) test backend live here. Platform backends
//! (crossterm, software/winit) are separate crates (`retroglyph-crossterm`, `retroglyph-software`)
//! that depend on this one and implement these traits.

pub mod headless;

pub use headless::Headless;

use crate::color::Tint;
use crate::event::Event;
use crate::grid::{Pos, Size};
use crate::tile::Tile;
use core::time::Duration;

/// Associated error type used by all fallible backend methods.
///
/// Backends that are infallible (e.g. `Headless`, `SoftwareRenderer`) use
/// [`core::convert::Infallible`]. Fallible backends (e.g. `Crossterm`) use
/// [`std::io::Error`].
///
/// Requiring [`core::error::Error`] rather than just [`Display`](core::fmt::Display) +
/// [`Debug`](core::fmt::Debug) lets generic code convert `B::Error` into `Box<dyn Error>` or any
/// error-trait-based caller error with a plain `?`, and exposes `source()` chains for concrete
/// error types that wrap an inner error.
///
/// # Examples
///
/// ```
/// use retroglyph_core::backend::BackendError;
/// use core::fmt;
///
/// #[derive(Debug)]
/// struct MyBackendError;
///
/// impl fmt::Display for MyBackendError {
///     fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
///         write!(f, "my backend failed")
///     }
/// }
///
/// impl core::error::Error for MyBackendError {}
/// impl BackendError for MyBackendError {}
/// ```
pub trait BackendError: core::error::Error {}

impl BackendError for core::convert::Infallible {}
#[cfg(feature = "std")]
impl BackendError for std::io::Error {}

/// One cell handed to a backend at draw time: the tile, plus the state that does not fit in one.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[non_exhaustive]
pub struct DrawCell<'a> {
    /// Which layer this cell belongs to. Always `0` for cells arriving through
    /// [`Output::draw`](crate::backend::Output::draw).
    pub layer: u8,
    /// Where the cell sits in the grid.
    pub pos: Pos,
    /// The tile itself.
    pub tile: &'a Tile,
    /// The tile's full grapheme cluster, or `None` to render [`Tile::glyph`](crate::tile::Tile::glyph) alone.
    ///
    /// `Some` only for multi-codepoint clusters (combining marks, ZWJ sequences), and **only
    /// ever `Some` when the `egc` feature is enabled**: without it `Grid` never populates the
    /// side table, so a backend that does not support `egc` can ignore this entirely and render
    /// from [`Tile::glyph`](crate::tile::Tile::glyph).
    pub grapheme: Option<&'a str>,
    /// How a pixel backend recolours this cell's sprite.
    ///
    /// [`Tint::None`](crate::color::Tint::None) for the overwhelming majority of cells. Cell backends have no sprite to
    /// recolour and ignore it; see [`Tint`](crate::color::Tint).
    pub tint: Tint,
}

impl<'a> DrawCell<'a> {
    /// A cell on layer 0 with no grapheme text and no tint: the shape almost every test and
    /// cell backend wants.
    #[must_use]
    pub const fn new(pos: Pos, tile: &'a Tile) -> Self {
        Self {
            layer: 0,
            pos,
            tile,
            grapheme: None,
            tint: Tint::None,
        }
    }

    /// [`new`](Self::new) on an explicit layer.
    #[must_use]
    pub const fn on_layer(layer: u8, pos: Pos, tile: &'a Tile) -> Self {
        Self {
            layer,
            pos,
            tile,
            grapheme: None,
            tint: Tint::None,
        }
    }

    /// This cell with `grapheme` as its full cluster text.
    #[must_use]
    pub const fn with_grapheme(mut self, grapheme: Option<&'a str>) -> Self {
        self.grapheme = grapheme;
        self
    }

    /// This cell with `tint` applied to its sprite.
    #[must_use]
    pub const fn with_tint(mut self, tint: Tint) -> Self {
        self.tint = tint;
        self
    }
}

