reratui-macro 0.1.0

Procedural macros for component definition, RSX syntax, and hook validation in Reratui
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
use proc_macro::TokenStream;
use quote::quote;
use syn::{parse_macro_input, spanned::Spanned};

use crate::rsx::parser::{
    ConditionalNode, Element, ForLoopNode, FragmentNode, Node, RsxMainParser,
};

pub(crate) mod error;
pub(crate) mod parser;

// Main implementation of the rsx! macro with integrated validation
pub fn rsx_impl(input: TokenStream) -> TokenStream {
    rsx_impl_with_validation(input, ValidationMode::Permissive)
}

// Enhanced rsx! macro implementation with configurable validation
pub fn rsx_impl_with_validation(
    input: TokenStream,
    validation_mode: ValidationMode,
) -> TokenStream {
    let input_tokens = proc_macro2::TokenStream::from(input.clone());

    // Parse and validate the input using the appropriate validation mode
    let validated_node = match validation_mode {
        ValidationMode::Permissive => {
            // Use permissive validation (default)
            match RsxMainParser::parse_react_like_tokens(input_tokens.clone()) {
                Ok(node) => node,
                Err(_) => {
                    // Fall back to no validation for backward compatibility
                    match syn::parse::<Node>(input.clone()) {
                        Ok(node) => node,
                        Err(_) => {
                            // Final fallback to Element parsing
                            let element = parse_macro_input!(input as Element);
                            Node::Element(element)
                        }
                    }
                }
            }
        }
    };

    // Generate the expanded code for the validated node
    let expanded = generate_node_vnode_code(&validated_node);

    quote! {
        {
            #expanded
        }
    }
    .into()
}

/// Validation modes for the RSX macro
#[derive(Clone)]
pub enum ValidationMode {
    /// Permissive validation - allows various naming conventions (default)
    Permissive,
}

// Helper function to generate VNode code for any node type
fn generate_node_vnode_code(node: &Node) -> proc_macro2::TokenStream {
    match node {
        Node::Element(element) => {
            // Check if this is a component (starts with uppercase)
            let name = &element.name;
            let name_str = quote!(#name).to_string();
            let first_char = name_str.chars().next().unwrap_or('_');
            let is_component = first_char.is_uppercase()
                && !name_str.contains("::")
                && ![
                    "Paragraph",
                    "Line",
                    "Span",
                    "List",
                    "Tabs",
                    "Layout",
                    "Block",
                ]
                .contains(&name_str.as_str());

            if is_component {
                // For components, create component instance and wrap in VNode::component
                let component_code = generate_component_code(element);
                quote! { Element::component(#component_code) }
            } else {
                // For widgets, wrap in VNode::widget
                let element_code = generate_element_code(element);
                quote! { Element::widget(#element_code) }
            }
        }
        Node::Expression(expr) => {
            quote! { Element::text(#expr) }
        }
        Node::Conditional(conditional) => {
            let conditional_code = generate_conditional_code(conditional);
            quote! {
                {
                    if let Some(widget) = #conditional_code {
                        Element::widget(widget)
                    } else {
                        Element::text("")
                    }
                }
            }
        }
        Node::Comment(_comment) => {
            // Comments are ignored in the generated code
            quote! { Element::text("") }
        }
        Node::ForLoop(for_loop) => {
            let for_loop_code = generate_for_loop_code(for_loop);
            quote! {
                {
                    let loop_results: Vec<Element> = #for_loop_code;
                    if loop_results.is_empty() {
                        Element::text("")
                    } else if loop_results.len() == 1 {
                        loop_results.into_iter().next().unwrap()
                    } else {
                        // Multiple elements - wrap in a fragment-like container
                        Element::fragment(loop_results)
                    }
                }
            }
        }
        Node::Fragment(fragment) => {
            let fragment_code = generate_fragment_code(fragment);
            quote! { #fragment_code }
        }
    }
}

// Helper function to generate code for an Element
fn generate_element_code(element: &Element) -> proc_macro2::TokenStream {
    let name = &element.name;
    let name_str = quote!(#name).to_string();

    // Check if this is a component (starts with uppercase)
    let first_char = name_str.chars().next().unwrap_or('_');
    let is_component = first_char.is_uppercase()
        && !name_str.contains("::")
        && ![
            "Paragraph",
            "Line",
            "Span",
            "List",
            "Tabs",
            "Layout",
            "Block",
        ]
        .contains(&name_str.as_str());

    if is_component {
        // Handle component - always use VNode::component
        return generate_component_code(element);
    }

    // Extract the last segment of the path as a string
    let widget_type = name_str.split("::").last().unwrap_or(&name_str);

    // Get attributes as key-value pairs
    let attributes = element.attributes.iter().map(|prop| {
        let key = &prop.key;
        let value = &prop.value;
        quote! { .#key(#value) }
    });

