resonator 0.3.2

This crate allows 2 devices to send live PCM audio data to each other through a server
Documentation
/**
 * Socket server which recieves audio from one client and sends it to another
 */
pub mod server;
pub mod config;
pub mod common;
pub mod client;

#[cfg(test)]
mod tests {
    use crate::{client::resonatorclient::ResonatorClient, common::audiobuffer::AudioBuffer, server::resonator::ResonatorServer};
    use crate::common::metadata::Metadata;

    #[test]
    fn main() {
        let server = ResonatorServer::new(8080, 8081);
        server.begin();

        let client1 = ResonatorClient::new(8080, 8081, 1, 2, None, None);    
        client1.begin();

        let client2 = ResonatorClient::new(8080, 8081, 2, 1, None, None);    
        client2.begin();
        
        let test_metadata = Metadata {
            sample_rate: 22050,
            buffer_size: 2048
        };
        
        let test_buffer = AudioBuffer {
            samples: vec![0.0; 2048],
            metadata: test_metadata.clone()
        };

        let test_buffer2 = AudioBuffer {
            samples: vec![1.0; 2048],
            metadata: test_metadata.clone()
        };

        client1.push_buffer(test_buffer.clone());

        loop {
            let buff = client2.process_buffer();
            if buff.is_some() {
                assert_eq!(test_buffer.clone(), *buff.as_ref().unwrap(), "Recieved audio data is not equal to sent audio data");
                assert_ne!(test_buffer2.clone(), *buff.as_ref().unwrap(), "Recieved audio data matches audio data which was not sent");
                break;
            }
        }
    }
}