/// Draws grid content to a display and reports its dimensions.
///
/// This is the only one of the three backend facets ([`Output`](crate::backend::Output), [`Input`](crate::backend::Input), [`Cursor`](crate::backend::Cursor)) that's
/// fallible: writing to a real display can fail (a broken pipe, a closed terminal, a lost
/// surface), so every mutating method here returns `Result<(), Self::Error>`.
///
/// # Examples
///
/// ```
/// use retroglyph_core::backend::{DrawCell, Output};
/// use retroglyph_core::grid::Size;
///
/// struct NullOutput;
///
/// impl Output for NullOutput {
///     type Error = core::convert::Infallible;
///
///     fn draw_layers<'a, I>(&mut self, _content: I) -> Result<(), Self::Error>
///     where
///         I: Iterator<Item = DrawCell<'a>>,
///     {
///         Ok(())
///     }
///
///     fn flush(&mut self) -> Result<(), Self::Error> {
///         Ok(())
///     }
///
///     fn size(&self) -> Size {
///         Size::new(4, 2)
///     }
///
///     fn clear(&mut self) -> Result<(), Self::Error> {
///         Ok(())
///     }
/// }
/// ```
pub trait Output {
    /// Error type returned by fallible operations.
    type Error: BackendError;

    /// Draw changed cells to the output surface, layer 0 only.
    ///
    /// Every cell arrives as a [`DrawCell`](crate::backend::DrawCell), which carries the out-of-line state a [`Tile`](crate::tile::Tile)
    /// cannot: its full grapheme cluster and its tint. Both live in a side table on
    /// [`Grid`](crate::grid::Grid)
    /// rather than in the tile, so a backend that needs either must read it from here.
    ///
    /// The default implementation forwards to [`draw_layers`](Self::draw_layers), which every
    /// backend implements. [`crate::terminal::Terminal::present`] never calls this method directly (it
    /// always goes through `draw_layers`, pre-flattened onto layer 0 for a backend that doesn't
    /// composite; see [`composites_layers`](Self::composites_layers)), so overriding this is
    /// only worthwhile if a backend has a cheaper direct path for the known-single-layer case
    /// than its own `draw_layers` would take.
    ///
    /// # Errors
    ///
    /// See [`draw_layers`](Self::draw_layers), which this forwards to by default and shares
    /// its error contract with.
    fn draw<'a, I>(&mut self, content: I) -> Result<(), Self::Error>
    where
        I: Iterator<Item = DrawCell<'a>>,
    {
        self.draw_layers(content)
    }

    /// Draw changed cells across all layers.
    ///
    /// [`crate::terminal::Terminal::present`] always calls this method, never [`draw`](Self::draw)
    /// directly, for every backend. A backend that renders one glyph per cell and returns
    /// `false` from [`composites_layers`](Self::composites_layers) (the default) receives a
    /// stream `present` has already pre-flattened onto layer 0 (all allocated layers
    /// composited into one frame first, so layers 1+ still appear on every backend, not only
    /// pixel ones); implementing this is no different from what implementing single-layer
    /// `draw` used to mean. A pixel/GPU backend that returns `true` from `composites_layers`
    /// receives the real, multi-layer stream here and does its own compositing (per-pixel or
    /// per-quad, plus sub-cell offsets and transparency as needed).
    ///
    /// When [`needs_full_frame`](Self::needs_full_frame) returns `true`, this
    /// receives **all** cells from every allocated layer, and the backend
    /// should clear its output surface before drawing.
    ///
    /// That promise holds only together with `composites_layers() == true`:
    /// [`crate::terminal::Terminal::present`] only reads `needs_full_frame` inside its `composites_layers`
    /// branch, so a backend
    /// returning `true` here with the default (`false`) `composites_layers` never actually
    /// receives a full frame, despite this doc's unconditional wording (retroglyph#763). No
    /// backend in this workspace uses that combination; a future one that does should either
    /// also return `true` from `composites_layers`, or treat `needs_full_frame` as dead until
    /// `Terminal::present`'s dispatch is widened to honor it outside that branch too.
    ///
    /// Items are the same [`DrawCell`](crate::backend::DrawCell) [`draw`](Self::draw) receives, read through
    /// [`DrawCell::layer`](crate::backend::DrawCell::layer) rather than a separate element.
    ///
    /// # Errors
    ///
    /// `Self::Error` is implementation-defined (a broken pipe or closed terminal for a
    /// process-backed display, a lost surface for a windowed one); implementations do not
    /// roll back cells already written before the failure. Because
    /// [`crate::terminal::Terminal::present`] only swaps its diff buffers into `previous` after the
    /// call that reached this method succeeds, a failed draw leaves the same cells marked
    /// dirty, so they are resent on the next successful present rather than silently
    /// dropped.
    fn draw_layers<'a, I>(&mut self, content: I) -> Result<(), Self::Error>
    where
        I: Iterator<Item = DrawCell<'a>>;