    // Handle different widget types differently
    match widget_type {
        // Layout component - special handling for creating layouts with children
        "Layout" => {
            if element.children.is_empty() {
                quote! {
                    #name::default()
                        #(#attributes)*
                }
            } else {
                // Generate a layout component that handles children
                let children = element.children.iter().map(generate_node_code);

                // Check if constraints attribute is present
                let has_constraints = element
                    .attributes
                    .iter()
                    .any(|attr| attr.key == "constraints");

                if has_constraints {
                    // Find the constraints attribute
                    let constraints_attr = element
                        .attributes
                        .iter()
                        .find(|attr| attr.key == "constraints")
                        .unwrap();
                    let constraints_value = &constraints_attr.value;

                    // Filter out constraints from general attributes
                    let layout_attributes = element
                        .attributes
                        .iter()
                        .filter(|attr| attr.key != "constraints")
                        .map(|attr| {
                            let key = &attr.key;
                            let value = &attr.value;
                            quote! { .#key(#value) }
                        });

                    quote! {
                        {
                            use reratui::core::{LayoutWrapper, AnyWidget};
                            LayoutWrapper::with_constraints(
                                #name::default()
                                    #(#layout_attributes)*,
                                vec![
                                    #(#children),*
                                ],
                                #constraints_value
                            )
                        }
                    }
                } else {
                    quote! {
                        {
                            use reratui::core::{LayoutWrapper, AnyWidget};
                            LayoutWrapper::new(
                                #name::default()
                                    #(#attributes)*,
                                vec![
                                    #(#children),*
                                ]
                            )
                        }
                    }
                }
            }
        }

        // Block component - special handling for blocks with children
        "Block" => {
            if element.children.is_empty() {
                quote! {
                    #name::default()
                        #(#attributes)*
                }
            } else {
                // Generate a block component that handles children
                let children = element.children.iter().map(generate_node_code);

                quote! {
                    {
                        use reratui::core::{BlockWrapper, AnyWidget};
                        BlockWrapper::new(
                            #name::default()
                                #(#attributes)*,
                            vec![
                                #(#children),*
                            ]
                        )
                    }
                }
            }
        }
        // Rich text components with special handling
        "Paragraph" => generate_paragraph_code(element, name),
        "Line" => {
            // When Line is used outside of Paragraph, wrap it in a Paragraph
            let line_code = generate_line_code(element);
            quote! {
                ::reratui::ratatui::widgets::Paragraph::new(vec![#line_code])
                    #(#attributes)*
            }
        }
        "Span" => {
            // When Span is used outside of Line, create a Line with the Span
            let span_code = generate_span_code(element);
            quote! {
                ::reratui::ratatui::widgets::Paragraph::new(vec![
                    ::reratui::ratatui::text::Line::from(vec![#span_code])
                ])
                    #(#attributes)*
            }
        }

        // Text-based widgets that take content in constructor
        "Text" => {
            if let Some(Node::Expression(expr)) = element.children.first() {
                quote! {
                    #name::new(#expr)
                        #(#attributes)*
                }
            } else if element.children.is_empty() {
                quote! {
                    #name::new("")
                        #(#attributes)*
                }
            } else {
                // Multiple children - try to concatenate text nodes
                let content = collect_text_content(&element.children);
                quote! {
                    #name::new(#content)
                        #(#attributes)*
                }
            }
        }

        // Tabs widget - special handling for titles
        "Tabs" => {
            // Check if we have a 'titles' attribute
            let has_titles_attr = element.attributes.iter().any(|attr| attr.key == "titles");

            if has_titles_attr {
                // If titles are provided as an attribute, use that
                quote! {
                    #name::default()
                        #(#attributes)*
                }
            } else if !element.children.is_empty() {
                // Otherwise, try to use children as tab titles
                let tab_items = element.children.iter().map(|node| match node {
                    Node::Element(child) => generate_element_code(child),
                    Node::Expression(expr) => {
                        quote! { ::reratui::ratatui::text::Line::from(#expr) }
                    }
                    Node::Conditional(_) => {
                        // For tabs, conditionals should resolve to text
                        quote! { ::reratui::ratatui::text::Line::from("") }
                    }
                    Node::Comment(_) => {
                        // Comments are ignored in tabs
                        quote! { ::reratui::ratatui::text::Line::from("") }
                    }
                    Node::ForLoop(_) => {
                        // For-loops in tabs should resolve to empty lines
                        quote! { ::reratui::ratatui::text::Line::from("") }
                    }
                    Node::Fragment(_) => {
                        // Fragments in tabs should resolve to empty lines
                        quote! { ::reratui::ratatui::text::Line::from("") }
                    }
                });

                quote! {
                    #name::new(vec![
                        #(#tab_items),*
                    ])
                        #(#attributes)*
                }
            } else {
                // No titles or children
                quote! {
                    #name::default()
                        #(#attributes)*
                }
            }
        }

