# resampler
Resampler is a small, zero-dependency crate for high-quality audio resampling between common sample rates.
It provides both FFT-based and FIR-based resamplers optimized for different use cases.
## Usage Examples
### FFT-Based Resampler (Highest Quality)
```rust
use resampler::{ResamplerFft, SampleRate};
// Create a stereo resampler (2 channels) from 44.1 kHz to 48 kHz.
let mut resampler = ResamplerFft::<2>::new(SampleRate::Hz44100, SampleRate::Hz48000);
// Get required buffer sizes (already includes all channels).
let input_size = resampler.chunk_size_input();
let output_size = resampler.chunk_size_output();
// Create input and output buffers (interleaved format: [L0, R0, L1, R1, ...]).
let input = vec![0.0f32; input_size];
let mut output = vec![0.0f32; output_size];
resampler.resample(&input, &mut output).unwrap();
```
### FIR-Based Resampler (Low Latency, Streaming)
```rust
use resampler::{Attenuation, Latency, ResamplerFir, SampleRate};
// Create a stereo resampler with configurable latency (16, 32, or 64 samples).
let mut resampler = ResamplerFir::<2>::new(
SampleRate::Hz48000,
SampleRate::Hz44100,
Latency::Sample64,
Attenuation::Db90,
);
// Streaming API - accepts arbitrary input buffer sizes.
let input = vec![0.0f32; 512];
let mut output = vec![0.0f32; resampler.buffer_size_output()];
let (consumed, produced) = resampler.resample(&input, &mut output).unwrap();
println!("Consumed {consumed} samples, produced {produced} samples");
```
## Choosing a Resampler
Both resamplers provide good quality, but are optimized for different use cases:
| Quality | Very good (sharp rolloff) | Good (slow rolloff) |
| Performance | Very fast | Fast (configurable) |
| Latency | ~256 samples | 16-64 samples (configurable) |
| API | Fixed chunk size | Flexible streaming |
| Best for | Non-latency sensitive processing | Low-latency processing |
Use ResamplerFft when:
- You need the absolute highest quality
- Latency is not a concern
- Processing pre-recorded audio files
Use ResamplerFir when:
- You need low latency (real-time audio)
- You can live with a slower rolloff
- Working with streaming data
## FFT-Based Implementation
The resampler uses an FFT-based overlap-add algorithm with Kaiser windowing for high-quality audio resampling.
Key technical details:
- Custom mixed-radix FFT with the standard Cooley-Tukey algorithm.
- SIMD optimizations: All butterflies have SSE, AVX, and ARM NEON implementations with compile time CPU feature
detection.
- Real-valued FFT: Exploits conjugate symmetry for 2x performance.
- Kaiser window: Beta parameter of 10.0 provides excellent stopband attenuation of -100 dB while maintaining good
time-domain localization.
- Optimal configurations: Pre-computed FFT sizes and factorizations for all supported sample rate pairs, with throughput
scaling to ensure a latency around 256 samples.
## FIR-Based Implementation
The FIR resampler uses a polyphase filter with linear interpolation for high-quality audio resampling with low latency.
Key technical details:
- Polyphase decomposition: 1024 phases with linear interpolation between phases
- SIMD optimizations: Convolution kernels optimized with SSE, AVX, and ARM NEON
- Configurable filter length: 32, 64, or 128 taps (16, 32, or 64 samples latency)
- Kaiser windowing: Beta parameter of 10.0 provides -90 dB stopband attenuation
- Streaming API: Accepts arbitrary input buffer sizes for flexible real-time processing
## Performance
Both resamplers include SIMD optimizations for maximum performance:
- SSE on x86_64 and NEON on aarch64 are enabled by default
- For best performance on x86_64, enable AVX (+avx) and FMA (+fma) as target features at compile time
- FFT butterflies and FIR convolution kernels are both fully optimized with SIMD instructions
## no-std Compatibility
The library supports `no-std` environments with `alloc`. To use the library in a `no-std` environment, enable the
`no_std` feature:
```toml
[dependencies]
resampler = { version = "0.2", features = ["no_std"] }
```
### Behavior Differences
When the `no_std` feature is enabled:
- Caching: The library will not cache FFT and FIR objects globally to shorten resampler creation time and lower overall
memory consumption for multiple resamplers.
The default build (without `no_std` feature) has zero dependencies and uses the standard library for optimal performance
and memory efficiency through global caching.
## Quality Analysis
The following spectrograms demonstrate the high-quality output of the resampler across different conversion scenarios:
### 44.1 kHz → 48 kHz Conversion With FFT Resampler

### 44.1 kHz → 48 kHz Conversion With FIR Resampler

## Alternatives
Other high-quality audio resampling libraries in Rust are:
- [Rubato](https://github.com/HEnquist/rubato): The overlap-add resampling approach used in this library is based on
Rubato's implementation.
## License
Licensed under either of
- Apache License, Version 2.0, (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.
## Contribution
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as
defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.