    /// Returns `true` if the backend needs the **entire** frame (all cells on
    /// all layers) on every call to [`draw_layers`](Self::draw_layers), rather
    /// than just the changed cells.
    ///
    /// Pixel-based backends (e.g. `SoftwareRenderer`) need this because
    /// sub-cell offsets can spill glyph pixels into adjacent cells: without
    /// a full redraw, orphaned pixels from the previous frame linger.
    ///
    /// Only takes effect alongside [`composites_layers`](Self::composites_layers) returning
    /// `true`: see [`draw_layers`](Self::draw_layers)'s docs for why a `true` here paired with
    /// the default `composites_layers` does nothing.
    ///
    /// The default implementation returns `false`.
    fn needs_full_frame(&self) -> bool {
        false
    }

    /// Whether this backend composites layers itself (per pixel or quad),
    /// receiving the raw layered stream from [`draw_layers`](Self::draw_layers).
    ///
    /// Backends that render one glyph per cell return `false` (the default) and
    /// receive a pre-flattened, single-layer stream: [`crate::terminal::Terminal::present`]
    /// composites all allocated layers into one frame first. This makes layers
    /// 1+ appear on every backend, not only pixel backends. Pixel/GPU backends
    /// return `true` and composite the layers themselves.
    fn composites_layers(&self) -> bool {
        false
    }

    /// Flush buffered output to the display.
    ///
    /// # Errors
    ///
    /// `Self::Error` is implementation-defined (a broken pipe, a closed terminal, a lost
    /// surface). [`crate::terminal::Terminal::present`] calls this only after
    /// [`draw`](Self::draw)/[`draw_layers`](Self::draw_layers) succeed, and swaps its diff
    /// buffers only after `flush` also succeeds; a failed flush therefore leaves the
    /// current frame's cells buffered but unconfirmed, and they are resent on the next
    /// successful present.
    fn flush(&mut self) -> Result<(), Self::Error>;

    /// Return current display dimensions.
    #[must_use]
    fn size(&self) -> Size;

    /// Clear the entire display.
    ///
    /// # Errors
    ///
    /// `Self::Error` is implementation-defined (a broken pipe, a closed terminal, a lost
    /// surface). Unlike [`draw`](Self::draw)/[`flush`](Self::flush), this is not part of
    /// [`crate::terminal::Terminal::present`]'s per-frame path; callers that invoke it directly
    /// (some backends also call it internally on resize) should treat a failure as leaving
    /// the display in an unknown, possibly partially cleared state and retry or tear down
    /// rather than assume the previous contents are still intact.
    fn clear(&mut self) -> Result<(), Self::Error>;

    /// Notify the backend of a resize to `size`, updating what [`size`](Self::size) reports.
    ///
    /// Called automatically by [`crate::terminal::Terminal::resize`] after both grids are resized.
    /// Backends that maintain internal state tied to terminal dimensions (such as
    /// [`Headless`](crate::backend::Headless)) should override this to update that state. The default
    /// implementation is a no-op.
    ///
    /// A driver may also call this directly, ahead of and independent from
    /// [`crate::terminal::Terminal::resize`], to keep [`size`](Self::size) in sync with an underlying
    /// surface the moment it changes (a windowed backend reacting to an OS resize, for
    /// example) without waiting for the app to resize the terminal's grid content in
    /// response. Doing so does not resize the grid; only [`crate::terminal::Terminal::resize`] does that.
    fn resize(&mut self, size: Size) {
        let _ = size;
    }
}

/// Polls for and accepts input events.
///
/// Backends that never receive events from outside their own [`poll_event`](Self::poll_event)
/// implementation (e.g. `Crossterm`, which reads its own event stream) can use the default
/// no-op [`push_event`](Self::push_event) via an empty `impl Input for X {}`.
///
/// # Examples
///
/// ```
/// use core::time::Duration;
/// use retroglyph_core::backend::Input;
/// use retroglyph_core::event::Event;
/// use std::collections::VecDeque;
///
/// struct QueuedInput(VecDeque<Event>);
///
/// impl Input for QueuedInput {
///     fn poll_event(&mut self, _timeout: Duration) -> Option<Event> {
///         self.0.pop_front()
///     }
///
///     fn push_event(&mut self, event: Event) {
///         self.0.push_back(event);
///     }
/// }
/// ```
pub trait Input {
    /// Poll for an input event, waiting up to `timeout`.
    fn poll_event(&mut self, timeout: Duration) -> Option<Event>;

    /// Push an event into the backend's event buffer.
    ///
    /// Backends that receive events externally (e.g., from a window event
    /// loop or a test harness) override this to queue events for
    /// [`poll_event`](Self::poll_event). The default is a no-op.
    ///
    /// - Windowed backends: called by `ApplicationHandler` on each event.
    /// - Headless: called by tests to inject synthetic events.
    /// - Crossterm: reads from its own event stream; no-op here.
    fn push_event(&mut self, _event: Event) {}
}