        // List-based widgets
        "List" => {
            if element.children.is_empty() {
                quote! {
                    #name::default()
                        #(#attributes)*
                }
            } else {
                // Convert children to ListItems
                let items = element.children.iter().map(|node| match node {
                    Node::Element(child) => generate_element_code(child),
                    Node::Expression(expr) => quote! { ListItem::new(#expr) },
                    Node::Conditional(_) => {
                        // For lists, conditionals should resolve to empty items
                        quote! { ListItem::new("") }
                    }
                    Node::Comment(_) => {
                        // Comments are ignored in lists
                        quote! { ListItem::new("") }
                    }
                    Node::ForLoop(_) => {
                        // For-loops in lists should resolve to empty items
                        quote! { ListItem::new("") }
                    }
                    Node::Fragment(_) => {
                        // Fragments in lists should resolve to empty items
                        quote! { ListItem::new("") }
                    }
                });

                quote! {
                    #name::new(vec![
                        #(#items),*
                    ])
                        #(#attributes)*
                }
            }
        }

        // Default case for other widgets
        _ => {
            if element.children.is_empty() {
                quote! {
                    #name::default()
                        #(#attributes)*
                }
            } else if element.children.len() == 1 {
                if let Some(Node::Expression(expr)) = element.children.first() {
                    // Try with new constructor for single expression
                    quote! {
                        #name::new(#expr)
                            #(#attributes)*
                    }
                } else {
                    // Default to using children method
                    let child_elements = element.children.iter().map(|node| match node {
                        Node::Element(child_element) => generate_element_code(child_element),
                        Node::Expression(expr) => quote! { #expr },
                        Node::Conditional(conditional) => {
                            let conditional_code = generate_conditional_code(conditional);
                            quote! { #conditional_code.unwrap_or_else(|| panic!("Conditional resolved to None")) }
                        },
                        Node::Comment(_) => {
                            // Comments are ignored
                            quote! { "" }
                        },
                        Node::ForLoop(for_loop) => {
                            // Generate for-loop code and flatten results
                            let for_loop_code = generate_for_loop_code(for_loop);
                            quote! {
                                {
                                    let loop_results: Vec<AnyWidget> = #for_loop_code;
                                    // Convert to string representation for children
                                    format!("{} items", loop_results.len())
                                }
                            }
                        },
                        Node::Fragment(fragment) => {
                            // Generate fragment code and flatten
                            let fragment_code = generate_fragment_code(fragment);
                            quote! { #fragment_code }
                        },
                    });

                    quote! {
                        #name::default()
                            #(#attributes)*
                            .children(vec![
                                #(#child_elements),*
                            ])
                    }
                }
            } else {
                // Multiple children - use children method
                let child_elements = element.children.iter().map(|node| match node {
                    Node::Element(child_element) => generate_element_code(child_element),
                    Node::Expression(expr) => quote! { #expr },
                    Node::Conditional(conditional) => {
                        let conditional_code = generate_conditional_code(conditional);
                        quote! { #conditional_code.unwrap_or_else(|| panic!("Conditional resolved to None")) }
                    },
                    Node::Comment(_) => {
                        // Comments are ignored
                        quote! { "" }
                    },
                    Node::ForLoop(for_loop) => {
                        // Generate for-loop code and flatten results
                        let for_loop_code = generate_for_loop_code(for_loop);
                        quote! {
                            {
                                let loop_results: Vec<AnyWidget> = #for_loop_code;
                                // Convert to string representation for children
                                format!("{} items", loop_results.len())
                            }
                        }
                    },
                    Node::Fragment(fragment) => {
                        // Generate fragment code and flatten
                        let fragment_code = generate_fragment_code(fragment);
                        quote! { #fragment_code }
                    },
                });

                quote! {
                    #name::default()
                        #(#attributes)*
                        .children(vec![
                            #(#child_elements),*
                        ])
                }
            }
        }
    }
}

// Helper function to generate code for any node type (returns AnyWidget)
fn generate_node_code(node: &Node) -> proc_macro2::TokenStream {
    match node {
        Node::Element(element) => {
            let name = &element.name;
            let name_str = quote!(#name).to_string();

            // Check if this is a component (starts with uppercase)
            let first_char = name_str.chars().next().unwrap_or('_');
            let is_component = first_char.is_uppercase()
                && !name_str.contains("::")
                && ![
                    "Paragraph",
                    "Line",
                    "Span",
                    "List",
                    "Tabs",
                    "Layout",
                    "Block",
                ]
                .contains(&name_str.as_str());

            if is_component {
                // For components, create component instance and wrap in VNode, then AnyWidget
                let component_code = generate_component_code(element);
                quote! {
                    AnyWidget::from(
                        Element::component(#component_code)
                    )
                }
            } else {
                // For widgets, generate element code and wrap in AnyWidget
                let element_code = generate_element_code(element);
                quote! { AnyWidget::from(#element_code) }
            }
        }
        Node::Expression(expr) => {
            // Check if this is a string literal that should be converted to text
            match expr {
                syn::Expr::Lit(syn::ExprLit {
                    lit: syn::Lit::Str(lit_str),
                    ..
                }) => {
                    let text_value = &lit_str.value();
                    quote! {
                        AnyWidget::from(
                            Element::text(#text_value.to_string())
                        )
                    }
                }
                _ => {
                    quote! {
                        AnyWidget::from(#expr)
                    }
                }
            }
        }
        Node::Conditional(conditional) => {
            let conditional_code = generate_conditional_code(conditional);
            quote! {
                {
                    if let Some(widget) = #conditional_code {
                        AnyWidget::from(widget)
                    } else {
                        AnyWidget::from(
                            Element::text("".to_string())
                        )
                    }
                }
            }
        }
        Node::Comment(_) => {
            // Comments are ignored
            quote! {
                AnyWidget::from(
                    Element::text("".to_string())
                )
            }
        }
        Node::ForLoop(for_loop) => {
            let for_loop_code = generate_for_loop_code(for_loop);
            quote! {
                {
                    let loop_results: Vec<AnyWidget> = #for_loop_code;
                    if loop_results.is_empty() {
                        AnyWidget::from(
                            Element::text("".to_string())
                        )
                    } else if loop_results.len() == 1 {
                        loop_results.into_iter().next().unwrap()
                    } else {
                        // Multiple elements - create a fragment-like container
                        AnyWidget::from(
                            Element::fragment(
                                loop_results.into_iter().map(|widget| match widget {
                                    AnyWidget::VNode(vnode) => vnode,
                                    _ => Element::text("".to_string()),
                                }).collect()
                            )
                        )
                    }
                }
            }
        }
        Node::Fragment(fragment) => {
            let fragment_code = generate_fragment_code(fragment);
            quote! {
                AnyWidget::from(#fragment_code)
            }
        }
    }
}

// Helper function to generate code for a Component
// Creates a component instance instead of calling the function directly
fn generate_component_code(element: &Element) -> proc_macro2::TokenStream {
    let name = &element.name;
    let name_str = name.segments.last().unwrap().ident.to_string();

    // Get props as key-value pairs for method calls
    let props_methods: Vec<_> = element
        .attributes
        .iter()
        .map(|prop| {
            let key = &prop.key;
            let value = &prop.value;
            quote! { .#key(#value) }
        })
        .collect();

    // Get children as VNodes
    let children: Vec<_> = element.children.iter().map(generate_node_code).collect();

    // Generate props struct name and component struct name
    let props_struct_name = syn::Ident::new(&format!("{}Props", name_str), name.span());
    let component_struct_name = syn::Ident::new(&format!("{}Component", name_str), name.span());

    // Generate a component instance instead of calling the function directly
    // This ensures the Component trait's render method is used, which sets up hook context
    quote! {
        {
            use Element;
            #[allow(unused_mut)]
            let mut props = #props_struct_name::default()
                #(#props_methods)*;

            let children: Vec<Element> = vec![
                #(#children),*
            ].into_iter().map(|widget| match widget {
                AnyWidget::VNode(vnode) => vnode,
                _ => Element::text("".to_string()),
            }).collect();

            if !children.is_empty() {
                props = props.with_children(children);
            }

            // Create a component instance instead of calling the function
            #component_struct_name::new(props)
        }
    }
}

// Helper function to generate code for conditional nodes
fn generate_conditional_code(conditional: &ConditionalNode) -> proc_macro2::TokenStream {
    match conditional {
        ConditionalNode::If {
            condition,
            then_branch,
            else_ifs,
            else_branch,
        } => {
            let then_code = generate_node_code(then_branch);

            // Generate else if chains
            let mut current_else = if let Some(else_branch) = else_branch {
                let else_code = generate_node_code(else_branch);
                quote! { Some(#else_code) }
            } else {
                quote! { None }
            };

            // Build the else if chain from the end backwards
            for else_if in else_ifs.iter().rev() {
                let else_if_condition = &else_if.condition;
                let else_if_code = generate_node_code(&else_if.then_branch);
                current_else = quote! {
                    if #else_if_condition {
                        Some(#else_if_code)
                    } else {
                        #current_else
                    }
                };
            }

            quote! {
                if #condition {
                    Some(#then_code)
                } else {
                    #current_else
                }
            }
        }
        ConditionalNode::IfLet {
            pattern,
            expr,
            then_branch,
            else_branch,
        } => {
            let then_code = generate_node_code(then_branch);
            let else_code = if let Some(else_branch) = else_branch {
                let else_code = generate_node_code(else_branch);
                quote! { Some(#else_code) }
            } else {
                quote! { None }
            };

            quote! {
                if let #pattern = #expr {
                    Some(#then_code)
                } else {
                    #else_code
                }
            }
        }
        ConditionalNode::Match { expr, arms } => {
            let match_arms = arms.iter().map(|arm| {
                let pattern = &arm.pattern;
                let body_code = generate_node_code(&arm.body);

                if let Some(guard) = &arm.guard {
                    quote! {
                        #pattern if #guard => Some(#body_code),
                    }
                } else {
                    quote! {
                        #pattern => Some(#body_code),
                    }
                }
            });

            quote! {
                match #expr {
                    #(#match_arms)*
                }
            }
        }
        ConditionalNode::LogicalAnd {
            condition,
            then_branch,
        } => {
            let then_code = generate_node_code(then_branch);
            quote! {
                if #condition {
                    Some(#then_code)
                } else {
                    None
                }
            }
        }
    }
}