/// Shows, hides, and moves a text cursor.
///
/// Both methods default to a no-op so backends with no text cursor to manage (pixel/windowed
/// backends, where games draw their own cursor if they want one) can use an empty
/// `impl Cursor for X {}` instead of writing dead stub bodies by hand.
///
/// # Examples
///
/// ```
/// use retroglyph_core::backend::Cursor;
/// use retroglyph_core::grid::Pos;
///
/// struct TrackedCursor {
///     visible: bool,
///     position: Pos,
/// }
///
/// impl Cursor for TrackedCursor {
///     fn set_cursor_visible(&mut self, visible: bool) {
///         self.visible = visible;
///     }
///
///     fn set_cursor_position(&mut self, position: Pos) {
///         self.position = position;
///     }
/// }
/// ```
pub trait Cursor {
    /// Show or hide the cursor.
    fn set_cursor_visible(&mut self, _visible: bool) {}

    /// Move the cursor to a position.
    fn set_cursor_position(&mut self, _position: Pos) {}

    /// Set the cursor's shape (and blink behavior).
    ///
    /// Defaults to a no-op, matching [`set_cursor_visible`](Self::set_cursor_visible)/
    /// [`set_cursor_position`](Self::set_cursor_position): backends with no text cursor to
    /// manage, or that render on a terminal emulator with no shape-changing escape sequence,
    /// can ignore this via the default `impl Cursor for X {}`.
    fn set_cursor_style(&mut self, _style: CursorStyle) {}
}

/// The text cursor's visual shape and blink behavior.
///
/// Mirrors the six shapes a DEC-compatible terminal's `DECSCUSR` escape (`CSI Ps SP q`)
/// supports: block, underline, and bar, each either blinking or steady. `#[non_exhaustive]`
/// leaves room for a future shape (e.g. a hollow/outline block) without a breaking change.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Default)]
#[non_exhaustive]
pub enum CursorStyle {
    /// A blinking solid block (`█`). The default terminal cursor shape on most emulators.
    #[default]
    BlinkingBlock,
    /// A steady (non-blinking) solid block.
    SteadyBlock,
    /// A blinking underscore (`_`).
    BlinkingUnderline,
    /// A steady (non-blinking) underscore.
    SteadyUnderline,
    /// A blinking vertical bar (`|`), as commonly used for text-insertion cursors.
    BlinkingBar,
    /// A steady (non-blinking) vertical bar.
    SteadyBar,
}

/// A rendering backend that presents grid content to a display and provides input events.
///
/// This is a pure ergonomic bundle over [`Output`](crate::backend::Output), [`Input`](crate::backend::Input), and [`Cursor`](crate::backend::Cursor), with no members
/// of its own: every type implementing all three gets `Backend` for free, and every generic
/// call site that only needs one or two facets should bound on those directly instead of
/// requiring all three through this trait.
///
/// # Examples
///
/// There is nothing to implement directly: a type gets `Backend` for free the moment it
/// implements all three facet traits.
///
/// ```
/// use core::time::Duration;
/// use retroglyph_core::backend::{Backend, Cursor, DrawCell, Input, Output};
/// use retroglyph_core::event::Event;
/// use retroglyph_core::grid::Size;
///
/// struct NullBackend;
///
/// impl Output for NullBackend {
///     type Error = core::convert::Infallible;
///
///     fn draw_layers<'a, I>(&mut self, _content: I) -> Result<(), Self::Error>
///     where
///         I: Iterator<Item = DrawCell<'a>>,
///     {
///         Ok(())
///     }
///
///     fn flush(&mut self) -> Result<(), Self::Error> {
///         Ok(())
///     }
///
///     fn size(&self) -> Size {
///         Size::new(1, 1)
///     }
///
///     fn clear(&mut self) -> Result<(), Self::Error> {
///         Ok(())
///     }
/// }
///
/// impl Input for NullBackend {
///     fn poll_event(&mut self, _timeout: Duration) -> Option<Event> {
///         None
///     }
/// }
///
/// impl Cursor for NullBackend {}
///
/// fn assert_is_backend<B: Backend>(_backend: &B) {}
/// assert_is_backend(&NullBackend);
/// ```
pub trait Backend: Output + Input + Cursor {}

impl<T: Output + Input + Cursor> Backend for T {}