// Helper function to generate code for for-loop nodes
fn generate_for_loop_code(for_loop: &ForLoopNode) -> proc_macro2::TokenStream {
    let pattern = &for_loop.pattern;
    let iterable = &for_loop.iterable;
    let preparation_stmts = &for_loop.preparation_stmts;
    let body_code = generate_node_code(&for_loop.body);

    quote! {
        {
            let mut results = Vec::new();
            for #pattern in #iterable {
                // Execute preparation statements
                #(#preparation_stmts)*

                // Generate the JSX element
                results.push(#body_code);
            }
            results
        }
    }
}

// Helper function to generate code for fragment nodes
fn generate_fragment_code(fragment: &FragmentNode) -> proc_macro2::TokenStream {
    if fragment.children.is_empty() {
        // Empty fragment
        quote! { Element::text("") }
    } else if fragment.children.len() == 1 {
        // Single child - return it directly
        let child_code = generate_node_vnode_code(&fragment.children[0]);
        quote! { #child_code }
    } else {
        // Multiple children - create a fragment
        let children_code: Vec<_> = fragment
            .children
            .iter()
            .map(generate_node_vnode_code)
            .collect();

        quote! {
            Element::fragment(vec![
                #(#children_code),*
            ])
        }
    }
}

// Helper function to collect text content from multiple nodes
fn collect_text_content(nodes: &[Node]) -> proc_macro2::TokenStream {
    let expressions: Vec<_> = nodes
        .iter()
        .filter_map(|node| match node {
            Node::Expression(expr) => Some(expr),
            Node::Conditional(_) => None, // Skip conditionals for text collection
            _ => None,
        })
        .collect();

    if expressions.is_empty() {
        quote! { "" }
    } else if expressions.len() == 1 {
        let expr = expressions[0];
        // Check if this is a string literal and extract its value
        match expr {
            syn::Expr::Lit(syn::ExprLit {
                lit: syn::Lit::Str(lit_str),
                ..
            }) => {
                let value = &lit_str.value();
                quote! { #value }
            }
            _ => quote! { #expr },
        }
    } else {
        // Concatenate multiple expressions properly, handling string literals
        let format_args: Vec<_> = expressions
            .iter()
            .map(|expr| match expr {
                syn::Expr::Lit(syn::ExprLit {
                    lit: syn::Lit::Str(lit_str),
                    ..
                }) => {
                    let value = &lit_str.value();
                    quote! { #value }
                }
                _ => quote! { #expr },
            })
            .collect();
        quote! {
            format!("{}", vec![#(#format_args),*].join(""))
        }
    }
}

// Helper function to generate code for Paragraph components
fn generate_paragraph_code(element: &Element, name: &syn::Path) -> proc_macro2::TokenStream {
    let regular_attributes = element
        .attributes
        .iter()
        .filter(|attr| !is_style_shorthand(&attr.key))
        .map(|attr| {
            let key = &attr.key;
            let value = &attr.value;
            quote! { .#key(#value) }
        });

    if element.children.is_empty() {
        // Empty paragraph
        quote! {
            #name::new("")
                #(#regular_attributes)*
        }
    } else {
        // Check if children contain Line components, conditionals, or fragments
        let has_complex_children = element.children.iter().any(|child| {
            matches!(
                child,
                Node::Element(el) if el.name.segments.last().unwrap().ident == "Line"
            ) || matches!(child, Node::Conditional(_))
                || matches!(child, Node::Fragment(_))
                || matches!(child, Node::ForLoop(_))
        });

        if has_complex_children {
            // Use the enhanced line generation that handles fragments and conditionals
            let line_codes = element
                .children
                .iter()
                .map(generate_lines_from_node)
                .collect::<Vec<_>>();

            quote! {
                #name::new({
                    let mut all_lines = Vec::new();
                    #(all_lines.extend(#line_codes);)*
                    all_lines
                })
                #(#regular_attributes)*
            }
        } else {
            // Simple text content
            let content = collect_text_content(&element.children);
            quote! {
                #name::new(#content)
                    #(#regular_attributes)*
            }
        }
    }
}

// Helper function to generate code for Line components
fn generate_line_code(element: &Element) -> proc_macro2::TokenStream {
    if element.children.is_empty() {
        // Empty line
        quote! { ::reratui::ratatui::text::Line::from("") }
    } else {
        // Generate spans from all children (including conditionals and expressions)
        let span_codes = element
            .children
            .iter()
            .map(generate_span_from_node)
            .collect::<Vec<_>>();

        if span_codes.is_empty() {
            quote! { ::reratui::ratatui::text::Line::from("") }
        } else {
            quote! {
                ::reratui::ratatui::text::Line::from({
                    let mut spans = Vec::new();
                    #(spans.extend(#span_codes);)*
                    spans
                })
            }
        }
    }
}

// Helper function to generate multiple lines from a node (for fragments and conditionals)
fn generate_lines_from_node(node: &Node) -> proc_macro2::TokenStream {
    match node {
        Node::Element(element) => {
            if element.name.segments.last().unwrap().ident == "Line" {
                // Single Line element
                let line_code = generate_line_code(element);
                quote! { vec![#line_code] }
            } else {
                // Other elements - convert to a single line with text content
                let content = collect_text_content(std::slice::from_ref(node));
                quote! { vec![::reratui::ratatui::text::Line::from(#content)] }
            }
        }
        Node::Expression(expr) => {
            // Handle expressions as text lines
            match expr {
                syn::Expr::Lit(syn::ExprLit {
                    lit: syn::Lit::Str(lit_str),
                    ..
                }) => {
                    let value = &lit_str.value();
                    quote! { vec![::reratui::ratatui::text::Line::from(#value)] }
                }
                _ => {
                    quote! { vec![::reratui::ratatui::text::Line::from(format!("{}", #expr))] }
                }
            }
        }
        Node::Conditional(conditional) => {
            // Handle conditional rendering of lines
            match conditional {
                ConditionalNode::If {
                    condition,
                    then_branch,
                    else_ifs: _,
                    else_branch,
                } => {
                    let then_lines = generate_lines_from_node(then_branch);
                    let else_lines = else_branch
                        .as_ref()
                        .map(|node| generate_lines_from_node(node))
                        .unwrap_or_else(|| quote! { Vec::new() });

                    quote! {
                        if #condition {
                            #then_lines
                        } else {
                            #else_lines
                        }
                    }
                }
                ConditionalNode::IfLet {
                    pattern,
                    expr,
                    then_branch,
                    else_branch,
                } => {
                    let then_lines = generate_lines_from_node(then_branch);
                    let else_lines = else_branch
                        .as_ref()
                        .map(|node| generate_lines_from_node(node))
                        .unwrap_or_else(|| quote! { Vec::new() });

                    quote! {
                        if let #pattern = #expr {
                            #then_lines
                        } else {
                            #else_lines
                        }
                    }
                }
                ConditionalNode::LogicalAnd {
                    condition,
                    then_branch,
                } => {
                    let then_lines = generate_lines_from_node(then_branch);
                    quote! {
                        if #condition {
                            #then_lines
                        } else {
                            Vec::new()
                        }
                    }
                }
                ConditionalNode::Match { expr, arms } => {
                    let match_arms = arms.iter().map(|arm| {
                        let pattern = &arm.pattern;
                        let guard = arm.guard.as_ref().map(|g| quote! { if #g });
                        let body_lines = generate_lines_from_node(&arm.body);
                        quote! {
                            #pattern #guard => #body_lines,
                        }
                    });

                    quote! {
                        match #expr {
                            #(#match_arms)*
                        }
                    }
                }
            }
        }
        Node::Fragment(fragment) => {
            // Handle fragments containing multiple lines
            let child_lines = fragment.children.iter().map(generate_lines_from_node);
            quote! {
                {
                    let mut fragment_lines = Vec::new();
                    #(fragment_lines.extend(#child_lines);)*
                    fragment_lines
                }
            }
        }
        Node::ForLoop(for_loop) => {
            // Handle for-loops that generate lines
            let pattern = &for_loop.pattern;
            let iterable = &for_loop.iterable;
            let preparation_stmts = &for_loop.preparation_stmts;

            // Check if the body is an expression that should be auto-converted to Line/Span
            let body_lines = match &*for_loop.body {
                Node::Expression(expr) => {
                    // Auto-convert string expressions to Line/Span within Paragraph context
                    quote! {
                        vec![::reratui::ratatui::text::Line::from(vec![
                            ::reratui::ratatui::text::Span::raw(format!("{}", #expr))
                        ])]
                    }
                }
                _ => generate_lines_from_node(&for_loop.body),
            };

            quote! {
                {
                    let mut loop_lines = Vec::new();
                    for #pattern in #iterable {
                        #(#preparation_stmts)*
                        loop_lines.extend(#body_lines);
                    }
                    loop_lines
                }
            }
        }
        Node::Comment(_) => {
            // Comments are ignored
            quote! { Vec::new() }
        }
    }
}

// Helper function to generate spans from any node type
fn generate_span_from_node(node: &Node) -> proc_macro2::TokenStream {
    match node {
        Node::Element(element) => {
            if element.name.segments.last().unwrap().ident == "Span" {
                // Direct Span element
                let span_code = generate_span_code(element);
                quote! { vec![#span_code] }
            } else {
                // Other elements - convert to text span
                let content = collect_text_content(std::slice::from_ref(node));
                quote! { vec![::reratui::ratatui::text::Span::raw(#content)] }
            }
        }
        Node::Expression(expr) => {
            // Handle expressions (including string literals)
            match expr {
                syn::Expr::Lit(syn::ExprLit {
                    lit: syn::Lit::Str(lit_str),
                    ..
                }) => {
                    // String literal - create raw span
                    let value = &lit_str.value();
                    quote! { vec![::reratui::ratatui::text::Span::raw(#value)] }
                }
                _ => {
                    // Other expressions - evaluate and create raw span
                    quote! { vec![::reratui::ratatui::text::Span::raw(format!("{}", #expr))] }
                }
            }
        }
        Node::Conditional(conditional) => {
            // Handle conditional rendering based on the conditional type
            match conditional {
                ConditionalNode::If {
                    condition,
                    then_branch,
                    else_ifs: _,
                    else_branch,
                } => {
                    let then_spans = generate_span_from_node(then_branch);
                    let else_spans = else_branch
                        .as_ref()
                        .map(|node| generate_span_from_node(node))
                        .unwrap_or_else(|| quote! { Vec::new() });

                    // For now, handle simple if-else (ignore else_ifs for simplicity)
                    quote! {
                        if #condition {
                            #then_spans
                        } else {
                            #else_spans
                        }
                    }
                }
                ConditionalNode::IfLet {
                    pattern,
                    expr,
                    then_branch,
                    else_branch,
                } => {
                    let then_spans = generate_span_from_node(then_branch);
                    let else_spans = else_branch
                        .as_ref()
                        .map(|node| generate_span_from_node(node))
                        .unwrap_or_else(|| quote! { Vec::new() });

                    quote! {
                        if let #pattern = #expr {
                            #then_spans
                        } else {
                            #else_spans
                        }
                    }
                }
                ConditionalNode::LogicalAnd {
                    condition,
                    then_branch,
                } => {
                    let then_spans = generate_span_from_node(then_branch);
                    quote! {
                        if #condition {
                            #then_spans
                        } else {
                            Vec::new()
                        }
                    }
                }
                ConditionalNode::Match { expr, arms } => {
                    // Handle match expressions
                    let match_arms = arms.iter().map(|arm| {
                        let pattern = &arm.pattern;
                        let guard = arm.guard.as_ref().map(|g| quote! { if #g });
                        let body_spans = generate_span_from_node(&arm.body);
                        quote! {
                            #pattern #guard => #body_spans,
                        }
                    });

                    quote! {
                        match #expr {
                            #(#match_arms)*
                        }
                    }
                }
            }
        }
        Node::ForLoop(for_loop) => {
            // Handle for-loops in spans
            let pattern = &for_loop.pattern;
            let iterable = &for_loop.iterable;
            let preparation_stmts = &for_loop.preparation_stmts;
            let body_spans = generate_span_from_node(&for_loop.body);

            quote! {
                {
                    let mut loop_spans = Vec::new();
                    for #pattern in #iterable {
                        #(#preparation_stmts)*
                        loop_spans.extend(#body_spans);
                    }
                    loop_spans
                }
            }
        }
        Node::Fragment(fragment) => {
            // Handle fragments
            let child_spans = fragment.children.iter().map(generate_span_from_node);
            quote! {
                {
                    let mut fragment_spans = Vec::new();
                    #(fragment_spans.extend(#child_spans);)*
                    fragment_spans
                }
            }
        }
        Node::Comment(_) => {
            // Comments are ignored
            quote! { Vec::new() }
        }
    }
}

// Helper function to generate code for Span components
fn generate_span_code(element: &Element) -> proc_macro2::TokenStream {
    let content = if element.children.is_empty() {
        quote! { "" }
    } else {
        // Enhanced content collection that handles string literals directly
        let content_parts: Vec<_> = element
            .children
            .iter()
            .filter_map(|node| match node {
                Node::Expression(expr) => match expr {
                    syn::Expr::Lit(syn::ExprLit {
                        lit: syn::Lit::Str(lit_str),
                        ..
                    }) => {
                        // Extract string literal value directly
                        let value = &lit_str.value();
                        Some(quote! { #value })
                    }
                    _ => Some(quote! { #expr }),
                },
                _ => None,
            })
            .collect();

        if content_parts.is_empty() {
            quote! { "" }
        } else if content_parts.len() == 1 {
            content_parts[0].clone()
        } else {
            quote! {
                format!("{}", vec![#(#content_parts),*].join(""))
            }
        }
    };

    // Process style attributes
    let style_code = generate_style_from_attributes(&element.attributes);

    // Get regular (non-style) attributes
    let regular_attributes = element
        .attributes
        .iter()
        .filter(|attr| !is_style_shorthand(&attr.key) && attr.key != "style")
        .map(|attr| {
            let key = &attr.key;
            let value = &attr.value;
            quote! { .#key(#value) }
        });

    if let Some(style) = style_code {
        quote! {
            ::reratui::ratatui::text::Span::styled(#content, #style)
                #(#regular_attributes)*
        }
    } else {
        // Check for explicit style attribute
        if let Some(style_attr) = element.attributes.iter().find(|attr| attr.key == "style") {
            let style_value = &style_attr.value;
            quote! {
                ::reratui::ratatui::text::Span::styled(#content, #style_value)
                    #(#regular_attributes)*
            }
        } else {
            quote! {
                ::reratui::ratatui::text::Span::raw(#content)
                    #(#regular_attributes)*
            }
        }
    }
}

// Helper function to check if an attribute is a style shorthand
fn is_style_shorthand(key: &syn::Ident) -> bool {
    let key_str = key.to_string();
    matches!(
        key_str.as_str(),
        // Color attributes
        "white" | "black" | "red" | "green" | "blue" | "cyan" | "yellow" | "magenta" |
        "gray" | "dark_gray" | "light_red" | "light_green" | "light_blue" |
        "light_cyan" | "light_yellow" | "light_magenta" |
        // Modifier attributes
        "bold" | "italic" | "underlined" | "crossed_out" | "dim" | "reversed" |
        "rapid_blink" | "slow_blink"
    )
}

// Helper function to generate Style from shorthand attributes
fn generate_style_from_attributes(
    attributes: &[crate::rsx::parser::Prop],
) -> Option<proc_macro2::TokenStream> {
    let style_attrs: Vec<_> = attributes
        .iter()
        .filter(|attr| is_style_shorthand(&attr.key))
        .collect();

    if style_attrs.is_empty() {
        return None;
    }

    let mut style_parts = Vec::new();

    // Process color attributes
    for attr in &style_attrs {
        let key_str = attr.key.to_string();
        match key_str.as_str() {
            // Colors
            "white" => style_parts.push(quote! { .fg(::reratui::ratatui::style::Color::White) }),
            "black" => style_parts.push(quote! { .fg(::reratui::ratatui::style::Color::Black) }),
            "red" => style_parts.push(quote! { .fg(::reratui::ratatui::style::Color::Red) }),
            "green" => style_parts.push(quote! { .fg(::reratui::ratatui::style::Color::Green) }),
            "blue" => style_parts.push(quote! { .fg(::reratui::ratatui::style::Color::Blue) }),
            "cyan" => style_parts.push(quote! { .fg(::reratui::ratatui::style::Color::Cyan) }),
            "yellow" => style_parts.push(quote! { .fg(::reratui::ratatui::style::Color::Yellow) }),
            "magenta" => {
                style_parts.push(quote! { .fg(::reratui::ratatui::style::Color::Magenta) })
            }
            "gray" => style_parts.push(quote! { .fg(::reratui::ratatui::style::Color::Gray) }),
            "dark_gray" => {
                style_parts.push(quote! { .fg(::reratui::ratatui::style::Color::DarkGray) })
            }
            "light_red" => {
                style_parts.push(quote! { .fg(::reratui::ratatui::style::Color::LightRed) })
            }
            "light_green" => {
                style_parts.push(quote! { .fg(::reratui::ratatui::style::Color::LightGreen) })
            }
            "light_blue" => {
                style_parts.push(quote! { .fg(::reratui::ratatui::style::Color::LightBlue) })
            }
            "light_cyan" => {
                style_parts.push(quote! { .fg(::reratui::ratatui::style::Color::LightCyan) })
            }
            "light_yellow" => {
                style_parts.push(quote! { .fg(::reratui::ratatui::style::Color::LightYellow) })
            }
            "light_magenta" => {
                style_parts.push(quote! { .fg(::reratui::ratatui::style::Color::LightMagenta) })
            }

            // Modifiers
            "bold" => style_parts
                .push(quote! { .add_modifier(::reratui::ratatui::style::Modifier::BOLD) }),
            "italic" => style_parts
                .push(quote! { .add_modifier(::reratui::ratatui::style::Modifier::ITALIC) }),
            "underlined" => style_parts
                .push(quote! { .add_modifier(::reratui::ratatui::style::Modifier::UNDERLINED) }),
            "crossed_out" => style_parts
                .push(quote! { .add_modifier(::reratui::ratatui::style::Modifier::CROSSED_OUT) }),
            "dim" => {
                style_parts.push(quote! { .add_modifier(::reratui::ratatui::style::Modifier::DIM) })
            }
            "reversed" => style_parts
                .push(quote! { .add_modifier(::reratui::ratatui::style::Modifier::REVERSED) }),
            "rapid_blink" => style_parts
                .push(quote! { .add_modifier(::reratui::ratatui::style::Modifier::RAPID_BLINK) }),
            "slow_blink" => style_parts
                .push(quote! { .add_modifier(::reratui::ratatui::style::Modifier::SLOW_BLINK) }),

            _ => {} // Unknown style attribute, ignore
        }
    }

    if style_parts.is_empty() {
        None
    } else {
        Some(quote! {
            ::reratui::ratatui::style::Style::default()
                #(#style_parts)*
        })
    }
}